Charged Lodestone rarity is just too high.

Charged Lodestone rarity is just too high.

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Posted by: DarksunG.9537

DarksunG.9537

Having only 1 place I can get these, only during 1 circumstance that requires other people’s cooperation, with a drop rate that hasn’t resulted in 1 drop after 8+ cumulative hours of farming is just insane.

The only way that these were reasonable to buy was when bots were able to farm enough to make them semi-affordable on the TP. But right now it’s not even up to one’s own work because it requires a team of people to take back the temple to have a chance to go through horrible grind to even get some.

Is this working as intended?

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Posted by: Gnatoay.7581

Gnatoay.7581

No of course see fractals for more information

Day in, Day out; Grinding

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Posted by: Ze Dos Cavalos.6132

Ze Dos Cavalos.6132

I just got one from fractals daily 20 yay.
Sold it for 2 gold 80 silver, and after i sold it i thought to myself:
“man why did i report all those bots? these mats are out of control”

[DIE] Death is Energy

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Posted by: DarksunG.9537

DarksunG.9537

I just got one from fractals daily 20 yay.
Sold it for 2 gold 80 silver, and after i sold it i thought to myself:
“man why did i report all those bots? these mats are out of control”

yeah It’s kinda scary that I am thankful to bots for something.

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Posted by: Liwi.7896

Liwi.7896

They seem to drop a lot more from fractals during the Lost Shore weekend, but got nerfed to the ground soon after.
Current price put Mjolnir to cost more gold than Juggernaut, I don’t think this is intended.

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Posted by: Ayrilana.1396

Ayrilana.1396

There’s three locations plus the dungeon(s).

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Posted by: ArkisTruefire.1746

ArkisTruefire.1746

The problem is CoE. It’s not rewarding for the time and difficulty. I run it every now and then but I never expect to profit going in especially any cores/lodestones; the only thing I expect is to get tokens toward my armor. True I have fun, more fun than any dungeon TBH due to how the events are set up, but the long fights coupled with the difficulty level and the amount of deaths for PuGs is probably keeping most people away. Either the dungeon needs a perk to go to it so we can get more charged stones on the market or difficulty needs to be scaled down. Hopefully it’s more of the former and less of the latter.

The reason why Molten Lodestones are so much less is because CoF has 2 fairly easy paths with awesome armor that everyone wants and so everyone runs it. A lot of people also run TA for Onyx.

Over the past week alone I keep seeing the prices climb. Meanwhile other lodestones are barely climbing (with the except of Onyx and even that is slowly climbing in comparison).

Overall, I think Lodestones or at least the Core version of them need to drop more frequently.

edit looks like someone is also trying to manipulate the market:

http://www.gw2spidy.com/item/24305

As of this edit the prices went up to 3.50g per with the next one as 3.90g.

Looks like Onyx is getting a beating too lol:

http://www.gw2spidy.com/item/24310

Guess prices will be up for a while.

(edited by ArkisTruefire.1746)

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Posted by: Liwi.7896

Liwi.7896

Scarcity creates monopoly. They made tons of recipes requiring huge amount of charged lodestones and nerfed the drop rate into oblivion so people can easily manipulate the prices. Clever design! Typical grind-to-death-pay-to-win-Korean-MMO style. I won’t be surprised if precursors and lodestones start showing up in gem store.

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Posted by: Rebound.3409

Rebound.3409

Indeed. I still want an official answer from ANet on this good or bad. This is really getting out of control in a biblical way. How much time will u shut up? When will we get answers for market questions? Ok u removed bots….but u literally destroyed the ingame market.

The more u shut up and not answer/fix real issues, the more i understand and approve of ppl buying gold from other websites with real $$. U made the perfect grinding game.

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Posted by: Doggie.3184

Doggie.3184

The drop for all Lodestones is insane to near impossible.
0 Molten Lodestones out over 50 CoF runs. Haven’t gotten any in Fractals yet up to Lv.8.

I got entire Nightmare set from TA and think I found only 1 or 2 Onyx Lodestones.
Farming the mobs directly could take hours and may never even find any, even with MF. ;/

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

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Posted by: Jezath.7395

Jezath.7395

i have had lodestones start dropping quite regurlarly in fractals of late.. That is all types of them as well and cores also..

Tis not what they can do for you
Tis only what you can do for all

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Posted by: ArkisTruefire.1746

ArkisTruefire.1746

i have had lodestones start dropping quite regurlarly in fractals of late.. That is all types of them as well and cores also..

That’s good and all but there should be alternatives than just fractals. I’ve done quite a few fractal runs and have gotten one Molten Lodestone in that time. RNG is RNG sadly.

Either the drop rate should probably increase or things light the lightening hammer are going to cost more than a few legendaries for a while. Doesn’t quite make much sense IMO. Bad for the game if a more casual-oriented goal(IMO) is so hard to obtain.

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Posted by: Bruno Sardine.2907

Bruno Sardine.2907

At the rate I’ve gotten onyx cores/lodestones… It’ll take about 10 years to get the 250 I need (assuming I don’t just buy them which seems to be the thing Anet wants me to do). WoW may have had some terrible farming at times for mats (like Primals)…. but not to this effect (except maybe recipe farming… which was essentially the same thing as precursor farming in GW2).

Yeah bots were a real problem (for the company)…. If they’ve done such a bang up job with the bots, why haven’t rates stabilized to something players can acquire within a reasonable time frame? Maybe because…. oh yeah, inflated values of everything favors the company more than deflated values of everything which favors to the consumer.

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Posted by: Wizardauz.3761

Wizardauz.3761

Yeah. Charged Lodestones right now are too ridiculous.

This is also Player Inspired Grind. Meaning players know how valuable it is so they sell it high, making each one a worthy grind. Its supply/demand really and how you can use that to take advantage of a products price/worth

Anet isnt making this better. Someone mentioned seeing more charged cores and lodestones over the Lost Shore Weekend. I did too. I got 2 lodestones that weekend.

Its been over 2 more weeks and i’ve only gotten 1 lodestone and 2 cores drop for me (thank goodness i have awesome friends who help me out and give me theirs)

Im almost to Sunrise. I’ve got Dawn. 81 Clovers. 250 Globs. Gift of Battle. Gift of Exploration. Gift of Metal. Bloodstone Shard. etc etc etc.

All i’ve got left is to wait for Baal to open up and then earn the rest of the gold for t6 mats, the Icy Rune Stones and i need 69 charged Lodestones left.

Guess what, I did the math yesterday… Even with my precusor and all that other stuff i already have.

Im still 600g+ at current market prices from my Legendary

Ehmry Bay – Good Fights Guild Leader
Lvl 80 Sylvari Guardian – Tzenjin [GF]
Lvl 80 Human Elementalist – Tzenkai [GF]

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Posted by: DarksunG.9537

DarksunG.9537

They seem to drop a lot more from fractals during the Lost Shore weekend, but got nerfed to the ground soon after.
Current price put Mjolnir to cost more gold than Juggernaut, I don’t think this is intended.

Seriously? wow… ok, yeah Anet, that’s ridonculous.

(edited by DarksunG.9537)

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Posted by: Duke Blackrose.4981

Duke Blackrose.4981

They should definitely raise the drop rates on lodestones + cores.

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Posted by: DarksunG.9537

DarksunG.9537

Yeah, we need to know what the drop rate is going to be.. because if the current state of things is going to be the “correct” drop rate/price, I’m not pursuing this. Can we get an answer? Better yet can we get this fixed. I’d prefer a Lodestone drop rate increase to a “fix” on the jumping spam “issue”.

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Posted by: Ryuujin.8236

Ryuujin.8236

edit looks like someone is also trying to manipulate the market:

http://www.gw2spidy.com/item/24305

I don’t think that’s market manipulation, that’s more likely caused by supply depletion. Supply reached a lowest point around that period but there is no corresponding increase in demand and you might expect to see in a manipulation attempt.

What happens is when an item is first listed people ask silly prices. Those silly prices fairly quickly get more realistic as people realise it’ll never sell at those prices. A buffer forms as large volumes build up more tightly around the optimum value; when demand rises this buffer soaks up most of the demand.

But supply Vs demand remains low for an extended period, the buffer of “cheap” goods burns through, and next in line are the increasingly silly prices, causing a sharp spike in price as desperate people pay way over the odds to obtain the needed materials, during this period the new benchmark value can resettle in a new position.

The more you know!

The Ashwalker – Ranger
Garnished Toast

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Posted by: ArkisTruefire.1746

ArkisTruefire.1746

At the very same time, Onyx stones also rose up in price as well as Charged cores. There is a very clear “spike”.

Onyx stones remained and are still rising. Both Lodestones and Cores are now elevated in price as a result of that. This is definitely manipulation to some extent. It’s happened to many items.

Not too hard to buy up everything after stocking up lodestones at 1.70g when fractals first hit with a profit at 2g. Especially if to your point, it reached its point where there were only a few left in supply… say 8-12 between 2.9g and 3.5g. Buying those up then selling around the elevated prices and getting a fair profit depending on how many you had. Some of the pro-traders actually have this much cash to shell out to make a few gold like this fast.

The market did correct itself right away and the people probably lost money on Charged Lodestones/Cores. It is however still elevated more than usual. Most likely they actually lost cash on this one. Onyx stones on the other hand are now completely elevated. This has already happened with some of the doubloons in another thread in the BLTC where someone openly admits to it.

But regardless of whether it is or not manipulation, the supply of these lodestones, especially that of Charged ones, is just too scarce. They already tried to address this by making them drop in fractals, but it just is not enough.

I will re-iterate a lot of cool looking skins require these lodestones that aren’t even legendaries. Either they need to be upgraded to ascended status or their requirements need to be lowered or, the best solution of all, areas they drop in need to be expanded.

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Posted by: Billhave.8475

Billhave.8475

The fact that the farming spots for Charged Lodestones are event-bound+ the popularity of ‘Sunrise’ , Bolt and other weapons (mjolnir) makes up for the 4g price now.

I understand things can be more popular then others, and so the prices are different, but the fact that the farming spots for Charged lodestones have to be unlocked by doing a series of pre-events (Orr, Malchor’s Leap, ..) makes it so unfair and I don’t understand why arenanet keeps it up.
If the precursors are already so expensive (Dawn) why make the charged lodestones x10 harder to achieve then other lodestones?
Corrupted, destroyers, .. can be farmed easily at different locations.
I get loads of molten cores in Citadel of Flames, it’s easy to do too.
When I do CoE for charged lodestones, 1: it takes longer 2. it’s more difficult 3. I don’t get any drops at all..

C’mon anet.. can you make it fair so that charged lodestones can be ATLEAST farmed at the same way & rate as the other lodestones? (Give us a few spots in the world where sparks, .. are ALWAYS around)

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Posted by: Caedmon.6798

Caedmon.6798

They used to be dropping at jormag event,untill people said this on the forums,that its a great way to farm then,and anet noticed this and thus making the jormag event totally useless to be even participating in ever again.

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Posted by: Flysofar.3182

Flysofar.3182

Agree with everyone here
charge core need to increase drop chance or decrese difficulty /time to do coe
onyx core also need a slightly increase drop chance

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Posted by: TheGreatA.4192

TheGreatA.4192

I’ve got more charged cores and lodestones than any other types from doing CoE and fractals. I don’t think it’s more rare than the rest, it’s just a luck thing.

Once you figure out the boss fight mechanics in CoE you can basically farm the dungeon.

Metsän Suojelija (guard)/Puun Halaaja (engi)/Pieni Musta Rotta (warrior)/Viher Rauha (necro)

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Posted by: Lunar Sunset.8742

Lunar Sunset.8742

Yeah.. if all lodestones would increase in drop rate but charged lodestones need special attention. I think that they should steadily be at 1g a piece, I think that would be fair…not 4g+ a piece

Sunset
50/50 GWAMM x3
I quit how I want

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Posted by: Dark Jackson.3417

Dark Jackson.3417

1 Month Later and still nothing, i cant believe this is not a priority now for Arenanet who keeps leading us new Stuff to keep us away from our personal..Self Gain, Legendary. Charged Lodestones are the most absurd thing in the Tyria; Very Cheap drop Rate and the undeniable need of a large amount of these. Actually we are facing a Superior Issue… Something Must be Done this Issue need more attention.
*Who would waste 3 hours a day Over 3 Month for a Very Low Rate Stone That requier an Event that Must be Done Everytime it pops, wearing your Magic find set the whole time to have a 3.1416% more luck to drop 1 if your lucky for 1 simply Hours. Wow, i now wonder whats harder to get, Precursor Or Lodestones.

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Posted by: Karizee.8076

Karizee.8076

Lots of lodestones dropping from the new karma item in Orr. Lost Orrian Jewelry Boxes.

http://wiki.guildwars2.com/wiki/Lost_Orrian_Jewelry_Box

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Posted by: peterpat.8196

peterpat.8196

They did something. The karma sink, Orrian Jewelry Box, you have a chance to get lodestones.
Not enough to forge your legendary, but enough to reduce the TP-price for charged lodestones from 4g** to 3g15s. It’s something, they might continue to add new ways to get the lodestones you need.

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Posted by: Horrorscope.7632

Horrorscope.7632

Indeed. I still want an official answer from ANet on this good or bad.

That ain’t happenin, this is part of the game that feels like D3. Rarity and silence… which means it’s a matter of cold hard cash for Anet, well at least that is what I think. I like paying subs with no cash shop better, that way the devs can simply focus on fun game play. With a cash shop, I always have a paranoia of when something is really dry, it’s dry for a monetary reason.

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Posted by: phys.7689

phys.7689

Indeed. I still want an official answer from ANet on this good or bad.

That ain’t happenin, this is part of the game that feels like D3. Rarity and silence… which means it’s a matter of cold hard cash for Anet, well at least that is what I think. I like paying subs with no cash shop better, that way the devs can simply focus on fun game play. With a cash shop, I always have a paranoia of when something is really dry, it’s dry for a monetary reason.

except that when things are dry for a game with a sub, it guarantees you ll HAVE to pay more money, because the longer things take, the longer you have to play to obtain them.

A cash shop woe, might be that they will design content that is cash shop centered, like say all new cool charachter skins being cash shop only, and not maintaining things that dont make much money, like live content.

I think the problem isnt a money grubbing one, its just really poor reward/item distribution.
I mean, look at champion fighting, its pretty much a complete waste of time and energy, in the same time it takes, you can murder about 20 times the number of enemies, for about 4x the drops. Its just really really bad math.

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Posted by: WarMacheen.7124

WarMacheen.7124

They did something. The karma sink, Orrian Jewelry Box, you have a chance to get lodestones.
Not enough to forge your legendary, but enough to reduce the TP-price for charged lodestones from 4g** to 3g15s. It’s something, they might continue to add new ways to get the lodestones you need.

Fix the drop rate of the current sources, problem solved

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Posted by: Korsbaek.9803

Korsbaek.9803

true that the charged lodstone/cores have a very few drop places(the once i know is eighter in a doungen/fractal, Machers leap or cursed shores) tho the drop rate is not as bad as the one for onyx lodstones if you farm them in mechers leap at the earth elements tho thats just what i fell

i do agree that the drop chances are low on that stuff but i dont see a problems with that as the cool skins need to be a nightmare to get in my oppinion

Commander Korsbaek lvl 80 Guardian
Ayano Yagami lvl 80 ele

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Posted by: Nuka Cola.8520

Nuka Cola.8520

People saying ‘just farm fotm/coe’ are so incorrect. I probably done over 60 coe runs and got about three or four lodestones from it. Over 1k chests opened in fotm and got like 5 or less… How is this charged lodestones farming??? Best bet is to grind sparks with maximum amount of MF possible and yes i know its braindead boring. I did get three charged lodestones in 1:10 couple of weeks ago which i sold for 4k/each but most of times its one lodestone per 1:30h. Sparks should drop cores as well and their drop rate 100% higher

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

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Posted by: Casta.5697

Casta.5697

still no answer from anet? gg

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Posted by: Mada.5319

Mada.5319

The rarity of charged lodestones is not too high. Their demand is high due to them being used to make almost everything. If you want to talk in terms of rarity, crystal lodestones would be the rarest. But crystal lodestones are useless.

There are 3 spots outside CoE that I know of that charged lodestones can be farmed from.

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Posted by: Tinboy.7954

Tinboy.7954

The rarity of charged lodestones is not too high. Their demand is high due to them being used to make almost everything. If you want to talk in terms of rarity, crystal lodestones would be the rarest. But crystal lodestones are useless.

There are 3 spots outside CoE that I know of that charged lodestones can be farmed from.

No doubt that charged lodestones are high in demand; however, they are extremely rare. If you look at all the other lodestones, you can actually grind them outside an event. But for charged lodestones, you NEED to wait for the temple to be uncontested to even begin and this lasts like an hour and a half to two hours or something like that. Also, have you even tried grinding for them when it is uncontested? It takes on average an hour and a half to get even one lodestone with MF. Sometimes you grind the entire time it is uncontested and you get NOTHING before it goes back to contested.

Obviously, no one is going to farm this way when they can farm other things and have a guarantee by buying them on the TP thus making the price go up even higher. When the price of a non-legendary item is equivalent to the price to get a legendary, it obviously says that something is wrong.

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Posted by: Rhysati.4932

Rhysati.4932

still no answer from anet? gg

What do you want them to answer? They added another way to get them. Actually they added two as random bags looted off of enemies have the chance to give cores and lodes now on top of the orrian jewelry boxes. The price on charged cores and lodestones has fallen a good chunk.

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Posted by: plasmacutter.2709

plasmacutter.2709

I just got one from fractals daily 20 yay.
Sold it for 2 gold 80 silver, and after i sold it i thought to myself:
“man why did i report all those bots? these mats are out of control”

this proves they’ve done something right.

charged lodestones used to be at 4g

they’re coming down in price.

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Posted by: xXRichiXx.3846

xXRichiXx.3846

thay are stuck in 3g now, still too expensive, onix are getting a down in price, corrupted are getting a little more expensive, but have farmin places, charged…….no

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Posted by: Vayne.8563

Vayne.8563

Don’t farm cores. Make money and buy cores. If you’re farming cores for hours and not getting anything, why not run some events in Orr, instead. You spent time in Orr, gather mats, get your magic find up, get what you can, sell the stuff you get, and get the money to buy the stuff.

Does it take a while? Sure it does. But considering how long the process is, and how much we need money for, doesn’t it make more sense to just farm money and get what you need.

Half of the lodestones I need for my legendary come from fusing two cores together btw. Every 2 cores is a lodestone.

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Posted by: Draygo.9473

Draygo.9473

Most effective method of farming cores/lodestones is to do CoE Path 1. Get on average 1 core per run and the runs take 30 mins or less.

Delarme
Apathy Inc [Ai]

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Posted by: Red Falcon.8257

Red Falcon.8257

My gf and I got maybe 200 charged lodestones in fractals.
They are pretty common, we usually get at least one every other run.

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Posted by: Dante.1508

Dante.1508

I doubt you’ll get the response you want from Anet, all lodestone are disgusting to get, i’ve given up on ever making something with them, i just don’t care anymore…

No virtual equipment is worth that pain and hardship or cost to go through in a game.

Terrible mechanics do not make a game fun or prosperous..

My gf and I got maybe 200 charged lodestones in fractals.
They are pretty common, we usually get at least one every other run.

The game was suppose to reward players in all aspects of it, not just that one area, no wonder Anets customers are so mad and leaving, enjoy your Fotm, but i thought the game was Guildwars 2 not Fotm 2…

(edited by Dante.1508)

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Posted by: LOCO.1785

LOCO.1785

As said already, you can get them from running CoE or FOTM.

There’s also a couple farming spots in Orr where they drop from Sparks.

Best way though is to buy them off the TP. I bought most of my 100 that I needed for Bolt and the price has come down since then. 3g is cheap.

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Posted by: plasmacutter.2709

plasmacutter.2709

My gf and I got maybe 200 charged lodestones in fractals.
They are pretty common, we usually get at least one every other run.

Nice, you weren’t affected by 11/15, the rest of us were.

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Posted by: LOCO.1785

LOCO.1785

My gf and I got maybe 200 charged lodestones in fractals.
They are pretty common, we usually get at least one every other run.

Yeah i gotta say, that’s some insane luck Falcon. I’ve run my fair share of FOTM and only ever seen 1 charged lodestone from a chest. A few charged cores yeah, but not many lodestones that’s for kitten sure.

I used to see lodestones drop fairly often back in the day in CoE, but not for a long time. Mainly cores now.

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Posted by: Paradoxine.8192

Paradoxine.8192

It’s actually shocking that these lodestones are still 3g ea. Just take a look at the molten lodestones going for a far more reasonable 60s each.

250 Charged lodestones: 3 * 250 = 750g – About 1.5x cost of legendary precursor
250 Molten lodestones: 0.6 * 250 = 150g.

One is feasible for a determined but non-hardcore player and one isn’t.

Let’s take a hypothetical solo farming spot where a casual with decent traits / build / etc can earn a modest 2g / hr (I mean a SOLID hour of farming here, we are discounting more profitable locations and dungeon paths cough COF cough).

Time to craft infinite light(approx): 750 / 2 = 375 hours.

Is this acceptable?

I’m not asking ANET to hand out unique weapons, but for casuals who have a long term goal of getting non-legendary weapons like these, 100 hours should be the absolute maximum amount of time required.

ANET need to at least acknowledge there is a problem here. It’s a trivial problem to fix, all they have to do it go to their loot tables and change some numbers, so there is no excuse really.

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Posted by: Avatar.1923

Avatar.1923

its allright, this is for skin grind, so its good.

stat grind should go out. thats all

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Posted by: Paradoxine.8192

Paradoxine.8192

its allright, this is for skin grind, so its good.

stat grind should go out. thats all

This is a joke, isn’t it? 300++ hours for a non-legendary skin is insane.

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Posted by: Sauzo.6821

Sauzo.6821

It’s actually shocking that these lodestones are still 3g ea. Just take a look at the molten lodestones going for a far more reasonable 60s each.

250 Charged lodestones: 3 * 250 = 750g – About 1.5x cost of legendary precursor
250 Molten lodestones: 0.6 * 250 = 150g.

One is feasible for a determined but non-hardcore player and one isn’t.

Let’s take a hypothetical solo farming spot where a casual with decent traits / build / etc can earn a modest 2g / hr (I mean a SOLID hour of farming here, we are discounting more profitable locations and dungeon paths cough COF cough).

Time to craft infinite light(approx): 750 / 2 = 375 hours.

Is this acceptable?

I’m not asking ANET to hand out unique weapons, but for casuals who have a long term goal of getting non-legendary weapons like these, 100 hours should be the absolute maximum amount of time required.

ANET need to at least acknowledge there is a problem here. It’s a trivial problem to fix, all they have to do it go to their loot tables and change some numbers, so there is no excuse really.

Well, molten lodestones are alot cheaper cause everyone and their mother does COF and it’s stupidly easy. Charged lodestones, COE is not a farmed dungeon like COF so you will see less. Plus alot more stuff uses charged lodestones over molten lodestones. Altho i do wish they would drop since i need 80 more to finish my Sunrise :P

Crafted: Meteorlogicus, Incinerator, Juggernaut, Sunrise, Bifrost, The Dreamer, Kudzu
Am I legendary yet!?

Charged Lodestone rarity is just too high.

in Guild Wars 2 Discussion

Posted by: Gunsei.4870

Gunsei.4870

Last time I did all 3 path of CoE in a row, I ended up with 1 lodestone and 2 cores and I considered myself very lucky.

I can usually end up with 1 or 2 cores per 3 runs. So all in all, you’re easily looking at 200 hours or more to be able to farm them through CoE.

Add what I could buy after each run and you could probably shave off 50 to 75 hours off of that.

Still, probably the longest type of stones to load up on.