Chill: PVE skill cooldowns?
Monster skills more or less work the same as player skills. We just can’t see their cooldowns.
Some monster attacks don’t have cooldowns and won’t be affected by chill. However, the majority of special attacks used by monsters do have cooldowns, so chill will usually make a monster use more weak attacks between the heavy hits.
Ah, so the “#1” attacks of the monster won’t be affected! This could be why I didn’t notice anything when I originally tried this when the game was released. Do monsters have only 1 of this type of move unaffected by chill, or can they have multiple?
some bosses though are immune to everything related to control and can suffer only some conditions and direct damage
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