Chronomancer

Chronomancer

in Guild Wars 2 Discussion

Posted by: tom.7468

tom.7468

— A new chronomancer is born

“In the beginning there were no clocks, no watches, no cuckoos… not so much as a wooden stick stuck in the mud to tell the time with a simple shadow. Until one day, the Great Dwarf took up his Hammer which shone with the light of timeless infinity. His great hammer fell upon the earth, and made a funny little noise – ‘TICK’. The Great Dwarf struck once more, and behold, a ringing ‘TOCK’ resounded and He saw that it was good. Placing the noises in his great satchel for safekeeping” — Dwarven Lore

Abilities

Chronomancers favorite tactic involves messing about with time. For them, a clock hand packs more punch than the five-fingered kind and time is a lethal weapon – just watch them control the initiative and movement of their enemies.
Source http://wiki.guildwars2.com/wiki/User:Amantis/Chronomancer

Chronomancer medium armor, medium or low hp.

My ideas of new skills:

Staff
skill 1 Gamma ray, consistent beam high damage singletarget. Enemies closer than 80 range will be poisoned for 2 seconds.
skill 2 Red sprite , grows larger inside enemies then explode burning and poisoning nearby while dealing mediocre damage.
skill 3 Crystal orb , A slow moving orb that will do high aoe damage and burn enemies cause 1 second daze on hit. Can be detonated mid air to knock back enemies
240 range with low damage.
skill 4 Chrono curse, Animation is a scepter scattering green powder above enemies. Cause chill for 10 seconds and 33% slower attack speed and skill activation.
skill 5 Chronosphere, a dark sphere covering enemies then dissapear in a white flash and teleport them in the middle of air, Explosion do low damage. with high

falling damage. In pve explosion damage is increased because enemies wont take damage from falling.

Sword , Fast low damage weapon
skill 1 , Unnamed, Melee range Basic attack
chain 2 , Cause 1 stack of invunerability
Chain 3 , Cause stun for 1/4 second.
skill 2 , Shield aura, cover the caster in a green sphere for 5 seconds. the next attack causes knockdown for 1 second. If not attacked ends and give 3 stacks of might, and heal allies for 100hp
skill 3 ,Lethal Deception, Make a clone , The clone will have the same boons as you do and move horizontal/Vertical from the way you move. Caster is in stealth until clone is killed. Only 1 may be active at a time. The clone Will teleport 600 range from the caster if outside 10.000 range.

Utility
Summon Chaos aspect
Summon a glowing golem which can take a lot of damage and deal mediocre damage with slow attacks.

Utilites is Based around manipulating time and crowd control.

So this is my idea to a new profession that would add something new to the game unique to other professions. Please tell me you’re opinion.

Attachments:

(edited by tom.7468)

Chronomancer

in Guild Wars 2 Discussion

Posted by: Gele.2048

Gele.2048

well they never gona do it do its cool idea i realy wanted this calss in gw 1 utopia do

Chronomancer

in Guild Wars 2 Discussion

Posted by: Minos.5168

Minos.5168

Maybe they’ll introduce Scarlet as GW2’s first Chronomancer?

With polearms to boot!

Chronomancer

in Guild Wars 2 Discussion

Posted by: Seven Star Stalker.1740

Seven Star Stalker.1740

The whole chaos thing seems really mesmerish

I ? Karkas.