Chuka and Champawat Feedback
Most of all, I would say the sound effects for the projectiles really really need to be bumped up in loudness.
Blech… That C&C’s sounds AREN’T as loud and obnoxious as the Dreamer’s is a major plus for the bow.
Most of all, I would say the sound effects for the projectiles really really need to be bumped up in loudness.
Blech… That C&C’s sounds AREN’T as loud and obnoxious as the Dreamer’s is a major plus for the bow.
Granted the pony noises get annoying, but these are outright inaudible. They are tiger roars; are you really suggesting tiger roars would be annoying if you could hear them?
I mean really, the default bow string sound firing a bow makes is at least twice as loud as the bow’s sound effects.
The footfalls need to be DRASTICALLY increased in duration.
And the opacity of the projectiles needs to be made more visible. They disappear to nothing by the end of the distance fired.
All new legendaries have to short footfall duration (compared to old weapons).
No excuse anymore for not giving ‘hide mounts’-option
No thanks to unidentified weapons.
The footfalls need to be DRASTICALLY increased in duration.
As said in other topics, I completely respect your point of view, but not everybody shares it. I love subtle footsteps and would be kinda kittened if they increased the new legendary ones (I don’t have the new SB yet, but I’ve crafted Nevermore).
The footfalls need to be DRASTICALLY increased in duration.
As said in other topics, I completely respect your point of view, but not everybody shares it. I love subtle footsteps and would be kinda kittened if they increased the new legendary ones (I don’t have the new SB yet, but I’ve crafted Nevermore).
I think a middle ground would be acceptable. Half way between old legendaries and new ones. These footfalls are barely visible after the first step!