Clarification on current patch?

Clarification on current patch?

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Posted by: Geotherma.2395

Geotherma.2395

Can we get the rest of the patch notes that seem to be left out please ^^ If I missed them please forgive my blindness but so far:

thanks for reporting this. I’ll be sure to forward this along.

We’re listening. That area was never intended to be accessible, but we’re looking at other changes we can make that won’t confuse players trying to visit their home instance or continue their story, and won’t get in the way of RPers. I don’t have an ETA for when a change will go in, though, sorry!

Changes to important things like salvage rates would be listed in the update notes if they have changed. If it’s not in the update notes, then no changes have been made by the development team.

On a side note it seems a little laggy/buggy today with dc’s and feel free to address the ecto nerf people as well lol https://forum-en.gw2archive.eu/forum/game/gw2/Changes-to-ecto-salvage-from-rares/first#post2111155

Edit: Removed trans stone question, false alarm ^^
Edit: Posted ecto problems in the bug forum at https://forum-en.gw2archive.eu/forum/support/bugs/Possible-Ecto-Bug-5-28-13/first#post2112129

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(edited by Geotherma.2395)

Clarification on current patch?

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Posted by: Geotherma.2395

Geotherma.2395

All I can find so far is:
Nameplates have brighter team colors during spectating. (Under Spvp)
Nameplates no longer show level 80. (Under Spvp)
Now increases the ground target size of all marks. (Under Necro)[doesn’t mention circle]

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Clarification on current patch?

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Posted by: AlietteFaye.7316

AlietteFaye.7316

Now increases the ground target size of all marks. (Under Necro)[doesn’t mention circle]

Not quite sure what you mean by that.. the ground target size is the circle…

twitch.tv/aliettefaye

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Posted by: Geotherma.2395

Geotherma.2395

Now increases the ground target size of all marks. (Under Necro)[doesn’t mention circle]

Not quite sure what you mean by that.. the ground target size is the circle…

Sorry I wasn’t really clear. I meant that the closest thing i can find to the new “fire circles” is a necro change in size, which the necros circle has also changed to white flames. But can’t find actual notes on what I’m looking for specifically. Seems like a decent amount of stuff was not in the notes so trying to gather all the questions in one thread so maybe they can reply to everyone at once.

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Clarification on current patch?

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Posted by: AlietteFaye.7316

AlietteFaye.7316

Now increases the ground target size of all marks. (Under Necro)[doesn’t mention circle]

Not quite sure what you mean by that.. the ground target size is the circle…

Sorry I wasn’t really clear. I meant that the closest thing i can find to the new “fire circles” is a necro change in size, which the necros circle has also changed to white flames. But can’t find actual notes on what I’m looking for specifically. Seems like a decent amount of stuff was not in the notes so trying to gather all the questions in one thread so maybe they can reply to everyone at once.

Still not quite seeing what you mean. If the ground-target skill is friendly, it will always appear as white, and if it’s from an enemy, it will be red. The notes just indicated that the trait now functions properly and increases the size of all Necro Marks.

twitch.tv/aliettefaye

Clarification on current patch?

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Posted by: Geotherma.2395

Geotherma.2395

Now increases the ground target size of all marks. (Under Necro)[doesn’t mention circle]

Not quite sure what you mean by that.. the ground target size is the circle…

Sorry I wasn’t really clear. I meant that the closest thing i can find to the new “fire circles” is a necro change in size, which the necros circle has also changed to white flames. But can’t find actual notes on what I’m looking for specifically. Seems like a decent amount of stuff was not in the notes so trying to gather all the questions in one thread so maybe they can reply to everyone at once.

Still not quite seeing what you mean. If the ground-target skill is friendly, it will always appear as white, and if it’s from an enemy, it will be red. The notes just indicated that the trait now functions properly and increases the size of all Necro Marks.

This:
Enemy=Red
Friendly=White
Not the circle but its new animation, wasn’t mentioned in patch. I know that white has always meant friendly, red was always enemy. I was referring to the new animation, not the colors or range. The necro range was the closest thing in patch notes I could find that even reference any change to aoe circles, but is not about the change itself.

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Posted by: AlietteFaye.7316

AlietteFaye.7316

Now increases the ground target size of all marks. (Under Necro)[doesn’t mention circle]

Not quite sure what you mean by that.. the ground target size is the circle…

Sorry I wasn’t really clear. I meant that the closest thing i can find to the new “fire circles” is a necro change in size, which the necros circle has also changed to white flames. But can’t find actual notes on what I’m looking for specifically. Seems like a decent amount of stuff was not in the notes so trying to gather all the questions in one thread so maybe they can reply to everyone at once.

Still not quite seeing what you mean. If the ground-target skill is friendly, it will always appear as white, and if it’s from an enemy, it will be red. The notes just indicated that the trait now functions properly and increases the size of all Necro Marks.

This:
Enemy=Red
Friendly=White
Not the circle but its new animation, wasn’t mentioned in patch. I know that white has always meant friendly, red was always enemy. I was referring to the new animation, not the colors or range. The necro range was the closest thing in patch notes I could find that even reference any change to aoe circles, but is not about the change itself.

The quote that I used from is where you mention, out of all the AoEs possible in the game, that Necro Marks didn’t get noted for the change. So I mistook you talking about the Necro Marks change.

The new AoE effects should be noted, I agree.

twitch.tv/aliettefaye

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Posted by: hplee.2839

hplee.2839

about the drop rate change, i think it’s just RNG at work.

400 magic find

last night before the patch i can get like at least 10+ armored scales in 30 minutes but little amount rares and exotics.

After the patch, 4 armored scales, 5+ rares, 2 exotics…

And apparently the group i am farming with have no better T6 mats drop rate, but they don’t get as many as rares as me.

i am not sure whether to call it a nerf to drop rate or not.

Orisis Stonehart
Blackgate Militia

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Posted by: Geotherma.2395

Geotherma.2395

The ecto thread is getting quite large, and some seriously fishy stuff is occurring.. Really hoping it is a bug.

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Posted by: Geotherma.2395

Geotherma.2395

Edited post to reflect current responses by devs/leads.

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Posted by: munkiman.3068

munkiman.3068

Skill lag after the patch was horrible, not sure what it’s like today, but i was getting the worst skill lag just about everywhere in the game.

[TAO] Founder/Owner and Administrator for the NSP Server Website

Clarification on current patch?

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Posted by: Geotherma.2395

Geotherma.2395

Skill lag after the patch was horrible, not sure what it’s like today, but i was getting the worst skill lag just about everywhere in the game.

I’ve had bad lag and dc’s recently too. I rarely experience this, it seems something isn’t as good as it should be. I hope its nothing to do with the API, honestly I don’t know much about its affect on servers but it has created some pretty great things. Would be a shame if it was causing lag for players somehow.

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Clarification on current patch?

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Posted by: Geotherma.2395

Geotherma.2395

  • The Consortium Harvesting Sickle now uses the original harvesting animation.
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