Class Balance "Feature" Patch?

Class Balance "Feature" Patch?

in Guild Wars 2 Discussion

Posted by: Pawstruck.9708

Pawstruck.9708

With the new (excellent) patch launching in a few weeks, there is really only one major thing I think holding me back from playing the game “full time” again: Class balance.

It kills me (literally) in both PVE and PVP that Warriors, Guardians, and etc. continue to dominate balance-wise.

Of course, this is largely because stats don’t scale correctly. There’s math do be done, folks. Power and Precision yield an insane reward in scaling, while Healing Power and Vitality might as well not even exist… and that’s not even hyperbole. Conditions are also really suffering, as they’re insanely strong in PVP but almost worthless in PVE due to things like condition caps and, again, lack of scaling.

Really, the work of this patch would be twofold, with comparably little programming/art resources used:

1. Get some math whizzes on those Excel spreadsheets, run DPS tests, figure out which abilities/classes are too weak/strong, and close the gap. This could be done in a month or two.

2. Beef up the balance team. Seriously. We know they’re trying, but their ideas just seem to be wrong at every turn. This game desperately needs a Xypherous or a Morello that will be simply correct in his balance decisions. The current direction of PVP balance, particularly, screams of an unwillingness to let go of certain crippling ideas and abilities.

What do you guys think? This would personally be something which, if done really well, would bring me back.