Class Modifications

Class Modifications

in Guild Wars 2 Discussion

Posted by: Reapings.5938

Reapings.5938

Mods for Necromancer minions:
- Original Guild Wars minions
- Armor for minions

Mods for Guardians:
- Colors to replace the blue spell effects; red, green, pink, etc.
- Skins for spirit weapons
- Skins for aegis

Mods for Ranger pets:
- Fur/scale patterns
- Armor for pets
- Backpacks, hats, scarves, etc.

Mods for Warriors:
- Skins for banners
- Critical Strike animations

Mods for Mesmers:
- New shatter effects for clones; melting, combustion, etc.

I’m not going to spend all day, but there are options here and it would be nice to see some of them in game. The modifications could be sold for gems, implemented as crafting recipes, rare loot, quest rewards… the list goes on.

Class Modifications

in Guild Wars 2 Discussion

Posted by: Kayberz.5346

Kayberz.5346

It would be cool, sure
But its not going to happen. It would further complicate the problem they have been trying to address for years, which is visual clutter and people spectating the game being able to decern what is happening.

Class Modifications

in Guild Wars 2 Discussion

Posted by: Aeolus.3615

Aeolus.3615

Lost time working on that sutff, guardian blue stuff needs to be blue for visual identification.

Spirit weapons dont exist.

Aegis, as much guardian has traits to manipulate aegis, more classes have access to that spell, once again visual identification of skill.

Reapings.5938, to much expensive and time consiming stuff to produce and would even bork up the game.

1st April joke, when gw2 receives a “balance” update.

(edited by Aeolus.3615)

Class Modifications

in Guild Wars 2 Discussion

Posted by: OtterPaws.2036

OtterPaws.2036

Just give my Ranger’s artichoke a bandana and little hat and it will be perfect

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