Class roles?
Only for raids. Rest of the game has split into mostly:
- direct damage power/crit builds (as before)
- condition damage builds
Both types of damage are viable, while most classes are stronger with one type of damage over the other.
Raids were designed to need a more dedicated healer. All of the soft roles are still there, though.
I don’t have opinions. I only have facts I can’t adequately prove.