Lets see which classes can get perm boons and what they need to achieve that (lets ignore if it would be wise or not to actualy build like that but it should be independet on area, enemies etc for it to work)
Template:
(Class) : (pvp or pve)
Traits – (number of traits needed)
(Detailed info on which trait line and which major trait is needed)
Heal – (which heal skill is needed)
Utility – (which utility skills is needed)
Elite – (Which elite skill is needed)
Result : (which boons you get uptime on and if any stacks time)
I’ll start out:
Warrior : (pvp)
Traits – 40
30 Tactics – Lung capacity
10 Dicipline – Signet mastery
Utility – For great justice
Elite – Signet of rage
Runes – 2x air, 2x water and 2x monk
Results: 100% uptime on swiftness, fury and 8 might (almost 11 might up). Fury will be stacking by about +20sec after each rotation with signet of rage.
Engineer : (pvp)
Traits – (60)
20 Explosives – Enhance performance
30 Alchemy – Invigorating speed, Fast acting elixir, Potent elixir
10 Tools – Speedy kits
Heal – Med kit
Utility – Elixir B, Utility googles
Result : Permanent Swiftness, vigor, 7 might, fury up. Swiftness stacks about +45sec on each rotation on Elixir b and Fury stacks about +22sec on each rotation with Utility googles.
These was me trying to get as many boons to 100% uptime :p
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