Cleric/Soldier/Magi/Givers/Dire etc. prefixes

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Posted by: Emanuel.9781

Emanuel.9781

Arenanet, please remove these stats from PVE plz. They hurt the community and are TOXIC…

Refer to: https://forum-en.gw2archive.eu/forum/game/gw2/Zerker-prefix/first

Rezardi [DnT] – Elite Playhowiwanter US
NemesisMMNecro [rT] – Trans-Transsylvanian RPer EU

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Posted by: Mesket.5728

Mesket.5728

on your way please remove HP. 1 HP is all we need.Dodge is all that matters.-

(?)

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

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Posted by: Young Somalia.1706

Young Somalia.1706

on your way please remove HP. 1 HP is all we need.Dodge is all that matters.-

(?)

Is your sig a clever ruse jabbing at bad zerkers being suspect for 1-shots?

Guard: Driveby Brofist; Warrior: Giganticus Elitist
[LOD]

(edited by Young Somalia.1706)

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Posted by: GOSU.9574

GOSU.9574

Here to say, PvE gear used in WvW.

I like to use only gold for gearing for wvw, so removing their availability from the PvE market would remove this access to all other players that do the same.

/closed

Hey dude you are walking into a wall.

smack..Wut?…smack…smack…

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Posted by: Mirta.5029

Mirta.5029

“remove the build variety because people don’t play the way I want the to play!”. Stop crying, find a zerker elitist guild and be a happy puppy.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I vote we remove them all. Who needs stats anyway… seen plenty of people playing this game naked to prove that point.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: TooBz.3065

TooBz.3065

It would be better if they removed zerkers.

Clearly zerker gear is OP. Otherwise, why would all the other sets be considered bad?

Anything I post is just the opinion of a very vocal minority of 1.

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Posted by: Mesket.5728

Mesket.5728

It would be better if they removed zerkers.

Clearly zerker gear is OP. Otherwise, why would all the other sets be considered bad?

So… should we start opening threads “Assasin gear is OP!” now? or wait for it? or should we just jump to “Knight gear is OP!”.-

Point is, its not the gear itself that is too good but the content too bad that in the equation of risk vs reward; there is too little risk for too much reward.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

It would be better if they removed zerkers.

Clearly zerker gear is OP. Otherwise, why would all the other sets be considered bad?

See the issue here is if they remove zerkers, group “A” cries

If they remove the others, group “B” cries

Remove them all, then simply tell everyone to go shove it. Issue solved!

But no, seriously, the issue with zerker is how well the attribute scale together. Adjust that, or tweak the others to be more synergistic and it could potentially solve most of the issue as well. (They would still need to fix the condition capping somehow. Although, it sort of works the way conditions and hexes worked in GW1 so…. that might take a lot of reworking)

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: Da Sonic.6521

Da Sonic.6521

Zerker removed, Assassin’s takes its place.
Assassin’s removed, Valk takes its place.
Valk removes, Cav takes its place.
Cav removed, Knight’s takes its place.


…Soldier’s removed, Sentinel takes its place.
Sentinel’s removed. Everyone’s naked.

Seems like a good process to me.

Genesis Theory [GT] (HoD)

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Posted by: TooBz.3065

TooBz.3065

It would be better if they removed zerkers.

Clearly zerker gear is OP. Otherwise, why would all the other sets be considered bad?

So… should we start opening threads “Assasin gear is OP!” now? or wait for it? or should we just jump to “Knight gear is OP!”.-

Point is, its not the gear itself that is too good but the content too bad that in the equation of risk vs reward; there is too little risk for too much reward.

I hope not (on the Knight’s gear is OP). Hopefully once they get rid of zerkers then the people who have been fouling the forums with “zerker only” posts will get the hint and leave the rest of us alone.

Anything I post is just the opinion of a very vocal minority of 1.

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Posted by: sinzer.4018

sinzer.4018

Things like this is obvious that people are mistaking effect for cause.

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Posted by: TooBz.3065

TooBz.3065

Things like this is obvious that people are mistaking effect for cause.

How so?

Anything I post is just the opinion of a very vocal minority of 1.

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Posted by: sinzer.4018

sinzer.4018

Things like this is obvious that people are mistaking effect for cause.

How so?

The notion that the problem is stat combinations as opposed to easy encounters littered with incredibly predictable AI thus the pointlessness of running anything other than gear/builds to maximise your damage once you know when to dodge.

I’m pretty sure if bosses were alot more unpredictable most people currently running zerkers would build for more defense. If it doesnt result in increased build diversity atleast we’ll have more difficult PvE content.

(edited by sinzer.4018)

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Posted by: coronaas.4362

coronaas.4362

WARNING: The responses in this thread are made by people who do not understand satire. These are the type of people who will link an onion article to facebook and reply how outraged they are. You have been warned.

The Big Bad Behr – Death and Taxes [DnT]
http://www.twitch.tv/coronaas

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Posted by: haviz.1340

haviz.1340

What’s satire?

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Posted by: TooBz.3065

TooBz.3065

Things like this is obvious that people are mistaking effect for cause.

How so?

The notion that the problem is stat combinations as opposed to easy encounters littered with incredibly predictable AI thus the pointlessness of running anything other than gear/builds to maximise your damage once you know when to dodge.

I’m pretty sure if bosses were alot more unpredictable most people currently running zerkers would build for more defense. If it doesnt result in increased build diversity atleast we’ll have more difficult PvE content.

Here’s how I see it. People post threads saying “Zerker only.” In response,
I post “remove zerker.” At this point one of three things will probably happen. 1) I annoy them as much as they annoy me – win or 2) zerker actually gets nerfed, which would serve as a massive deterrent to posting those threads – win or 3) nothing happens except that I have amused myself for a bit – win.

Anything I post is just the opinion of a very vocal minority of 1.

(edited by TooBz.3065)

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Posted by: TooBz.3065

TooBz.3065

What’s satire?

It’s a Greek mythical animal, half goat half man.

Anything I post is just the opinion of a very vocal minority of 1.

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Posted by: Oxxy.7068

Oxxy.7068

It would be better if they removed zerkers.

Clearly zerker gear is OP. Otherwise, why would all the other sets be considered bad?

But the other sets are bad, pve wise. I don’t agree with OP, but it doesn’t mean that cleric, soldier, giver, dire etc are good in PvE. And, remove zerk and we’d use valks, assassin, cavalier or rampager, most likely assassin.
Inb4 “but they’re good in WvW!” Yeah i’m aware of that, i’ll probably put dire gear on my warrior for the lulz while roaming, i’m not using it to pve tho.

Edit – I think i just got double trolled in a troll thread, neat.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

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Posted by: TooBz.3065

TooBz.3065

It would be better if they removed zerkers.

Clearly zerker gear is OP. Otherwise, why would all the other sets be considered bad?

But the other sets are bad, pve wise. I don’t agree with OP, but it doesn’t mean that cleric, soldier, giver, dire etc are good in PvE. And, remove zerk and we’d use valks, assassin, cavalier or rampager, most likely assassin.
Inb4 “but they’re good in WvW!” Yeah i’m aware of that, i’ll probably put dire gear on my warrior for the lulz while roaming, i’m not using it to pve tho.

In all seriousness, if I were to re-balance the gear, I would make it so each piece has at most two offensive stats and one defensive stats or two defensive stats and one offensive stat. So no assassin or rampager either.

This would present an interesting question in terms of how to balance the different pieces, do you want power and precision, power and crit, precision and crit? how much of each?

If I were going to be a real pain, I would make it so if there were two offensive stats, they were minor stats and if there were two defensive stats they were minor. (Think knight gear).

But I’m not in charge and I run zerker’s also. But the more people talk about how you shouldn’t run anything else, the more I think it was a mistake to include it.

Edit: yes, I’m trolling a bit. But the idea isn’t entirely without merit. If only to obfuscate the best choice.

Anything I post is just the opinion of a very vocal minority of 1.

(edited by TooBz.3065)

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Posted by: sinzer.4018

sinzer.4018

Things like this is obvious that people are mistaking effect for cause.

How so?

The notion that the problem is stat combinations as opposed to easy encounters littered with incredibly predictable AI thus the pointlessness of running anything other than gear/builds to maximise your damage once you know when to dodge.

I’m pretty sure if bosses were alot more unpredictable most people currently running zerkers would build for more defense. If it doesnt result in increased build diversity atleast we’ll have more difficult PvE content.

Here’s how I see it. People post threads saying "Zerker only
, so I post “remove zerker” at this point one of three things will probably happen. 1) I annoy them as much as they annoy me – win or 2) zerker actually gets nerfed, which would serve as a massive deterrent to posting those threads – win or 3) nothing happens except that I have amused myself for a bit – win.

Oh yeah of course. I think the whole “zerker only” is ridiculous. The game isn’t hard anyway. I take lowbies in dungeons. All i ask of people is to have a laugh.

I dont like number 2 though. I just want it so only the best of players can get away with building for pure damage.

btw

What’s satire?

It’s a Greek mythical animal, half goat half man.

that is awesome!

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Posted by: haviz.1340

haviz.1340

Heh, so you want people to play with one hand? Game is already easy enough that you don’t need passive defences.

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Posted by: Emanuel.9781

Emanuel.9781

Guys, really?

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NemesisMMNecro [rT] – Trans-Transsylvanian RPer EU

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Posted by: haviz.1340

haviz.1340

What’s satire?

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Posted by: Galtrix.7369

Galtrix.7369

Guys, really?

Well hey, you make a stupid thread, expect stupid responses.

[~Galtrix~] [~Level 80 Elementalist~] [~GoM~]

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Posted by: chemiclord.3978

chemiclord.3978

Point is, its not the gear itself that is too good but the content too bad that in the equation of risk vs reward; there is too little risk for too much reward.

I think it’s a combination of a couple things. The one above (where there is no particularly greater risk of damage in most PvE content that makes Vitality and Toughness worthwhile)…

… as well as other potential stats not particularly being up to snuff. Healing Power is largely worthless, and I’d argue by design (as giving Healing Power too much bite could potentially creating a “healing” class that Arena.net doesn’t want to create), but at the same time, having no healing power doesn’t really hurt your self-heal either.

Condition damage (Rampager’s or Rabid) at least purely on it’s own isn’t a horrible option (and in rare cases is superior to Berserker), but those situations are extremely rare, and loses a vast amount of its effectiveness once more than 2 or 3 players are involved… which is a bit of a problem in a game that encourages group play.