Clone Wars 2 or Why Meta Builds are for Sheep

Clone Wars 2 or Why Meta Builds are for Sheep

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Posted by: Aidenwolf.5964

Aidenwolf.5964

I hopped into a Wurm event and all of the talk was about making sure you’re running meta spec. All members of each class running the same builds and using the same skills in an event, not a dungeon. This is a very bad trend IMO and so I just left. Guild Wars 2 had lofty goals pre launch, and said all of the right things, but has become a game filled with rigid adherence to clone builds. Play the game the way you want to play it seems a distant memory.

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Posted by: Duke Blackrose.4981

Duke Blackrose.4981

Not that it means much, considering GW2’s rigid skill system means that “playing your way” means playing your way out of a very small selection of options.

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Posted by: Latinkuro.9420

Latinkuro.9420

you are aware that the triple wurm event is what is called an open world RAID right ?
as such it is designed with meta builds in mind and made as hard as possible to beat using mentioned meta builds, now imagine trying to beat that kind of content with your idea of fun build? from that perspective I say if you wanna run your cookie have fun build don’t go trying to join a RAID !

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Posted by: Aidenwolf.5964

Aidenwolf.5964

you are aware that the triple wurm event is what is called an open world RAID right ?
as such it is designed with meta builds in mind and made as hard as possible to beat using mentioned meta builds, now imagine trying to beat that kind of content with your idea of fun build? from that perspective I say if you wanna run your cookie have fun build don’t go trying to join a RAID !

You’re aware that there is nothing they could’ve done to make me leave right? I left because I’m tired of hearing meta talk. Speed runs are one thing, this is open world, and 90% of the time even with full meta, you fail.

Don’t try to join a raid? 100 uplevels could hop in a zone.

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Posted by: Latinkuro.9420

Latinkuro.9420

90% of the time even with full meta, you fail.

^^ exactly my point !

Now if you fail even with meta builds 90% of the time, that means you automatically 100% fail the moment you bring cookie happy go round having fun builds !

Which is why I also say make these RAID level bosses either instanced or figure out some way to give control of the map to those seriously attempting this kind of content.

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Posted by: Forzani.2584

Forzani.2584

you are aware that the triple wurm event is what is called an open world RAID right ?
as such it is designed with meta builds in mind and made as hard as possible to beat using mentioned meta builds, now imagine trying to beat that kind of content with your idea of fun build? from that perspective I say if you wanna run your cookie have fun build don’t go trying to join a RAID !

You’re aware that there is nothing they could’ve done to make me leave right? I left because I’m tired of hearing meta talk. Speed runs are one thing, this is open world, and 90% of the time even with full meta, you fail.

Don’t try to join a raid? 100 uplevels could hop in a zone.

People that spam the word “meta” are also a member of a flock of sheep.

When someone uses the word ‘Meta’, a kitten dies. Don’t do it.

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Posted by: Star Ace.5207

Star Ace.5207

you are aware that the triple wurm event is what is called an open world RAID right ?
as such it is designed with meta builds in mind and made as hard as possible to beat using mentioned meta builds, now imagine trying to beat that kind of content with your idea of fun build? from that perspective I say if you wanna run your cookie have fun build don’t go trying to join a RAID !

The designers attached the word “raid” to these events to attract players like you, but these are not raids like those you crave for. And I am sure they disagree with your intolerance for people playing non-meta builds-almost 100% sure that is a community problem, and not ANet’s choice in designing them.

Even GW1 harder missions were more strict about builds than this game. This game has a very “whatever works for you” feel to it, which I readily embrace-meta builds have their place of course, but should not be forced on those who dislike them.

But again, my point is that in no way these events we designed to enforce specific builds. That’s a community’s choice, not the designer’s.

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Posted by: Latinkuro.9420

Latinkuro.9420

i said they were designed with those builds in mind, what does that mean exactly ?
well, it means that in order for them to create hard challenging content they have to take into consideration that the community knows what works best atm within the confines of the current game mechanics, as such to make hard content means atm making something that even by meta standards would be challenging !

Do I think they designed these for me ? NO
Do I think they want to exclude people playing other builds ? NO

But, the reality is very different from what they hoped it would be, by taking these meta builds into consideration they pretty much alienated any and all that are not willing or able to run their classes respective meta build vor condi damage or beserker.

if they had not taken meta builds into consideration the content would be in the easy to steam roll category and it would not be considered hard content much less RAID level content.

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Posted by: Reikou.7068

Reikou.7068

Meta builds are meta for a reason, and not because they’re special, or unique, or sparkly, or whatever.

Just going to point that out.

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Posted by: Naetell.3815

Naetell.3815

The wurm has allows for more different builds than the previous Megaboss, Tequatl.
The meta is a design problem. It’ll hopefully be fixed one day, but until then, you’d better keep 2 sets around.

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Posted by: Darkobra.6439

Darkobra.6439

you are aware that the triple wurm event is what is called an open world RAID right ?
as such it is designed with meta builds in mind and made as hard as possible to beat using mentioned meta builds, now imagine trying to beat that kind of content with your idea of fun build? from that perspective I say if you wanna run your cookie have fun build don’t go trying to join a RAID !

Too many people don’t question the meta and do what they’re told. You don’t know why you run the build you run except “Cuz damage lawl.”

Based on what? Against what? How many variations have you tried? How much research have you put into it? How can you improve it? What’s its strengths and weaknesses?

If you have to pause to think about any of those questions, please stop getting involved in build discussions. You clearly don’t know what makes a build.

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Posted by: Aidenwolf.5964

Aidenwolf.5964

you are aware that the triple wurm event is what is called an open world RAID right ?
as such it is designed with meta builds in mind and made as hard as possible to beat using mentioned meta builds, now imagine trying to beat that kind of content with your idea of fun build? from that perspective I say if you wanna run your cookie have fun build don’t go trying to join a RAID !

Too many people don’t question the meta and do what they’re told. You don’t know why you run the build you run except “Cuz damage lawl.”

Based on what? Against what? How many variations have you tried? How much research have you put into it? How can you improve it? What’s its strengths and weaknesses?

If you have to pause to think about any of those questions, please stop getting involved in build discussions. You clearly don’t know what makes a build.

Very well said. While zerker gear can work in a dungeon where you can burn down a boss in seconds, it has made the community a bit soft and uninspired. In an event where you actually take damage, must dodge, must mitigate, and where crowd control is beneficial, zerker thinking becomes a hinderence to the group.

I make builds for my characters based on how I play the class, and to best meet what content I’m playing. Yes, most of my characters own full sets of knights or zerker gear, its just not the best setup in most cases.

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Posted by: IndigoSundown.5419

IndigoSundown.5419

But, the reality is very different from what they hoped it would be…

This statement could be applied to many aspects of GW2.

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Posted by: tomlin.8204

tomlin.8204

We, are the knights who say META!

ARGH NUU STOP IT FGHDJGHJKGHD

“meta” this, “meta” that. Please stop saying the word “meta”.

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Posted by: Aidenwolf.5964

Aidenwolf.5964

We, are the knights who say META!

ARGH NUU STOP IT FGHDJGHJKGHD

Replace meta with cookie cutter if you like.

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Posted by: Fenrir.3609

Fenrir.3609

Im not sure what the point of this thread is.

There has always been and always will be, optimal builds for specific content. Those optimal builds will evolve over time as the game changes and as people find new, more optimal builds.

If you like to make your own build outside of that, that’s nice, it more than likely wont be optimal, but go you!

(edited by Fenrir.3609)

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Posted by: Molch.2078

Molch.2078

Meta builds are meta for a reason, and not because they’re special, or unique, or sparkly, or whatever.

Just going to point that out.

Just going to quote that….

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Posted by: Dr Ritter.1327

Dr Ritter.1327

you could always play anyway you want, but not everyone wants to play like you. Many of us want to be efficient as possible which means using the best available build for our profession.

you sound pretty entitled with this post saying people shouldn’t play a meta

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Posted by: Aidenwolf.5964

Aidenwolf.5964

Entitled? Listen, comprehension is the first rule of communication so try again.

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Posted by: Aidenwolf.5964

Aidenwolf.5964

Im not sure what the point of this thread is.

There has always been and always will be, optimal builds for specific content. Those optimal builds will evolve over time as the game changes and as people find new, more optimal builds.

If you like to make your own build outside of that, that’s nice, it more than likely wont be optimal, but go you!

There is only meta for speed runs. My point is this, that thinking has wormed it’s way into open world, for which, there is no meta.

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Posted by: Aidenwolf.5964

Aidenwolf.5964

you could always play anyway you want, but not everyone wants to play like you. Many of us want to be efficient as possible which means using the best available build for our profession.

you sound pretty entitled with this post saying people shouldn’t play a meta

Just to make sure we understand each other here. You just called me entitled and then stated that you want to play the “best” build for your profession, which of course you are “entitled” to do.

I make my builds, I lose x percent of max DPS but I always do damage, because I’m not you know, dead. Run a zerker build in wurm all you like, you’ll be rezzing at the WP and running back while I on the other hand, have been doing damage the whole time.

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Posted by: Fenrir.3609

Fenrir.3609

Im not sure what the point of this thread is.

There has always been and always will be, optimal builds for specific content. Those optimal builds will evolve over time as the game changes and as people find new, more optimal builds.

If you like to make your own build outside of that, that’s nice, it more than likely wont be optimal, but go you!

There is only meta for speed runs. My point is this, that thinking has wormed it’s way into open world, for which, there is no meta.

There is a meta/optimal build for any competitive element and for non competitive elements which are not totally faceroll easy. Well in reality there is actually always an optimal build for content whether it is faceroll easy or not.

You seem to be concerned that there are optimal builds for open world pve content. Why are you concerned about that again?

If you don’t run the meta and someone moans.. ignore them. But don’t presume that your build is optimal, nor castigate those that choose to run the optimal build.

(edited by Fenrir.3609)

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Posted by: Aidenwolf.5964

Aidenwolf.5964

First of all, please tell us all the optimal build for say a warrior when fighting the wurm. I’ll tell you that my shout healing warrior is more than likely twice as valuable to the success of that event than a zerker build (which BTW is why that event I left failed). 8 classes all running the same build, and they failed, just saying. Farming is about speed so faceroll works wonders for that and speed dungeons, but little else.

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Posted by: RebelYell.7132

RebelYell.7132

Arenanet designs the meta, not the players.

If they changed the coefficient on abilities and traits with AoE healing so that they were at all worth the opportunity cost, do you honestly think we wouldn’t see more people wearing Cleric’s?

User was infracted for being awesome.

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Posted by: RebelYell.7132

RebelYell.7132

First of all, please tell us all the optimal build for say a warrior when fighting the wurm. I’ll tell you that my shout healing warrior is more than likely twice as valuable to the success of that event than a zerker build (which BTW is why that event I left failed). 8 classes all running the same build, and they failed, just saying. Farming is about speed so faceroll works wonders for that and speed dungeons, but little else.

Unless they recently changed the shout healing trait, I doubt that’s it.

A Guardian spamming “Retreat!” on CD probably does more effective healing (if you consider damage soaked = damage healed). And the CD on “Retreat!” is the same whether you wear Berserker’s, Cleric’s, or show up to the fight in the nude.

If the enemy hits me for 3/4ths of my health and you heal me for 1/8th, you are not a significant stopgap against attrition. If I dodge the blow instead, your healing is completely wasted, and I would have been better served with Might, Fury, and/or Vigor.

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Posted by: Rynn.1324

Rynn.1324

I know I’m probably going to make some heads explode with this, but….some of us play a build because we enjoy it, not because it’s the best min/max solution.

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Posted by: Skady.5916

Skady.5916

I know I’m probably going to make some heads explode with this, but….some of us play a build because we enjoy it, not because it’s the best min/max solution.

Thats totally cool – you can play whatever you want in Queensdale karma train. Wurm is a very hard emcounter atm with very tight dps check, most attempts lacking 5-10% DPS usually – its those shout heal warriors and AH celestial guardians who do not put their weight and dragging entire raid of 150 people down.

Zerker is the most viable build when it comes to dps check, people just need to learn to dodge and stop being bad.

P.S. LOL at shout heal warrior and other bearbows in this thread

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Posted by: Aidenwolf.5964

Aidenwolf.5964

Lol DPS check. You do realize its open world… Gear check for what? What do you do if someone tells you no, I will not ping, I don’t like you. LOL I’ll tell you what you’ll do, nothing.

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Posted by: Aidenwolf.5964

Aidenwolf.5964

I know I’m probably going to make some heads explode with this, but….some of us play a build because we enjoy it, not because it’s the best min/max solution.

Thats totally cool – you can play whatever you want in Queensdale karma train. Wurm is a very hard emcounter atm with very tight dps check, most attempts lacking 5-10% DPS usually – its those shout heal warriors and AH celestial guardians who do not put their weight and dragging entire raid of 150 people down.

Zerker is the most viable build when it comes to dps check, people just need to learn to dodge and stop being bad.

P.S. LOL at shout heal warrior and other bearbows in this thread

Cannot crit wurm in phase 1. Zerker is only viable after phase 1, shouldn’t you know that?

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Posted by: timidobserver.7925

timidobserver.7925

I hopped into a Wurm event and all of the talk was about making sure you’re running meta spec. All members of each class running the same builds and using the same skills in an event, not a dungeon. This is a very bad trend IMO and so I just left. Guild Wars 2 had lofty goals pre launch, and said all of the right things, but has become a game filled with rigid adherence to clone builds. Play the game the way you want to play it seems a distant memory.

This guy is why no one can finish it. Everybody wants to do their own thing. Playing a certain way in order to help the group finish the event is an alien concept.

Nobody is asking you to change how you play your toon forever. Just do what needs to be done for the 15 minutes that it takes to finish the event.

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Posted by: Aidenwolf.5964

Aidenwolf.5964

I hopped into a Wurm event and all of the talk was about making sure you’re running meta spec. All members of each class running the same builds and using the same skills in an event, not a dungeon. This is a very bad trend IMO and so I just left. Guild Wars 2 had lofty goals pre launch, and said all of the right things, but has become a game filled with rigid adherence to clone builds. Play the game the way you want to play it seems a distant memory.

This guy is why no one can finish it. Everybody wants to do their own thing. Playing a certain way in order to help the group finish the event is an alien concept.

Nobody is asking you to change how you play your toon forever. Just do what needs to be done for the 15 minutes that it takes to finish the event.

You missed the part where I left before it began. They failed without me, trolololo.

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Posted by: Ameepa.6793

Ameepa.6793

The question is that are those requirements really needed?

It is very common that as soon as something new is in a game, the “elite” players make up some rules and requiremets and believe that they are absolutely necessary to complete it and drive away everyone who are not doing as they say.

Then almost always after a while all kinds of “naked kill”, “kill with 0 talent points!” and “20 man content 10 manned!” videos and threads start to appear. Proving that the original requirements were totally unnecessary and the only thing that really was needed was practice.

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Posted by: Star Ace.5207

Star Ace.5207

The question is that are those requirements really needed?

It is very common that as soon as something new is in a game, the “elite” players make up some rules and requiremets and believe that they are absolutely necessary to complete it and drive away everyone who are not doing as they say.

Then almost always after a while all kinds of “naked kill”, “kill with 0 talent points!” and “20 man content 10 manned!” videos and threads start to appear. Proving that the original requirements were totally unnecessary and the only thing that really was needed was practice.

Indeed. I disagree with the post claiming ANet designs the meta, for they never designed their game to be only about DPS, which they even have officially admitted, regardless the perennial naysayers (and while it’s their problem to solve, truth is they never wanted the game to devolve in that way.) I am 100% sure that this event has been tested to work with different styles of gear and builds-and I welcome the event designers to tell me otherwise.

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Posted by: Stone.6751

Stone.6751

Events like the Wurm don’t necessarily fail because someone isn’t using “the best” build for their class. It doesn’t matter if everyone is running your ‘meta’ builds if they don’t know how to play them well. They could pop their utility skills when they aren’t particularly useful, or all of them too quickly, or the player could not know how to dodge well or use combo fields, or any other number of things that can trump the meta build. Maybe that person’s particular play style is better suited for a tank build because they aren’t quite as skilled and need a little extra wiggle room in their play? Better off they are alive and doing some DPS than laying there dead. Or, people just don’t know what’s going on with an event, get confused, and just die easily.

There is absolutely nothing about this game, not even WvW, that truly requires anyone to conform to some idea of ‘the best’ build. While there are some really bad builds out there, and some players can certainly benefit from a better build, there are any number of good builds people can choose from and still do perfectly well anywhere in the game.

Penny Royalty – Level 80 Guardian
Raingarde – Level 80 Necromancer

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Posted by: Shockwave.1230

Shockwave.1230

I’d be curious to learn more about how event scaling works.

If ANet could adjust scaling based upon the amounts of Power, Toughness, Vitality, and Precision a group has instead of the number of people their game could allow people to play the way they want to play regardless of number of people.

Sylvari Elementalist – Mystree Duskbloom (Lv 80)
Norn Guardian – Aurora Lustyr (Lv 80)
Mia A Shadows Glow – Human Thief (Lv 80)

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Posted by: Nokaru.7831

Nokaru.7831

Play the game the way you want to play it seems a distant memory.

The Wurm fight is quite varied and allows for many different builds to shine. If you aren’t useful on one aspect of it, you’re likely good (or even great) at another. You can play the game however you wish, but you should know that there is always going to be a build that is the most efficient at doing [something].

Such as: No matter how much you want to “play how you want”, your damage is still going to be next to nothing if you’re not a Condition damage build versus the Partially Digested Husks. (These creatures have incredibly very high Toughness, but relatively low Health, making them ideal for Condition-based Professions to kill)

(edited by Nokaru.7831)

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Posted by: Tman.6349

Tman.6349

‘Meta builds’ are subjective, arbitrary, and a terrible disease in this game that inhibits true creativity. Their cookie-cutter characteristics have the effect of new players copy-pasting and never learning what each of the professions are truly capable of from both, an OFFENSIVE AND DEFENSIVE standpoint. When you just copy a ‘meta build’ because “it’s the best”, you do not learn the intricacies of what said build is or isn’t capable of making said ‘efficiency’ trivial anyway. This is the exact reason I don’t share builds and, instead give new/other people some basic “building does and don’t” and encourage them them to create their own as that is how they will play their best. The ‘efficiency’ of a build has just as much to do with the player’s understanding of the build as it does with the build itself. I’ve played since launch and have heard “meta this” and “meta that” forever now so forgive LMAOing at the fact that “Meta” is the root word meaning “change”! LOL

Been using SB/GS Ranger forever and was often heckled for it….and now…lol…“dude, Ranger GS is such a great weapon!”

Been using Staff/GS Mesmer forever and was told it sucked and heckled for it…and now… “dude, Staff/GS Mesmer is so good! Have you tried it?”

I have too many examples to list, but the point is that their is NO META!!! There IS, however, a huge group of mathletes that think they have it ALL figured out and that their way is ‘optimal’/superior to anything/everything else. The whole point/consequence of the build system is that there IS NOT a ‘one to rule them all’ build and anyone who thinks otherwise is fooling themselves, a complete tool, or both.

The complete subjectivity/relativity of different builds aside, these sweeping assertions and elitist philosophies are fundamentally flawed from the foundation any. The way people ‘test’ for the highest DPs among the classes is a shining example: “assuming I’m in a coordinated party with no harmful/nagating conditions and the enemy stays perfectly in place taking all of my damage and has no buffs of his own and all my crits/damaging traits/other influences all process and I have Fury and 25 stacks of Might and the enemy has 25 stacks of vulnerability…then MY XYZ build with X profession has the highest DPs in the game!” “So there is my indisputable proof that MY ‘meta build’ is THE best, most efficient way to build your character and has been thoroughly tested with math/theory crafting as well as fighting training dumbies and non-combat golems!”

Disclaimer: please note and understand I left out actual combat in my assumptions/calculations as there seems to be some kind of bug that was skewing the data results I wanted….errrmmm…I mean expected.

(edited by Tman.6349)

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Posted by: tigirius.9014

tigirius.9014

I hopped into a Wurm event and all of the talk was about making sure you’re running meta spec. All members of each class running the same builds and using the same skills in an event, not a dungeon. This is a very bad trend IMO and so I just left. Guild Wars 2 had lofty goals pre launch, and said all of the right things, but has become a game filled with rigid adherence to clone builds. Play the game the way you want to play it seems a distant memory.

It died the moment that condition damage was nerfed, every high level mob became CC immune, and healing was never truly buffed as it should have been.

That’s when I said “so much for the Anet trinity” when while on my engineer I was dropped and ignored for running in dungeon groups. Since then I have never looked at dungeons at all, and have only run with guildies if they happen to have a space. Otherwise why bother with it? All it’s going to be is a headache, either people are going to exploit or they are going to enjoy the game and I’m not going to make my toon like everyone elses.

I didn’t in other games not going to do it here.

Balance Team: Please Fix Mine Toolbelt Positioning!

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Posted by: Aidenwolf.5964

Aidenwolf.5964

I hopped into a Wurm event and all of the talk was about making sure you’re running meta spec. All members of each class running the same builds and using the same skills in an event, not a dungeon. This is a very bad trend IMO and so I just left. Guild Wars 2 had lofty goals pre launch, and said all of the right things, but has become a game filled with rigid adherence to clone builds. Play the game the way you want to play it seems a distant memory.

It died the moment that condition damage was nerfed, every high level mob became CC immune, and healing was never truly buffed as it should have been.

That’s when I said “so much for the Anet trinity” when while on my engineer I was dropped and ignored for running in dungeon groups. Since then I have never looked at dungeons at all, and have only run with guildies if they happen to have a space. Otherwise why bother with it? All it’s going to be is a headache, either people are going to exploit or they are going to enjoy the game and I’m not going to make my toon like everyone elses.

I didn’t in other games not going to do it here.

I agree. I won’t run with the pack when I dislike how we’re being asked to play. This is a game after all.

Buy To Play Guild Wars 2 2012-2015 – RIP
Unlucky since launch, RNG isn’t random
PugLife SoloQ

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Posted by: JVJD.4912

JVJD.4912

you are aware that the triple wurm event is what is called an open world RAID right ?
as such it is designed with meta builds in mind !

proof??

Do you understand what OPEN WORLD raid means? It means ANYONE can join zerkers, clerics rampagers etc also low levels

The problem is coordination,working as a team where the “i dont care for others” attitude and go all self benefiting utility skills wont work

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Posted by: DreamyAbaddon.3265

DreamyAbaddon.3265

you are aware that the triple wurm event is what is called an open world RAID right ?
as such it is designed with meta builds in mind and made as hard as possible to beat using mentioned meta builds, now imagine trying to beat that kind of content with your idea of fun build? from that perspective I say if you wanna run your cookie have fun build don’t go trying to join a RAID !

People like this is the reason why we lose new players.

The fact is, there are no such thing of meta builds, just elitists who have no idea what they are doing and want everyone to follow a specific build that works for them on a specific event.

News Flash:
Not all the builds that work for you will work for others.
GW2 Combat system is designed for players to be able to play how they want with what they are actually good at using in practical ways.

My advice:
turn off map chat or block individuals who bother you. There is no reason for you to let others ruin your experience and fun in game.

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Posted by: Dynnen.6405

Dynnen.6405

‘Meta’ [met-uh]: Latin

Meaning – We can’t balance kitten

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Posted by: DreamyAbaddon.3265

DreamyAbaddon.3265

‘Meta’ [met-uh]: Latin

Meaning – We can’t balance kitten

Not going to lie but that made me laugh. lol =)

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Posted by: Psientist.6437

Psientist.6437

Lol DPS check. You do realize its open world… Gear check for what? What do you do if someone tells you no, I will not ping, I don’t like you. LOL I’ll tell you what you’ll do, nothing.

Why can’t there be a DPS check with open world content? Seems you dislike the thought of being asked to play well with others more than you dislike ‘the meta’.
Would you truly not be willing to adapt your build to better fit into the master game plan for the attempt?

What is going on with the wurm isn’t about ‘the meta’. It is about a few people taking the time and responsibility to organize a bunch of tweaked out kittens.
ArenaNet, please give us better tools to organize people. Emergent self-organization is all well and good if you aren’t talking kittens pastured on catnip.

“No! You can’t eat the ones that talk!
They’re special! They got aspirations.”
Finn the human

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Posted by: Psientist.6437

Psientist.6437

‘Meta’ [met-uh]: Latin

Meaning – We can’t balance kitten

Not going to lie but that made me laugh. lol =)

Just how much balance do you think is possible? It sounds like the level of balance many want would only be possible if there were one class with one skill.

“No! You can’t eat the ones that talk!
They’re special! They got aspirations.”
Finn the human

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Posted by: DreamyAbaddon.3265

DreamyAbaddon.3265

‘Meta’ [met-uh]: Latin

Meaning – We can’t balance kitten

Not going to lie but that made me laugh. lol =)

Just how much balance do you think is possible? It sounds like the level of balance many want would only be possible if there were one class with one skill.

A good balance is when all classes have the right amount of skill and trait choices in the field of Damage/Control/Support mechanics.

But I feel we need more Boss fights that don’t ignore control mechanics or any other skill mechanics, and instead, would dodge away from out attacks and play intelligently with of course, some tactical play where dps spamming would be not enough.

Such balance I can see happen in 5 man instances but in Open World?
I have not a clue —

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Posted by: Forzani.2584

Forzani.2584

The question is that are those requirements really needed?

It is very common that as soon as something new is in a game, the “elite” players make up some rules and requiremets and believe that they are absolutely necessary to complete it and drive away everyone who are not doing as they say.

Then almost always after a while all kinds of “naked kill”, “kill with 0 talent points!” and “20 man content 10 manned!” videos and threads start to appear. Proving that the original requirements were totally unnecessary and the only thing that really was needed was practice.

Pretty much nails it

When someone uses the word ‘Meta’, a kitten dies. Don’t do it.

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Posted by: Zaxares.5419

Zaxares.5419

I’m inclined to agree with Ameepa. Good gear and meta builds are advantageous only up to a point; beyond that it relies on players knowing what to do and using skills at the correct time in such a way that it synergizes with their teammates to produce something exponentially better.

I’ve only been to two Wurm fights so far, but it seems that ANet has deliberately tried to make the 3 Wurms different enough that different playstyles are valued at different Wurms. Do you have a condition build? Go fight Crimson. Are you more tanky? You’re needed at Amber. Are you good at jumping? Cobalt needs you! Each Wurm requires DPS, of course, but it also tries to provide places where different builds can still shine.

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Posted by: killcannon.2576

killcannon.2576

The question is that are those requirements really needed?

It is very common that as soon as something new is in a game, the “elite” players make up some rules and requiremets and believe that they are absolutely necessary to complete it and drive away everyone who are not doing as they say.

Then almost always after a while all kinds of “naked kill”, “kill with 0 talent points!” and “20 man content 10 manned!” videos and threads start to appear. Proving that the original requirements were totally unnecessary and the only thing that really was needed was practice.

Pretty much nails it

Which is exactly why the DPS meta exists in the first place.

Skill and knowing the encounter trump the need for toughness and heal and cc effects. Your character class comes pre-loaded with all you need to survive any encounter, and anything other than dps builds are unnecessary.

Loading your character up with added toughness just replaces the skill or knowledge you haven’t acquired yet. Same goes to a greater degree for heals and cc. Players who go any other route are mostly just fooling themselves, because it isn’t needed.

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Posted by: Nokaru.7831

Nokaru.7831

I have too many examples to list, but the point is that their is NO META!!! There IS, however, a huge group of mathletes that think they have it ALL figured out and that their way is ‘optimal’/superior to anything/everything else. The whole point/consequence of the build system is that there IS NOT a ‘one to rule them all’ build and anyone who thinks otherwise is fooling themselves, a complete tool, or both.

The whole concept of dealing damage is actually just math. And if you think math is some weird witchcraft, then here’s are some examples:

  • Have a Power-based team attack a Husk on the Wurm fight. Then have a Condition-based team attack a Husk on the Wurm fight. The Condition build can kill three Husks before the Power build can even kill one.
  • Have a Power-based team attack a gadget. Then have a Condition-based team attack a gadget. Guess who wins? The power builds, by a landslide!

Do you know what the difference is between someone following a cookie-cutter meta build, and someone who refuses to believe their build is ineffective at anything? Nothing; they’re both ignorant.

A meta build is not be the best, but it can be the best atsomething.