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Posted by: Laraley.7695

Laraley.7695

I will say that if they haven’t hotfixed it by now, they’re not going to start actioning accounts because of it. They may eventually fix the farm, but every day they don’t makes it less attractive for them to do so.

No, they already stated it’s up to us how we level tyria masteries. They are not nerfing it.

And no, they’re not gonna ban most of their population.

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Posted by: Allvaldr.3425

Allvaldr.3425

I did a bit of COF farming, about 90 minutes, just short of 2 hours. All out on boosters, enough to get me to the Pact Mastery 4. By then the movie I was watching finished and I logged out because it was boring as kitten.

Anyway, fixing the problem would mean they’d have to redo that entire dungeon path, and they made it clear they’re not going to spend any effort on dungeons anymore.

But I agree in general with something else that was said here, Tyrian masteries shouldn’t have been tied to XP. That is just a dumb system. Having them tied simply to Mastery Points would be a much better system.

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Posted by: Spirited Was Eceni.3869

Spirited Was Eceni.3869

I’ve had some interesting talks with friends over the past day or two about the current state of Central Tyria Mastery farming and what has been going on with CoF….

A number of friends and guildies have stated their extreme unhappiness about this issue and a couple have gone as far as saying they want to just quit the game altogether.

Reading the above quote makes me picture a selfish/spoilt child threatening to throw his toys out of the pram. “Someone in another room is doing something. Its not against the rules. I can’t see him or hear him and it has no affect on me but I DON’T LIKE IT! MAKE HIM STOP!!” (Sound of toys hitting floor).

Absolutely ridiculous. Hopefully this thread will be locked down soon.

“Judge a person’s character by how they behave when given anonymity.”

Welcome to the Internet, exposing characters since the early 80’s.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I’ve had some interesting talks with friends over the past day or two about the current state of Central Tyria Mastery farming and what has been going on with CoF….

A number of friends and guildies have stated their extreme unhappiness about this issue and a couple have gone as far as saying they want to just quit the game altogether.

Reading the above quote makes me picture a selfish/spoilt child threatening to throw his toys out of the pram. “Someone in another room is doing something. Its not against the rules. I can’t see him or hear him and it has no affect on me but I DON’T LIKE IT! MAKE HIM STOP!!” (Sound of toys hitting floor).

Absolutely ridiculous. Hopefully this thread will be locked down soon.

I was of much the same opinion, Spirit. There have been other threads regarding this farm, some of which stated it was an exploit and needed to be stopped. I believe Anet has stated that it’s not, which to me gives the green light on it. If that’s the way to choose to do it, of course, and it’s not everyone’s cup of tea. To each their own.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: zaxziakohl.5243

zaxziakohl.5243

I tried this. I think I stayed for 20 minutes, half hour, something like that.

I was curious. However I do feel it’s an exploit. But hey, whatever, no big deal.

I would have rather seen tomes and writs be usable towards Tyrian masteries, than seen this be used and approved by ANet to be honest.

People who have tomes and writs have arguably earned that experience. It would certainly be more of a pay off than turning each tomb into a SINGLE spirit shard (like seriously?!) Even if it were at a reduced rate, such as 1 tome is 50% of a mastery level, I’d be cool with that too. And then all those vets who are in there farming CoF because they are bored with content they are being forced to go back to, would have a way to get those masteries earned without having to grind through old content. After all, they earned those tomes.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I tried this. I think I stayed for 20 minutes, half hour, something like that.

I was curious. However I do feel it’s an exploit. But hey, whatever, no big deal.

I would have rather seen tomes and writs be usable towards Tyrian masteries, than seen this be used and approved by ANet to be honest.

People who have tomes and writs have arguably earned that experience. It would certainly be more of a pay off than turning each tomb into a SINGLE spirit shard (like seriously?!) Even if it were at a reduced rate, such as 1 tome is 50% of a mastery level, I’d be cool with that too. And then all those vets who are in there farming CoF because they are bored with content they are being forced to go back to, would have a way to get those masteries earned without having to grind through old content. After all, they earned those tomes.

I ran it for about… 2 hours?.. last night. Was definitely falling alseep in my chair after the first half hour or so, but I stuck it out.

I don’t really see how this is an exploit given that all you get is xp. People didn’t consider “dungeon runs” an exploit, and prior to their recent nerf you’d get far more xp (not to mention loot, gold, and tokens) in less time, and it was just as repeatable.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: zaxziakohl.5243

zaxziakohl.5243

I tried this. I think I stayed for 20 minutes, half hour, something like that.

I was curious. However I do feel it’s an exploit. But hey, whatever, no big deal.

I would have rather seen tomes and writs be usable towards Tyrian masteries, than seen this be used and approved by ANet to be honest.

People who have tomes and writs have arguably earned that experience. It would certainly be more of a pay off than turning each tomb into a SINGLE spirit shard (like seriously?!) Even if it were at a reduced rate, such as 1 tome is 50% of a mastery level, I’d be cool with that too. And then all those vets who are in there farming CoF because they are bored with content they are being forced to go back to, would have a way to get those masteries earned without having to grind through old content. After all, they earned those tomes.

I ran it for about… 2 hours?.. last night. Was definitely falling alseep in my chair after the first half hour or so, but I stuck it out.

I don’t really see how this is an exploit given that all you get is xp. People didn’t consider “dungeon runs” an exploit, and prior to their recent nerf you’d get far more xp (not to mention loot, gold, and tokens) in less time, and it was just as repeatable.

This is probably gonna sound stupid, but it’s how I feel. If people actually did the whole dungeon, and finished it, I’d be less likely to think of it as an exploit.

Even if they sat there for a few hours whacking at mobs, if they then finished the actual dungeon, it would be less exploit-like in my eyes, because they are doing the content more as it’s meant to be done.

FYI I’ve never done any dungeon farming(aside from that half hour). I’ve been in less dungeons than I have fingers and toes during my 3 years in the game. Precisely because I feel that it should be run from start to finish and rarely want to tie up my time that way.

(edited by zaxziakohl.5243)

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I tried this. I think I stayed for 20 minutes, half hour, something like that.

I was curious. However I do feel it’s an exploit. But hey, whatever, no big deal.

I would have rather seen tomes and writs be usable towards Tyrian masteries, than seen this be used and approved by ANet to be honest.

People who have tomes and writs have arguably earned that experience. It would certainly be more of a pay off than turning each tomb into a SINGLE spirit shard (like seriously?!) Even if it were at a reduced rate, such as 1 tome is 50% of a mastery level, I’d be cool with that too. And then all those vets who are in there farming CoF because they are bored with content they are being forced to go back to, would have a way to get those masteries earned without having to grind through old content. After all, they earned those tomes.

I ran it for about… 2 hours?.. last night. Was definitely falling alseep in my chair after the first half hour or so, but I stuck it out.

I don’t really see how this is an exploit given that all you get is xp. People didn’t consider “dungeon runs” an exploit, and prior to their recent nerf you’d get far more xp (not to mention loot, gold, and tokens) in less time, and it was just as repeatable.

This is probably gonna sound stupid, but it’s how I feel. If people actually did the whole dungeon, and finished it, I’d be less likely to think of it as an exploit.

Even if they sat there for a few hours whacking at mobs, if they then finished the actual dungeon, it would be less exploit-like in my eyes, because they are doing the content more as it’s meant to be done.

FYI I’ve never done any dungeon farming(aside from that half hour). I’ve been in less dungeons than I have fingers and toes during my 3 years in the game. Precisely because I feel that it should be run from start to finish and rarely want to tie up my time that way.

Not stupid at all. I was merely opening up conversation on the difference in our opinions regarding the topic at hand.

Now, when you say “doing the content as its meant to be done” does that include the speed clears (skip, stack, melt), or just standard play through? My comparison was regarding specifically the speed clears, where people could do 8+ paths in like an hour because the skip 90% of the dungeon path.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: luzt.7692

luzt.7692

It would indeed be a good idea to just be able to spend your Tyria Mastery points without the XP gating.

Or if the required XP would be 1/10 of the current required XP, then you would be able to max it within a few hours of normal playing the game.

Though I am personally against this kind of farm, since when you look at other parts of the game with same mechanics, they don’t give XP. Nerfing it now wouldn’t make any sense. So, nerfing the required XP would be the best!

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Posted by: JaddynnStarr.5201

JaddynnStarr.5201

I agree, I feel there is no need for people to be upset when it is perfectly legal to instant level a character to 80, or to level 500 in crafting by just clicking your mouse button for a few seconds.

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Posted by: Moira Shalaar.5620

Moira Shalaar.5620

I am of the same opinion as several who have already posted. I had originally planned on camping out in the Labyrinth for the entire duration of Halloween farming both drops AND Tyrian mastery XP. Due to the error that ANET has already acknowledged and apologized for that is not an option. Before the dungeon disincentivizing nerf (Still don’t know how that is supposed to be a legitimate word but ok) I had planned on getting the rest with regular dungeon runs. I have some good friends that still like to do dungeons and we make regular tours of most of them. But for their reasons that I disagree with, Anet killed dungeon XP along with the gold. Neither the XP nor the gold is actually made up with fractals, although I do those too.

I have spent about an hour doing the farm, and I will farm it again, probably once Halloween is done. I don’t find it fun, but I want the fractal and pact masteries and ANET has both intentionally and unintentionally closed the doors on every other way to make XP at a relatively quick rate.

It is unfortunate that the OP and those sharing his opinion find the dungeon farm distasteful, but folks are entitled to their opinions. If folks want to quit the game because they are unhappy, again that is up to them, although I don’t really see the point. It seems to me that the “change it or I quit” response is inherent to a personality, and therefore, sadly, those folks may be destined to be serial game quitters simply because they bring their unhappiness with them to whatever game they play, which is truly tragic.

My suggestion (although I expect it to be wholly ignored by any who are with the OP) is: do what you enjoy, play for fun, appreciate the beauty of the game, and let others do the same. Don’t let other people’s choices in game, whatever they may be, determine whether or not you can continue to appreciate the game in which you have invested both play time and very real money.

mid-2011 iMac; OSX 10.9.5; 3.4 GHz Core i7;
16GB RAM; AMD Radeon 6970M 2GB VRAM

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Posted by: eva lin mcdowl.3978

eva lin mcdowl.3978

Out of curiosity can anyone post or provide a quote or source on Anets responses to CoF?

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Posted by: ikereid.4637

ikereid.4637

I burned through the auto loot mastery in 4 hours with Banners, Guild MF, Boosters, and Birthday boosters, running the CoF farm And I am going to do the FoTM next.

Personally I dont see issue with this. People can either farm (4hours is with a good group that just doenst auto attack) or take the slower approach. its not game breaking either way.

Desktop: 4790k@4.6ghz-1.25v, AMD 295×2, 32GB 1866CL10 RAM, 850Evo 500GB SSD
Laptop: M6600 – 2720QM, AMD HD6970M, 32GB 1600CL9 RAM, Arc100 480GB SSD

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

Out of curiosity can anyone post or provide a quote or source on Anets responses to CoF?

The one everybody is referring to is on ScribeTheMad’s post, on the first page. It’s not referring to CoF farm directly but presumably is a response to it.

“Central Tyria Masteries were designed with older content in mind, how quickly you level and obtain those masteries is your choice.”
https://twitter.com/Shazbawt/status/658092329962573824

Be careful what you ask for
ANet may give it to you.

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Posted by: Harper.4173

Harper.4173

He also added a “The statement was clear” tweet after people asked him to clarify things regarding the CoF P1 situation.

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: Harny.6012

Harny.6012

A number of friends and guildied have stated their extreme unhappiness about this issue and a couple have gone as far as saying they want to just quit the game altogether

“Im not playing with these kids anymore. Its not fair they have bigger numbers with less effort”.
Or?

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Posted by: SkyFallsInThunder.8257

SkyFallsInThunder.8257

Let players play how they want within the games own defined ruleset as long as it isn’t using exploitation of a software bug

Fixed it for you

There is no bug, stop misleading people. Nor is it an exploit, unless you count as an exploit people failing events for better loot, or people calling many other people to scale up an event for more mobs and thus more loot.

Also, remember this: anger leads to hate, hate leads to suffering, suffering leads to junk forum posts.

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

Let players play how they want within the games own defined ruleset as long as it isn’t using exploitation of a software bug

Fixed it for you

There is no bug, stop misleading people. Nor is it an exploit, unless you count as an exploit people failing events for better loot, or people calling many other people to scale up an event for more mobs and thus more loot.

Also, remember this: anger leads to hate, hate leads to suffering, suffering leads to junk forum posts.

You should have read the posts that lead up to the “fixed it for you”

Someone took a sentence of his and used it to have him say something he didn’t mean. The fix it was a semi sarcastic(?) response to that.

Be careful what you ask for
ANet may give it to you.

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Posted by: Celtic Lady.3729

Celtic Lady.3729

Why would I care if some people want to farm CoF?

I mean, seriously. Why would anyone care?

If you don’t like it, you don’t have to do it that way.

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Posted by: Harny.6012

Harny.6012

Why would I care if some people want to farm CoF?

I mean, seriously. Why would anyone care?

If you don’t like it, you don’t have to do it that way.

Because its game-breaking and it gives them advantage over others in… oh wait.

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Posted by: Lobo Dela Noche.5127

Lobo Dela Noche.5127

Why would I care if some people want to farm CoF?

I mean, seriously. Why would anyone care?

If you don’t like it, you don’t have to do it that way.

Because its game-breaking and it gives them advantage over others in… oh wait.

Nothing game breaking about it. You have the option to do the same thing. The thing that all you complainers don’t get is that for Tyria Masteries the hard part is getting the Mastery Points not the XP. There is a crap ton of xp farms in Tyria. Nerf COF XP and they will go to silverwaste or drytop or Orr or a bunch of other areas. Getting the MPs is a PITA unless you are rich and can buy out all the collections. If Tyria MPs were more available then maybe all the complaints would have some merit. As it is the complaints do not have any merit. I mean come on, someone does nothing but grind mastery XP for hours with out getting any other kind of reward while you go play what ever mode you want and get XP and loot and tokens are whatever is rewarded in your chosen game time. They are giving up all the other rewards to get mastery XP.

The HoT Masteries are just the opposite. HoT MPs are easy to get, the xp grind is not as easy though. Funny how that worked out. Either way there is some grind with both. Some will finish it off faster than others, just like everything else in this game.

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Posted by: Storm.1653

Storm.1653

I tried it for 1/2 an hour, i can see why people wana do it. Much to boring for my tastes. Reminds me of the Rats in Warhammer

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Posted by: Krew.3081

Krew.3081

Let people play the game the way they want. It’s not like they are glitching the game. If they want their masteries done in a day, who cares? You don’t have to do it that way. It doesn’t affect your gameplay what so ever. This is why I don’t leave my house.

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Posted by: Palador.2170

Palador.2170

It reminds me too much of the CoH Rikti farms back when the AE system first came out. (Anyone that was playing City of Heroes at the time will know what I’m taking about.) That was a bad time that I’d rather not see repeated in any game, much less be part of.

I hope they quietly nerf this by making the area get progressively tougher as you continue to use it per run. Reducing the EXP while at the same time creating a new challenge for people to play with. (How long did YOU last?)

Sarcasm, delivered with a
delicate, brick-like subtlety.

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Posted by: Harny.6012

Harny.6012

Why would I care if some people want to farm CoF?

I mean, seriously. Why would anyone care?

If you don’t like it, you don’t have to do it that way.

Because its game-breaking and it gives them advantage over others in… oh wait.

Nothing game breaking about it. You have the option to do the same thing.

Of course there’s nothing game breaking about it. It was sarcasm :/

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Posted by: Cakemeister.5792

Cakemeister.5792

Please post a complete set of the boosters that we should use.
I have:
Birthday booster (100% exp)
Killstreak booster (
10?)
Strawberry ghost or other food (15)
Experience booster (
50)
Potion of Flame Legion Slaying (+15)

Am I missing something? I was getting approx 1300 experience per kill

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Posted by: Pandaman.4758

Pandaman.4758

Please post a complete set of the boosters that we should use.
I have:
Birthday booster (100% exp)
Killstreak booster (
10?)
Strawberry ghost or other food (15)
Experience booster (
50)
Potion of Flame Legion Slaying (+15)

Am I missing something? I was getting approx 1300 experience per kill

Experience bonfire
Experience banner
Birthday cake gun + utility primer
Experience booster from the laurel merchant also stacks separately from the gem store experience booster, from what I’ve been told

(edited by Pandaman.4758)

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Posted by: Rukiichan.4315

Rukiichan.4315

Please post a complete set of the boosters that we should use.
I have:
Birthday booster (100% exp)
Killstreak booster (
10?)
Strawberry ghost or other food (15)
Experience booster (
50)
Potion of Flame Legion Slaying (+15)

Am I missing something? I was getting approx 1300 experience per kill

Exploding Draketails (10%) They stack duration.

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Posted by: azizul.8469

azizul.8469

did CoF farming last weekend. my booster was :
- +100% (birthday boster)
- +50% all game mode (can’t remember the name, last 2 hours, also adds +10% from killstreak )
- +50% (XP booster, last 30m iirc)
- +15% (Strawberry Ghost)

got around 1200+ exp per kill. then, again we had runner that fast spawning the mobs. took me almost 12 hours to max Tyria mastery, more or less, because i took break once in a while. i had 52 mastery point at HoT launch due to being achievement kitten in the past.

Cutie Phantasmer/Farinas [HAX] – CD Casual
Archeage = Farmville with PK

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Posted by: Samnang.1879

Samnang.1879

I don’t understand why people are kitten over people farming masteries really fast.

Anet clearly didn’t see this happening lol, I think they planned for mastery to take people a long time doing various activities in the game. However, people will always be able to find something easy and a shortcut, they’re not going to take the long way of doing things.

I have no problem with CoF farming.

Please nerf bag types instead of class skills!

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Posted by: Nike.2631

Nike.2631

I don’t like CoF farming because is throws a spotlight on the content designers being incompetent. That after 3 years they still haven’t figured out that if you have an area with excessive spawn rate and rewards — ANY rewards, including MXP — people will camp there and blow the hell out of the progress curves. This is the Southsun Skelk farm all over again except they’re being even slower to fix it.

You can’t hide behind “playing normally and gaining XP at 1/50th the rate of others who are abusing a corner case is a CHOICE” and frankly they need to stop letting their security guy speak directly to the public if that’s the quality of drivel that’s gonna come rolling off his keyboard.

Seriously, they need to have a hall of shame at the annual MMO design conference. This won’t be the highlight of the year, but it’ll be up on the board in ALL CAPS BOLDFACE

“100+ mastery levels in the first three days because we’re clueless.”

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: DeWolfe.2174

DeWolfe.2174

too whiney

What you aren’t getting is that someone else’s Mastery level doesn’t affect your capacity to play the game at all. Also, those that accomplished such a high Mastery level already did the Tyrian content required for the Mastery points. Anyone new to the game has a long road ahead of them to get those Mastery Points.

There is nothing wrong at all with CoF or any other form of content being used for experience.

[AwM] of Jade Quarry.

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Posted by: Harper.4173

Harper.4173

I don’t like CoF farming because is throws a spotlight on the content designers being incompetent. That after 3 years they still haven’t figured out that if you have an area with excessive spawn rate and rewards — ANY rewards, including MXP — people will camp there and blow the hell out of the progress curves. This is the Southsun Skelk farm all over again except they’re being even slower to fix it.

You can’t hide behind “playing normally and gaining XP at 1/50th the rate of others who are abusing a corner case is a CHOICE” and frankly they need to stop letting their security guy speak directly to the public if that’s the quality of drivel that’s gonna come rolling off his keyboard.

Seriously, they need to have a hall of shame at the annual MMO design conference. This won’t be the highlight of the year, but it’ll be up on the board in ALL CAPS BOLDFACE

“100+ mastery levels in the first three days because we’re clueless.”

Stay mad – the way it was handled was a choice.
They basically didn’t care if players did it or not because central Tyria is not a focus point any more and this farm(just like the dungeon nerf) ultimately works towards their end-game of having people move out of old content and into new content – such as Raids or Open World HoT.

So the sooner people are done with central Tyria the better it is for those goals. You may not like it but for every person I’ve seen complaining on the forums about this I’ve seen at least 2-3 parties living it up in CoF.
So while you may not like it – others do and it’s also effective.

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: DoctorDing.5890

DoctorDing.5890

I can’t think of anything worse than spending hours and hours doing the the same thing over and over. BUT, I have absolutely no problem with others choosing to spend their time doing so and I certainly don’t consider it an exploit.

Sometimes folks can be too quick to yell “exploit”. In PvE you are not in competition with anyone. Why care about what stuff others have achieved or how they achieved it? It only starts to matter if it affects the game economy or prevents other players from doing something in-game.

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Posted by: Nike.2631

Nike.2631

Stay mad – the way it was handled was a choice.

To be clear, I’m not mad at the players. I’m irritated at the Designers throwing another total farce of design with their complete failure of in-house hostile testing, bringing us up to 3 egg-on-face episodes in three months.

You can almost hear the snickering from other studios… Once again ANet’s been outfoxed by their players: a long term progression system burned to the ground in days.

Well done.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: gricks.1897

gricks.1897

Stay mad – the way it was handled was a choice.

To be clear, I’m not mad at the players. I’m irritated at the Designers throwing another total farce of design with their complete failure of in-house hostile testing, bringing us up to 3 egg-on-face episodes in three months.

You can almost hear the snickering from other studios… Once again ANet’s been outfoxed by their players: a long term progression system burned to the ground in days.

Well done.

First off, NO GAME RELEASED has tested better than a select few players finding a way to break it. It has never happened. You have 100 testers, maybe, compared to your million strong user base. The odds are NEVER in the developers favor, and if you think a company can test for all instances then you are delusional.

Secondly, the farm is not a bad thing. Yes, you will get all CENTRAL TYRIA Masteries. That is it though. They still need all the jungle Masteries. Personally, as someone who does a 9-5, and have a married life, I do not want to spend the weeks and months having to go back and level up all the Central Tyria. I have a life to live. CoF farm lets my keep up with Central Tyria, and free’s me to enjoy the newer content.

This is one of the rare instances of farming that lets someone have a life, and enjoy what they want else where.

I am sorry you people cant have the tough, weeks and months long grind fest or feel like your leveling was somehow lessened because 8 hours in CoF “invalidates” your levels existence. It doesn’t. CoF farm is a choice, and it is a means to an end for folks who either don’t have the time to devote to leveling Central Mastery (see myself), or simply do not want to. In the times I have farmed, I have met some awesome people. Most people I have seen are super cool, and simply want to get it done with.

Get off your high horse, sit in the computer chair, and enjoy your adventures.

The Wrecking Krewe[NYE] – [Maguuma] Arum Bloodclaw

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Posted by: Nike.2631

Nike.2631

Could you be any more defensive about what you know is a gross mismatch between intended progress and what’s being squeezed out of one tiny corner case where they forgot they set the respawn rate to nigh-instantaneous?

Yes, yes. The unmatched geek factor. I’m sorry, but its one thing to make a mistake, and another to repeat the same dang mistake over and over. And that’s what’s happening here. Somebody tried to use unchecked respawning to create pressure and players turned it into a buffet table — LIKE THEY ALWAYS DO.

Which is part of a recurrent and growing problem that ANet is so pressed for time validating the code works at all, they aren’t testing for a fundamental question — “how will players try to subvert this?”

Unless maybe you thought the tag a few mobs and move on stunts run rampant during the Mordremoth Invasion event where another totally valid/legit tactic that no one should care about? Because I’d say the new lose credit for wandering off code we see in the jungle is a hint maybe Anet thought that’ really didn’t go how it should have…

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: Ayrilana.1396

Ayrilana.1396

If anyone is going to do any of the legebdary collections then I suggest not doing the CoF farm but do SW and DT instead. You’re going to need currencies from those maps.

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Posted by: Blaine Tog.8304

Blaine Tog.8304

You can almost hear the snickering from other studios… Once again ANet’s been outfoxed by their players: a long term progression system burned to the ground in days.

I doubt there’s much snickering. Probably more like… sharing a beer at the bar while they all kitten about their players ruining their plans.

No game survives contact with players unscathed. The only thing surprising about this situation is why so many people are perturbed about it. Mastery farming is possibly the least damaging farm in the game as well as the most optional.

I main Ele and Necro, though I have an alt of each profession at level 80.
How to Condi Reaper on a budget
Everything I say is only in reference to PvE and WvW.

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Posted by: CorrynnStarr.7942

CorrynnStarr.7942

I dont have issue with this for two simple reasons… first, they took way things I already had access to and forced me to grind it out all over agian for access to basic things. Second, anything new that they have added, doesnt give anyone an advantage over anyone else in the game. Lets be honest here… givin me a swiftness boost that only works in cities, allowing me to rez a downed player a tad bit faster and giving me access to a couple of vendors is literally nothing as I can get 2 out of 3 of those things before. We had access to a swiftness NPC to give you that same boost before, and using a quickness buff will get you the same rez bonus iirc… the auto loot is a Qol thing and a non issue… so really them letting this happen is the best of both worlds. It allows those that are mad to be able to quickly recover what they lost, and for those that like it this way, they can go about their merry way slowly earning it again.

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Posted by: Ayrilana.1396

Ayrilana.1396

I dont have issue with this for two simple reasons… first, they took way things I already had access to and forced me to grind it out all over agian for access to basic things. Second, anything new that they have added, doesnt give anyone an advantage over anyone else in the game. Lets be honest here… givin me a swiftness boost that only works in cities, allowing me to rez a downed player a tad bit faster and giving me access to a couple of vendors is literally nothing as I can get 2 out of 3 of those things before. We had access to a swiftness NPC to give you that same boost before, and using a quickness buff will get you the same rez bonus iirc… the auto loot is a Qol thing and a non issue… so really them letting this happen is the best of both worlds. It allows those that are mad to be able to quickly recover what they lost, and for those that like it this way, they can go about their merry way slowly earning it again.

What did they take away from you?

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Posted by: MikeyGrey.2496

MikeyGrey.2496

Please post a complete set of the boosters that we should use.
I have:
Birthday booster (100% exp)
Killstreak booster (
10?)
Strawberry ghost or other food (15)
Experience booster (
50)
Potion of Flame Legion Slaying (+15)

Am I missing something? I was getting approx 1300 experience per kill

Experience bonfire
Experience banner
Birthday cake gun + utility primer
Experience booster from the laurel merchant also stacks separately from the gem store experience booster, from what I’ve been told

yes the laurel boosts stack with gem store ones. in addition, u should use the chinese fireworks boost (10) & xp infusion boost (20).

gem store xp (50) + laurel xp (50 + 100 from killstreak) + b’day xp (100) + food (15) + utility (15) + fireworks (10) + infusion (20) + banner (10) + bonfire (50)

instead of one running circles, use two strafing left & right btw north & south cages with other 3 in the middle… faster spawn rate. took around 4 hours. apologies if i got some of the % wrong; going off of memory

Be who you are and say what you feel,
because those who mind don’t matter and those who matter don’t mind

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Posted by: CorrynnStarr.7942

CorrynnStarr.7942

I dont have issue with this for two simple reasons… first, they took way things I already had access to and forced me to grind it out all over agian for access to basic things. Second, anything new that they have added, doesnt give anyone an advantage over anyone else in the game. Lets be honest here… givin me a swiftness boost that only works in cities, allowing me to rez a downed player a tad bit faster and giving me access to a couple of vendors is literally nothing as I can get 2 out of 3 of those things before. We had access to a swiftness NPC to give you that same boost before, and using a quickness buff will get you the same rez bonus iirc… the auto loot is a Qol thing and a non issue… so really them letting this happen is the best of both worlds. It allows those that are mad to be able to quickly recover what they lost, and for those that like it this way, they can go about their merry way slowly earning it again.

What did they take away from you?

They too kaway speed buff NPC’s that we used before for the swiftness buff in cities, and they imposed a rez penalty that wasnt there before so that you had to master the pact commander area to get it back to normal…. there are many other things they have done like this, including guild hall buffs, fractal rewards etc… It seems gimping your current content and locking it behind masteries is whats called new content now…

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

I did the farm for a bit and tried to drop a guild banner inside but it wouldn’t let me. Can guild banners only be made outside dungeons?

Be careful what you ask for
ANet may give it to you.

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Posted by: CorrynnStarr.7942

CorrynnStarr.7942

I did the farm for a bit and tried to drop a guild banner inside but it wouldn’t let me. Can guild banners only be made outside dungeons?

guild banners wont drop down inn there… HOWEVER… the consumable ones you purchase with guild comms can be placed in there.

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

I did the farm for a bit and tried to drop a guild banner inside but it wouldn’t let me. Can guild banners only be made outside dungeons?

guild banners wont drop down inn there… HOWEVER… the consumable ones you purchase with guild comms can be placed in there.

Ok, thanks. Kind of a silly distinction, imo, but at least one of them will drop. And I had completely forgotten about the commendation banners. Might be worth looking into once my banners in my personal guild bank are used up.

Be careful what you ask for
ANet may give it to you.

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Posted by: Doggie.3184

Doggie.3184

I tried it for a bit to do rank 1 legendary and a pact commander rank and it’s insanely boring and I feel bad for people who are addicted to it. It’s borderline botting as well since some admitted to just holding their button down with something and AFKing so I wouldn’t be surprised if they removed it. I don’t see any harm other than that since you can actually just play the game normally and have fun and still max the masteries pretty easily + get loot, karma, etc at same time. If they wanna hurt themselves doing the boring kill grind for several hours straight then whatever.

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

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Posted by: CorrynnStarr.7942

CorrynnStarr.7942

I tried it for a bit to do rank 1 legendary and a pact commander rank and it’s insanely boring and I feel bad for people who are addicted to it. It’s borderline botting as well since some admitted to just holding their button down with something and AFKing so I wouldn’t be surprised if they removed it. I don’t see any harm other than that since you can actually just play the game normally and have fun and still max the masteries pretty easily + get loot, karma, etc at same time. If they wanna hurt themselves doing the boring kill grind for several hours straight then whatever.

some might say the same about running tyria content they have been recycling thru for the last few years… to me thats every bit as boring as sittin in one place for a few hours killing mobs. It does take patience tho.

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Posted by: Doggie.3184

Doggie.3184

I tried it for a bit to do rank 1 legendary and a pact commander rank and it’s insanely boring and I feel bad for people who are addicted to it. It’s borderline botting as well since some admitted to just holding their button down with something and AFKing so I wouldn’t be surprised if they removed it. I don’t see any harm other than that since you can actually just play the game normally and have fun and still max the masteries pretty easily + get loot, karma, etc at same time. If they wanna hurt themselves doing the boring kill grind for several hours straight then whatever.

some might say the same about running tyria content they have been recycling thru for the last few years… to me thats every bit as boring as sittin in one place for a few hours killing mobs. It does take patience tho.

You’ll still have to do all those things anyways for da booty.

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

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Posted by: CorrynnStarr.7942

CorrynnStarr.7942

I tried it for a bit to do rank 1 legendary and a pact commander rank and it’s insanely boring and I feel bad for people who are addicted to it. It’s borderline botting as well since some admitted to just holding their button down with something and AFKing so I wouldn’t be surprised if they removed it. I don’t see any harm other than that since you can actually just play the game normally and have fun and still max the masteries pretty easily + get loot, karma, etc at same time. If they wanna hurt themselves doing the boring kill grind for several hours straight then whatever.

some might say the same about running tyria content they have been recycling thru for the last few years… to me thats every bit as boring as sittin in one place for a few hours killing mobs. It does take patience tho.

You’ll still have to do all those things anyways for da booty.

maybe… depends on what you value with your time. For me I wanted the ability to not have to cramp my finger pressing the f button in the mad kings lab, so I opted to take the hit on the chin with not getting loot out of the 4 hour grind. Then when I did the madkings event for 20+ hours i never had to loot… and continue to still not have to except onthe very rare occasion my bags get full. For me the trade off was worth the loss of loot.