(edited by The V.8759)
Cohesive Improvements on Guild Halls
I love those ideas. The guild hall visits would also be nice for small guilds to be able to have people in and show off what just a few people managed to accomplish.
My suggestions:
- Ambient wildlife: Creatures that would make sense for the particular guild hall location such as fish, birds, maybe even an armadillo or two.
- Menagerie: I really miss walking through the Zaishen Menagerie and think it would be great if we could have something that shows all of the tamed pets the rangers in your guild have gathered. Maybe add a title to the pet name that indicates to which character it belongs.
- Achievement/Collection trophies: give trophy or monument options to show what achievements or collections have been completed by guild members. This could just be in interactive plaque or something, but it would be better if it were like a dynamic score board for those of us who go after skin collection or try to get all of the titles.
As to #2 for the OP, ESO has an interesting fix to the sitting in chairs etc. They have an emote that is /sitchair or something and a chair appears. You walk up to a table, type the emote and the chair appears under you and you sit in it. They could do numbered ones. I realize that sitting in the actual chair you crafted would be one of the cool parts of it, but it’s a way to do it that I think would be easier to implement.
I agree with your suggestions. Guild Halls don’t feel like they were designed with community in mind though. Community and fellowship took a backseat to guild halls being about progression and being a gold sink.
That in my opinion was the wrong way to go about it. Progression in a guild hall shouldn’t be about time and gold sinks. It should be about making it a place people enjoy building a space that the whole guild likes and enjoys together. Should some decorations take a bit? Totally!
I am glad they are changing costs to make this a better experience, but there were a bunch of us making these types of suggestions about associated costs over a year ago and we weren’t listened to. With social spaces you have the actual progression baked in. You don’t have to put arbitrary gold and time sinks. When you build spaces as gorgeous as the guild halls are, the last thing they need to be marred by is the necessity of dozens of hours and thousands of gold. Until they change that completely, it will never be about building the space you enjoy, it will always be first and foremost a thinly veiled and arbitrary gold sink that ArenaNet uses as a way to flush gold out of the in game economy which not so coincidentally is tied to ArenaNet’s real world economy.
A realy fun event we use to play in the guild halls in GW1 was hid and seek, but there was on big problem, you had to be on you honor that you have the in game GUI turn off so you could not see people’s names above their head. If there were some way as a guild event to have the GUI or the names to turn off in this event that would be really fun.
put the correct term in but not everyone has kittens
I see some really good ideas above! I would love to have pets in guild halls!