Combat Mechanics
There’s probably something buggy with how that cleave damage was coded, like not having a maximum hit cap on any single target. That or the devs are totally trolling us! I hear all developers in general love the taste of the sweet, sweet tears of their players :P
I also considered that I used (Warrior) Rush as a closer, and may have been in melee range long enough for the mob to actually attack me 5 times. I do notice that Rush will sometimes start moving then stall and then continue toward the target.
I know that 100 Blades will hit 12 times, and show up 12 times in the combat log.
Curious that you would know that, since it only hits 9 times.
OP one of the problems with this game and other MMOs is that where you see yourself on your screen might not be exactly where you are on the server. That is to say your screen is updated by the server. So a moment of lag is all it takes for the two to get out of sink. That’s why sometimes people die and their corpses can’t be rezzed because there body isn’t where people are seeing it.
In your case, it’s possible you or the creature were closer than it looked on your screen but you died before your screen got updated information from the server.
I know that 100 Blades will hit 12 times, and show up 12 times in the combat log.
Curious that you would know that, since it only hits 9 times.
Sorry, had been playing my Ranger, and just used a number I had seen lately.