Combat design decisions ?

Combat design decisions ?

in Guild Wars 2 Discussion

Posted by: Decrypter.1785

Decrypter.1785

Hello there developers

I de like to ask a question how you thought designing your combat around utility choices instead of weapon skills choices was a good idea , most of the utility skills and elite skills are very poor with only a few viable choices for each class . Even tho there are many utility choices however , wouldn’t it have made the game more enjoyable having more weapon choice skills and being able to customize 1-5 also ?

A response would be interesting , and news on changes greatly appreciated

[WM]give us in game ladder