I’ve been watching my combat log to try to improve my techniques and it seems like the damage values shown are scaled to the area. That’s understandable but hard to compare between areas. It would be great if the damage could be shown as two values: scale and unscaled. For example “You hit ooze for 123 / 789 damage.”
Also, the combat log reports that I damaged myself when i used mist form. This is confusing, but if it must be treated as incoming damage, then at least it shouldn’t display when you have the ‘incoming damage’ option in the log turned off.
Actually, it would be great if the log could be a separate window too, so I can have chat running on one side and the log on the other, instead of having to switch between the two. If wishes were fishes..