Combat speed / Animation speed
I agree wholeheartedly with “slower” combat in PvP, especially since there are no dedicated healers, but I also know that puts me in the minority.
I just hate the fact that both small and large scale PvP fights come down to both sides trying to just AoE each other down.
I kind of agree. I mean if you play around in PVE for any great length of time and fight any NPC that uses any ranged weapons you can see that they fire far too fast. Get them in a group and you can be downed and dead VERY fast. Of course for PvP you just multiply this by a lot more because you are playing vs people who do the best they can to hit higher numbers on you.
But then again I think they have combat so fast here to keep us on the edge of our seats and to make us forget that there is little to no strategy to it all and it comes down to basic skills such as dodging, moving out of the way etc.
So I’m kind of on the fence…