Combine Condition/Healing to One stat?

Combine Condition/Healing to One stat?

in Guild Wars 2 Discussion

Posted by: Charak.9761

Charak.9761

In varying levels it’d be nice to be able to use more of the gear available instead of seeing on type that’s unreliable. It’s the same process of when WoW turned spells into spell power. You just re-work all the coefficient values and/or add in a trait line in the condition/healing that boosts one over the other.

Combine Condition/Healing to One stat?

in Guild Wars 2 Discussion

Posted by: Wolfheart.1938

Wolfheart.1938

You want condition damage and healing power to become one stat? WTH is wrong with you?

“We have no first-person view because stupid people would lock into it”
“You can’t have more than 10 HS decks because that would confuse people”
“30 fps is more cinematic”

Combine Condition/Healing to One stat?

in Guild Wars 2 Discussion

Posted by: Chopps.5047

Chopps.5047

Well, I guess we’d have to get rid of rabid armor and half the builds in the game.

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