Q:
(edited by Thaladred.1406)
Q:
So I stopped playing after getting a little frustrated with how PvE works here. Basically about how things spawn too fast and needing to follow the ‘herd’ or have a group to complete things out in the map. Breaking point was at Orr where you killed things that aggro’d only to have things spawn shortly after making you die :/
So is this still a zerg game where people find farming spots? Empty maps except for starter zones etc? Thanks Not bashing the game just a bit wary.
tldr; is this more solo friendly once you get past the starter areas?
(edited by Thaladred.1406)
A:
Some areas still do respawn too quickly, as in you must keep progressing forward because the path behind you has respawned. In general though, you shouldn’t have an issue, unless you’re doing something like standing in 1 spot and taking a few minutes to kill each target or pausing for a few minutes after every kill.
Mid range maps can be pretty empty, though there are a few people playing in them depending on the server. If a living story is occurring in that zone however, it’s full, but that doesn’t generally help someone trying to play through that zone.
All zones are solo-able, including Orr, with the exception of specifically labeled group events, but even they can sometimes be done solo. Some areas are specifically designed to be zerged, but so far those have been limited to living story areas.
Orr had groups of enemies removed a while back, along with some of the pulls, to make it easier to run though. Shortly after that however, the enemies of Orr received a skill update which in general made them more difficult. Orr is meant to be a more difficult zone.
Yes, the game is still all about zerging, rat races and farms, now with added vertical progresssion from ascended gear on top of it, and inflating market.
It’s only about those things if that is how you choose to play the game.
I’ve managed quite successfully not to farm or run in zerg chains…
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