Comming Back and Achievements

Comming Back and Achievements

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Posted by: Keegan.1295

Keegan.1295

So in coming back to GW2 for the Heart of Thorns expansion I find that I’m woefully behind the majority of the game in Achievements points because of daily/monthly achievements counting towards the total. I feel Achievements should represent a players achievements in the game not their loyalty to the game. It would be great if the Dev’s could breakout the Achievements into two categories the first would be for everything that is a one time achievement like story, dungeon’s, collections, and jump puzzles. The second would be “loyalty” achievements this would be for all the repeatable achievements like dailies, old monthlies, and any other repeatable achievement. I don’t want this second type removed as it is still an important metric of pride to display but is fundamentally different than the first type to me. Both would work towards the achievement unlocks/rewards so that system would not need to be changed. However titles and leader boards would be able to separate the two type of Achievements.

What do you guys think good idea or poor one?

(edited by Keegan.1295)

Comming Back and Achievements

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Posted by: Shoe.5821

Shoe.5821

well, theres a way achievements distinguish what you’ve done already: Titles

I.E. No amount of AP will get someone Honors in Applied Jumping,

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Posted by: GragorR.9768

GragorR.9768

Well there’s a 15k cap on daily/old monthly ap, so given time you’ll eventually catch up.

- BG -

Comming Back and Achievements

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Posted by: Keegan.1295

Keegan.1295

well, theres a way achievements distinguish what you’ve done already: Titles

I.E. No amount of AP will get someone Honors in Applied Jumping,

Oh I agree titles are great and do a great job of representing specific difficult achievements, but I was more wanting something that is a over all like the leader boards are to distinguish between the two. In fact I think “if” they did this that titles should be associated with progression in the two types of achievements.

Comming Back and Achievements

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Posted by: Keegan.1295

Keegan.1295

Well there’s a 15k cap on daily/old monthly ap, so given time you’ll eventually catch up.

If they separated the two then there wouldn’t be a need to cap “loyalty” achievements. The reason the cap is there is so that people can “catch up” but I don’t think that is needed you just need to keep the two types separate then there would be a loyalty leader someone who has never missed a day since launch.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I think you’re putting too much thought / emphasis into something that is essentially meaningless to anyone other than yourself.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: Sarie.1630

Sarie.1630

Well there’s a 15k cap on daily/old monthly ap, so given time you’ll eventually catch up.

If they separated the two then there wouldn’t be a need to cap “loyalty” achievements. The reason the cap is there is so that people can “catch up” but I don’t think that is needed you just need to keep the two types separate then there would be a loyalty leader someone who has never missed a day since launch.

Oh I’m glad there’s a “loyalty” cap! I recently hit the 15k daily APs, and am rather glad it’s one thing I don’t need to worry about any more. HoT brings in a LOT more stuff you can do on a daily basis that is far more fun and meaningful than dailys.

I’ll go ahead and say it though: I’m not a fan of splitting daily achievements with permanent achievements. I like my big number.

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Posted by: Keegan.1295

Keegan.1295

Well I guess I’m alone in wanting this. I will leave this thread to wither and die on the vine. Thanks for the feedback everyone.