Hi there, guys. I’d like to express my concern about ANet reputation throughout the years when it comes to consistency on delivery. This is not a hate thread, it’s a legit concern.
See, it all started with Living World season 1 when updates were frequent, and a balanced mix of open world/instance, and a few items both in-game and gemstore. Soon ArenaNet realized the manpower needed to keep up was too huge or else it would work like enslaving the devs to create such amount of content. This is, too much content and unable to create for the stablished schedule. They decided to stop for reasons such as difficulty to maintain, and zero replayability value, but the main point is: it seems they hadn’t foreseen this could happen.
Second, they came up with Story Journal and season 2, and declared LS updates to be biweekly. The new framework allowed for replayability, but nobody replays just for the sake of replaying a story chapter, there wasn’t (isn’t) incentive for such. The schedule seemed to be settling down, but then they gave up on that aswell. Again, they hadn’t foreseen this could happen.
Third, there was a gigantic content drought while creating the expansion. This made the entire community overhype HoT to all extremes, regardless of everything Colin had been stating, that the xpac would be what he showcased on the reveal and players shouldn’t expect more than that. He was honest. But that seemed like a PR speech and we maybe could get more things, or maybe shortly after the xpac there would be LS3 (yeah…). Well, no. Everyone devoured the content to death, and partially that was because the content wasn’t much in terms of depth. It’s also important to remember that it’s been long since ArenaNet started reevaluating the game way too much, and polish, and redo core, and “improve the base game”. Feature Packs, and HoT were all about polishing stuff… but I have a feeling that they were actually fixing their true intent since the game’s launch on 2012. It’s a separate story, but I have a feeling the game launch was rushed. But anyways, they hadn’t foreseen players would consume the content in the blink of an eye. That was because it lacked depth, while the new mechanics for the millionth time “improved the base game” to allow for… more… in the future.
It draws a pattern that’s worrying:
1. They’re always strengthening the “core”. I think the core will never be strengthened enough. There are always these new frameworks to allow for more content, but the content is never delivered, instead we get new frameworks. We don’t want the plate anymore, we want cake. It’s been so long that their philosophy is so centered towards frameworks that it saddens me.
2. They always come up with schedules, and always go back in their own word. They cut content because they’re unable to do it. Do they even have meetings for this? Well, I think they do. How could someone responsible in there not realize some things can’t be done in time? Are they going to postpone new legendaries? Or maybe re-schedule the LS from 2-3 months (as we know from Reddit) to 6 months? Well, we’ll never know. But it’s clear now that they are horrible with scheduling content, and this saddens me aswell. For how much I like the game.
3. Content drought has become another part of the company behavior. It’s not my intent to make devs mad at me, or MO. But we got facts on hands: you guys postpone things and make up stuff, but the players… the players aren’t so blind. We know what we’re getting, and to what extent we’re getting. And you, ANet, is always making up little things as big, and time passes, and the amount of content is always so underwhelming that it takes the shine from HoT away. It didn’t matter how awesome HoT was, the content drought before, and after it was so long that folks are stopping to care how brightful it once was. Content drought damages the game in a way you rarely see in other MMO titles out there, F2P included.
So yeah, I just wanted to get this out of my throat. Some decisions, and behaviors make me really sad about the game. I am not leaving GW2. I even bought GW so I could understand more from the aspect I love the most: the story. But there are things that… really make me sad.
(edited by Valento.9852)