Q:
Condition Damage
A:
P1 does 500dmg per second with Burning
P2 does 300dmg per second with Burning
P1 applies burning for 2 seconds. P2 then applies burning for 3 seconds. P1 then applies burning again for 2 seconds(all of this in less than 1 second)
Target takes the following damage each second:
1. 500 (from P1)
2. 500
3. 500
4. 300 (from P2)
5. 300
6. 500 (from P1)
7. 500
In other words, during 1st to 3rd seconds, P2 does NO condition damage through Burning because P1 applied it first. During 4th and 5th second, P1 is doing NO condition damage through Burning.
Well not sure about burning but with bleeding for instance , the stacks give intensity not duration , you can get durations as-well tho from traits n mods/runes , but that don’t stack , its only you who gets the duration
I was thinking about a similar thing for bleeds: whose bleeds stack on the enemy? My bleeds may do more damage/ have a longer duration than another guy’s so is each stack calculated separately?