Condition Stacking
Especially with burning and poison the matter is negligible.
For duration stacking conditions, the higher one is priorized. So is your burning deals more damage than any of your party’s and you manage a 100% burning uptime, none of your party will be able to inflict any burning damage (except attacking before you attack).
So for a party, the higher damage is always the one that counts.
Definitively one of the worst mechanics in-game and yet unaddressed. I would also like to know what is being done in this matter.
To my knowledge: nothing is being done.
I also had a condition build, but it doesn’t work at all when it’s most needed (bosses with lots of health).
The reason behind the 25 stack limit is because the servers wouldn’t be able to handle too high stacks. 25 is far to low though…
http://dulfy.net/2013/02/25/gw2-arenanet-looking-into-condition-caps/
Cred to Latinkuro
Gw2 is a masterpiece at it’s foundation. Content-wise however…