Condition fix coming?

Condition fix coming?

in Guild Wars 2 Discussion

Posted by: ZudetGambeous.9573

ZudetGambeous.9573

The Wurm event has introduced high armor mobs that can only be killed with condition damage. Right now they are destroying entire groups because a mob with 500k HP that can only have a maximum of 4k dps on it takes a very long time to kill.

Does this mean we are going to see a removal of the condition cap soon? These mobs are horribly designed for the current system, but would be great if the condition cap was removed.

I would recommend disabling them until a fix is put in place, but then adding more creatures with high armor throughout the game to promote an equal mix between condition and direct damage once the cap is lifted.