Conditions [suggestion]
No. Adding convolution to conditions does not make them better. It’s not necessary either. Take the current system and work WITHIN it to better conditions, not attempt to come in with a sweeping change that would effectively neuter conditions.
Have conditions that would change into boons if ended maturely and some that would if ended prematurely.
Have conditions that would increase stack intensity with time or reduce intensity with time.
Have conditions that could be removed and channeled into an object that can be used by other players in the form of other skills and increase in strength and effectiveness.
Why can’t ppl just wait for the upcoming changes…
@Zahld
- Conditions into boons is guard (contemplation of purity) Warrior (warhorn skills when traited) and necro skills (Well of Power), Transmute (enigneer boon) Elixir C (skill) thewre might be more but these are from head…
- Condition stacking intensity will be applied for burning and poison in the coming patch… and/or by using MIGHT and soon also with vulnerability. It already exists for bleeds, torment and confusion, their caps are to be released…
- Epidemic? (and some other necro AND revenant skills….)
Been There, Done That & Will do it again…except maybe world completion.
(edited by PaxTheGreatOne.9472)
I’m interested to see how Epidemic will work with the new condition changes