Cons of recent living world updates.

Cons of recent living world updates.

in Guild Wars 2 Discussion

Posted by: BrutalOrc.9524

BrutalOrc.9524

It’s always good to see some new content,but this is getting out of hand.

Living world events draw the majority of the population to one particular place or event chains,leaving the rest of the World abandoned. Also,because of the mass production of contents nowadays people have to grind rewards/achievements etc,considering the amount of time until the end of the content,and because most rewards are single use and/or soulbound only,it must be completed repeatedly if you want to acquire them with alts .

Conclusion: Another slap in the face for the casual playerbase.

What are you guys think about this?

Cons of recent living world updates.

in Guild Wars 2 Discussion

Posted by: Bismuth.3165

Bismuth.3165

I mostly do arah, so I’m happy with the new update but I’m pretty sure others will be furious once the crown pavillion ends because there are no other farming spots but orr and champions don’t give that good loot.

Jeeha (ele) and Jeeha The Warrior
Is currently emotionally unstable because Breaking Bad is over

Cons of recent living world updates.

in Guild Wars 2 Discussion

Posted by: Atlas.9704

Atlas.9704

Though I will agree that it provides a lot of focus on one specific place, they do try to have activities littered around the world.
Be it balloon escorts, champions of the Queen to fight, holo projectors, boxes to open, etc there still is something to do.
Problem is if we didn’t have this places would still be abandoned.
Just look at how Orr was a ghost town because people kept grinding out Queensdale.

I can’t blame the Living Story updates for all the player population woes, but I wouldn’t turn down them having an event that has more than one spot really active.

Elona, Land of the Golden Sun….and undead…and poison. The travel brochure lied okay?!