Consistently Inconsistent Article
Ideas get “abandoned” because they either don’t work, or because people complain about them and demand that they are “fixed”.
And here is a link for people that might be interested in reading the blog but at the same time don’t want to support people getting money for click-bait articles: http://unvis.it/huntersinsight.wordpress.com/2015/07/23/consistently-inconsistent/
Krall Peterson – Warrior
Piken Square
I agree with most points, but he complains about throwing gold at the game. That’s what it is, a back-end gold sink. Just like any other MMO, you either pay up front or at the end.
Still, you think they could’ve added one dungeon. One.
Crystal Desert
Ideas get “abandoned” because they either don’t work, or because people complain about them and demand that they are “fixed”.
Yeah, like the TA forward up path got removed, because people asked for the final fight to be fixed, and Anet couldn’t be bothered to do that – even if it got broken only because they decided to tweak it for no reason.
Or like dungeon team got canned, because they thought that the fact most players dislike ridiculously overtuned Aether dungeon means those very same people dislike all of the dungeons.
Remember, remember, 15th of November
I agree with most points, but he complains about throwing gold at the game. That’s what it is, a back-end gold sink. Just like any other MMO, you either pay up front or at the end.
Still, you think they could’ve added one dungeon. One.
I think they have not added any additional dungeons because they do not like that format any more.
I cannot blame them to be honest.
Or like dungeon team got canned, because they thought that the fact most players dislike ridiculously overtuned Aether dungeon means those very same people dislike all of the dungeons.
I suppose we are ignoring the fact that the dungeon team ceased to exist rather long before Aether path was released?
Krall Peterson – Warrior
Piken Square
Well, there are other things other than dungeons that are canned: World Bosses updates, some missing stats on equipments, etc. I feel bad because there are many excellent ideas that were just not followed thru to the end. Fractals comes to mind… every time I even THINK of doing a fractal, I shrug…
Ideas get “abandoned” because they either don’t work, or because people complain about them and demand that they are “fixed”.
Yeah, like the TA forward up path got removed, because people asked for the final fight to be fixed, and Anet couldn’t be bothered to do that – even if it got broken only because they decided to tweak it for no reason.
Or like dungeon team got canned, because they thought that the fact most players dislike ridiculously overtuned Aether dungeon means those very same people dislike all of the dungeons.
They didn’t bother fixing it because it was going to get removed anyway. TA also has too many similar boss fights so if one was going to get removed then might as well remove the buggy one.
They didn’t bother fixing it because it was going to get removed anyway. TA also has too many similar boss fights so if one was going to get removed then might as well remove the buggy one.
It got bugged after an anet “fix” way before Aether path. They claimed later that they decided to remove it because almost noone was running it for a long time (which wasn’t surprising, as the bug made it unfinishable for like 99% of the players). Just as they later claimed that they’re not interested in doing new dungeons anymore, because Aether path wasn’t exactly a success (which, again, was hardly a surprise).
The truth it, it was an easier decision for them to scrap that one path rather than revert the change that broke it (which would mean admitting to a messup), and scrap dungeon idea rather than admit that their last dungeon brainstorm wasn’t as smart as they thought it was.
Remember, remember, 15th of November
(edited by Astralporing.1957)
“True success is one percent iteration, ninety-nine percent more iteration.”
— Researcher Irkz
Always follow what is true.” — Sentry-skritt Bordekka