I’ve been contemplating making this post for a while and now I feel I have enough to say to make it a worthwhile feedback. There is a lot of praise I have to give this game, I love it a lot but this feedback is specifically to give constructive critism for the things I feel need to change. First let me quickly explain my background a bit.
Quick Background
I’ve been playing since Beta Weekend 1, all subsequent weekends/stress tests and since headstart I’ve played about 1500 hours. The character I played most on (1350 hours) is my Mesmer.
I run a pretty succesful guild with about 120 members (http://www.destinysedge.net). I’ve played MANY games and have been running (or in leading positions) in guilds since I was 16 (I’m 26 now/Female).
Community/Guilds
Community focus is incredibly lacking in this game, not incredibly… severely. The majority of the current mechanics within the game are either lacking in functionality and/or have this feeling of being forced to play with PuG’s/Strangers.
There is no content for large groups and guilds to do within this game other than WvW and Dragons (The latter being hardly worth mentioning let’s be honest). All the content that I was envisioning there to be for guilds after launch isn’t there.
Instead I was forced to come up with activities for my guild to do through creativity (Hide’n’seek, Run naked across tyria etc.) or even things outside of the game itself. The point is there is only so much I can come up with and I shouldn’t have to be the one to provide all the guild entertainment. Guild wars 2 is the MMO and should therefore provide content for guilds.
People are getting bored with the repeated made up events and starting to feel forced to mingle when there is nothing in game that really requires you to be a community.
All the fun activities (with all I mean there is really just one atm…) and now holiday activities are all about playing with random people. People don’t want to be forced to play with random people. They want to play with guild members and friends.
Keg brawl, Why was this so neglected? Why is there no way to make set teams/tournaments for guilds only? Where are the other many mini-games promised that aren’t about playing with randoms and/or holiday themed?
Then Wintersday came a long, perfect opportunity to have some activities going with guilds and friends in mind you’d think…. Can’t play snowball mayhem with parties (fair enough it’s pvp, need to be fair but still.. it’s meant to be a fun activity), Can’t do bell choir with the groups you want (Not to mention the horrendous lag spikes).
Jumping puzzle, sure we can join others from our party but lets be honest it’s mostly a solitary activity, Tixx Dungeon… Fair enough this is a party instance (If repetitive). Then there is Toypocalypse, there is NO reason why this couldn’t have been a party instance or even better a guild instance.
Guild Halls… Fair enough they are coming up but PLEASE make them in the same manner as Heart of the Mists, a stop between the world and Lion’s Arch, simply press G and ‘Go to guild hall’ would be perfect. Within the guild hall have mini-games you can play with your guild and run events.
Have useful vendors there (banks, merchant, trading post) but leave crafting and mystic forge in Lion’s Arch only. This will also alleviate overflow issues within Lion’s Arch. Nobody likes being in overflow in cities.
Of course have a portal to Lion’s Arch here. A way to thoroughly customise the guild hall for a guilds personal flavour would be great too. I will literally cry if guild halls are some far away instance you have to deliberately travel to, out of your way.
Guild rosters, Why is there no way to see how much someone is representing? (A percentage when hovering their name would be great) and why can’t we see when someone last logged in? I’d also like to be able to see which crafting professions people have regardless of character and at what level each is (Perhaps make it so you can click someones name and open a profile with more in depth detail about that person?).
Influence, Some of the buffs everyone uses cost too much influence. What I mean is as a PvX guild to run all buffs at all times (meaning you have to speed up some builds) just costs more than you can make even as a good size guild like my own. I feel forced to pick between a couple at a time.
Chat, Because everything is about being in parties or running solo there is hardly any incentive for people to talk in guild chat. There needs to be more content for guild groups to do and talk about.
There is a lack of incentive for people to stick with a guild, be loyal and communicate. No matter how hard you work for it, it’s like trying to get oil and water to stick together, Guilds need some help from the game itself, an adhesive, a reason to have a community. It’s just not there at the moment.
Continued in next post…
• Have you heard of the city? The ancient uru? Where there was power to write worlds •
(edited by Fay.2735)