Constructive criticism of your communication
They should say “I don’t know” only when it is part of this sentence:
“I don’t know, but I will look into it and get back to you or have someone more familiar with the system make an announcement.”
That’s a better response than ignoring a statement.
…after watching the guild mag interviews…
1). Cut out the " I don’t knows".
…
2). Having people talk about parts of the game they don’t even work on is a mistake.
… But the dev who made this comment is a wvw dev. He has nothing to do with this at all.
So… in the context of interviews like the one in question, how do you reconcile #1 and #2?
they were asked a direct question.. about something they don’t work on. you don’t want them to say “i don’t know”, but you also don’t want them to answer if it’s not within their area of focus.
situations like these (and the massive overreaction that followed) are exactly why they’ve communicated less and less over the past two years.
no matter what they try, they can never win.
Northern Shiverpeaks
Here is a thread full of feedback on your topic: https://forum-en.gw2archive.eu/forum/game/gw2/Communicating-with-you/first
Enjoy! =)
It’s called screening. You know when you see people go on tv and are asked questions?? Most the time they are screened. They say " here are the things I can talk about and ere are the things I won’t talk about." That’s how most business keep their image. That would answer #2. #1 Question: what game modes for pvp are currently in development? You could say : we are testing multiple game modes for pvp all different from conquest. We are not taking anything off the table and are trying to did the best option. Hell, maybe even tell us what modes are even options. Instead, once again they leave us in the dark while putting their eggs into one basket. The words " I don’t know" is what I am picking out because in people’s minds when you say those words, they don’t think you know anything. That’s what I am pointing out.
As far as that post goes, that is the political non sense I am talking about. There is nothing different there from what has been said multiple times. Get someone who can actually say something about the direction of your game. They clearly must have an idea of where they want to take it, they don’t go in everyday and say " you know I think that I would like to make an exclusive armor set for pvp." And then go it alone. That was discussed and thought over for a long time and then produced. Yet, we had no idea it was even in the works. Just a small bit of info can go a long way and can bring them a lot of player feedback.