Consumable Bar
Not worth the time it saves players to code it in. It takes you what? 10 seconds to open your inventory, find it and use it?
Fair enough. I had thought of that too. I have my invisible bag first so with all the items, so it is quick to find them. But some people might prefer to have it onscreen instead of the bag screen taking up picture.
Thanks for your opinion.
I been doing the living story and finally using up all the consumables I received from chests. I have the inventory open so I can use each one, especially the Killstreak one since I have so many.
And then it hit me. What if we had a bar we could enable just like other mmorpg’s, that only has all the consumables from your inventory. Food, boosters, mini, etc. Make it alot easier to use them then.
It could set it all automatic for you but manual might be best cause you may even want to put the bags on the bar so u can track how many you got or open them from there.
What does everyone think?
In one of many original posts in the suggestion forums that’s now thrown out, we asked for multiple buttons for many purposes.
This was one of them. A button to use buff or temporary effect consumables in the ui near where the skill buttons are located. We asked for buttons for minis to be summoned, and for appropriate keybindings.
No answer was given and of course those suggestions are now gone.
oh dear god please yes.
Make us able to bind items to the bar, such as mini pets, consumables, the terrase/arship pass, maybe even alternate armour and weapons (would be useful for ele and engi or anyone needing 3 sets instead of 2, of course only be able to swap out of combat)