Continue Coin / Adventure Box

Continue Coin / Adventure Box

in Guild Wars 2 Discussion

Posted by: Zietlogik.6208

Zietlogik.6208

Q:

Few Questions:

1.) Is the current method of acquiring Continue Coins the only way? If so, this is deliberate “content gating” which I don’t expect from you guys at all.

Leaving access to content completely to “Chance” is absurd, and hopefully you guys have the right mind to have another way to gain these coins.

Spending hours opening chests, not getting keys, and having no access to content that may not last that long is a good way to start kitten people off.

2.) are there any actual rewards for the adventure box? If so, this ties into question 1, and how it would kitten people off even further.

If the current method is set, this it is:

%chance to gain access to this content + %chance to get special rewards from this content.

One hell of an April fools joke if this is true. ha…haha….ha……..

Zietlogik [Warrior] Chronologix [Ranger] Ziet The Dreaded [Necromancer] Zietlogic [Revenant]

Continue Coin / Adventure Box

in Guild Wars 2 Discussion

Posted by: Siphaed.9235

Siphaed.9235

What if…what if…..the “Continue Coin” isn’t really about entrance so much as actually ‘continuing’ on a single life? Like…each chance at the Adventure Box is really only a one-shot die and it’s Game Over thing; however, with a continue coin, you resurrect at the same spot, up to how many ever lives you have left on the coin in a single try?

But, if it’s not and it is actual keys…how hard is it really to get? There’s 3 jumping puzzles in Lion’s Arch, and all 3 have a chance to get a coin and are easy to accomplish. I’ve done all 3 every day for the past 3 days and have gotten 4 coins from it. Plus 2 rares, and a few trash greens.

Still, it’s about fun. If you don’t think jumping puzzles are fun to get the coins, you’re not going to enjoy the new content. It’s a jumping puzzle itself. Sorry, but that’s some people’s enjoyment, doesn’t have to cater to everyone, that’s just lame to cater to everyone.

Continue Coin / Adventure Box

in Guild Wars 2 Discussion

Posted by: zityz.6089

zityz.6089

You get continue coins from jumping puzzles for a thing that’s a jumping puzzle… Crazy world we live in huh?

Think of it this way, your practicing doing jumping puzzles to get a little extra reward to do a jumping puzzle that will probably require a little bit more skill then what for the most part is currently out there.

I’m also sure, according to what the coin says it grants you 5 lives, so which means 2 things. 1. This puzzle is going to be tough and 2. you get so many tries depending on if you make it/ how often you fudge up.

Continue Coin / Adventure Box

in Guild Wars 2 Discussion

Posted by: Doggie.3184

Doggie.3184

5 lives from one coin is a lot. Who knows, it could be super easy, like the Christmas JP.

Or the entire Super Adventure Box could be an April Fools joke and it wont even exist and the coins turn out to be chocolate.

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

Continue Coin / Adventure Box

in Guild Wars 2 Discussion

Posted by: Palador.2170

Palador.2170

But, if it’s not and it is actual keys…how hard is it really to get? There’s 3 jumping puzzles in Lion’s Arch, and all 3 have a chance to get a coin and are easy to accomplish. I’ve done all 3 every day for the past 3 days and have gotten 4 coins from it. Plus 2 rares, and a few trash greens.

I’ve done nearly as many JPs lately, and gotten only one coin. That’s the problem with leaving it up to the random number generator to decide who gets coins and who doesn’t. It’s random, not fair. There needs to be a fair way to get them, as well.

Sarcasm, delivered with a
delicate, brick-like subtlety.

Continue Coin / Adventure Box

in Guild Wars 2 Discussion

Posted by: Siphaed.9235

Siphaed.9235

But, if it’s not and it is actual keys…how hard is it really to get? There’s 3 jumping puzzles in Lion’s Arch, and all 3 have a chance to get a coin and are easy to accomplish. I’ve done all 3 every day for the past 3 days and have gotten 4 coins from it. Plus 2 rares, and a few trash greens.

I’ve done nearly as many JPs lately, and gotten only one coin. That’s the problem with leaving it up to the random number generator to decide who gets coins and who doesn’t. It’s random, not fair. There needs to be a fair way to get them, as well.

Is it fair that a guildy got a Precursor out of a chest at the end of Arah’s Explorable mode and I didn’t on the same run? No. Is it fair that less than 15sec after capping a supply camp the enemy steam rolls our group of 5 with a group of 40+? No. Is it fair that other people have a Legendary weapon and I do not? No. But, that’s the thing…. This game isn’t fair, and neither is life.

There does NOT need to be a “fair” way to get them. No, instead there’s work, effort, and play. Sure, it’s a bit random, but the more jumping puzzles you do the better odds you have. This is the same for Precursors, boss loot, player drops, and so on. Even the Ascended crafting pieces for the back piece that drop in Fractals is random.

Continue Coin / Adventure Box

in Guild Wars 2 Discussion

Posted by: Dommmmmmmmmm.6984

Dommmmmmmmmm.6984

We’ll find out at midnight… (apparently)

Continue Coin / Adventure Box

in Guild Wars 2 Discussion

Posted by: Palador.2170

Palador.2170

There does NOT need to be a “fair” way to get them. No, instead there’s work, effort, and play. Sure, it’s a bit random, but the more jumping puzzles you do the better odds you have. This is the same for Precursors, boss loot, player drops, and so on. Even the Ascended crafting pieces for the back piece that drop in Fractals is random.

There is a difference here, though.

In your other examples, the quest for the items IS the content. With the continue coins, the item in question isn’t the real content, it’s the key to the content. (Admittedly, that’s what’s assumed right now. That could be wrong.) For the RNG to be able to lock people out of content is to risk the content being underused and/or ignored no matter how good it may be.

I’m not saying there needs to be a fair AND easy way to get the coins. Finding the coins at random is our easy way. There just needs to be a dependable, predictable way to get them as well. Slow, perhaps, but “fair”. Put in the effort, and you’ll get the key to the content. Depending on HOW the coins are used, this may become a bigger or smaller issue.

I’m not going to worry about it too much until I know more.

Sarcasm, delivered with a
delicate, brick-like subtlety.

Continue Coin / Adventure Box

in Guild Wars 2 Discussion

Posted by: Zietlogik.6208

Zietlogik.6208

1.) I love Jps, nowhere in my post did I say i disliked them or am bad at them, or anything of the sort, people need to quit putting words in others mouths, because then more people jump on that train and the thread quickly de-rails. I did all 3 Jps in Lions Arch, as well as all 3 borderlands, as well as a few on my list of “not yet completed” for achievements, and I got a grand total of ZERO coins.

The RNG is the problem, not the way you get the chests which have a chance of dropping a coin…stick to the topic and look deeper into a post before responding.

But, if it’s not and it is actual keys…how hard is it really to get? There’s 3 jumping puzzles in Lion’s Arch, and all 3 have a chance to get a coin and are easy to accomplish. I’ve done all 3 every day for the past 3 days and have gotten 4 coins from it. Plus 2 rares, and a few trash greens.

I’ve done nearly as many JPs lately, and gotten only one coin. That’s the problem with leaving it up to the random number generator to decide who gets coins and who doesn’t. It’s random, not fair. There needs to be a fair way to get them, as well.

Is it fair that a guildy got a Precursor out of a chest at the end of Arah’s Explorable mode and I didn’t on the same run? No. Is it fair that less than 15sec after capping a supply camp the enemy steam rolls our group of 5 with a group of 40+? No. Is it fair that other people have a Legendary weapon and I do not? No. But, that’s the thing…. This game isn’t fair, and neither is life.

There does NOT need to be a “fair” way to get them. No, instead there’s work, effort, and play. Sure, it’s a bit random, but the more jumping puzzles you do the better odds you have. This is the same for Precursors, boss loot, player drops, and so on. Even the Ascended crafting pieces for the back piece that drop in Fractals is random.

2.) Nothing you listed is really playable content, it is an item, which has its duplicates in non flashy form as well, much easier to obtain, and hardly gated from you (you can buy the precursor if you so desired, so really everything you can get, except the clovers , to make a legendary is technically available to you.

And about the work and effort part, you can put all the effort in the world into completing as many world bosses, chest locations and jumping puzzles, you want…the point is: it is still COMPLETELY up to chance to obtain it.

Zietlogik [Warrior] Chronologix [Ranger] Ziet The Dreaded [Necromancer] Zietlogic [Revenant]