Corpse spectating
+1 would enjoy this greatly
Master of all Professions
sPvP Rank Dragon – 8 Champ Titles – Ruby Division
That would be insanely difficult to implement
[Currently Inactive, Playing BF4]
Magic find works. http://sinasdf.imgur.com/
I think he is referencing something similar to what one can do in GW1 when dead. You can click on another person who is alive in your party and switch to a camera around them and control that camera without disrupting the view of the player who you are ‘spectating’. It was really nice in GW1 since you could watch your teammates combat the enemies while someone with a res was ressing you. You couldn’t spectate enemies, so you got no unfair advantage of who you could view and who you couldn’t.
Chloe (Version 3):
[i7 930 @ 4.1Ghz (1.3875V) w/Cooler Master 120M][Gigabyte G1 Gaming GTX 970 (stock)]
Ilithis is spot on.
I just feel like GW2 isn’t an improvement to GW1 in many aspects.
I just wanna keep watching the action, not rotating the camera around my corpse
The piece of code that allowed you to do that in GW1 was most likely part of the spectator feature, so I would think as soon as PvP get’s something like this, it will be added to PvE as well.
IIRC, observer mode wasn’t available at launch for GW1, but corpse spectating was. Granted, it would make more sense if corpse spectating worked off the spectator stuff they should make for PvP.
I remember observer mode being ultra smooth between transitioning between views of different characters, where corpse spectating was much more crude and rigid when swapping between viewing other characters in the party. Which would explain why observer mode’s spectating seemed much better.
Chloe (Version 3):
[i7 930 @ 4.1Ghz (1.3875V) w/Cooler Master 120M][Gigabyte G1 Gaming GTX 970 (stock)]
That would be insanely difficult to implement
No it wouldn’t be. Just attach the camera to a new entity. They already sort of do it for mounted weapons, like the Charr cannon things.
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