Cosmic Mining Tool
Can’t say for sure but I would have thought it would be part of a set.
Too bad we can’t trade old ones for new ones. :c
I bought a mining tool years ago and I love them but decided I’d never buy another one until it’s account bound and not soulbound. For that much money, it needs to be for all your toons and not just one.
I bought a mining tool years ago and I love them but decided I’d never buy another one until it’s account bound and not soulbound. For that much money, it needs to be for all your toons and not just one.
They are account bound
I purchased it, but am not really that pleased with the animations. I can’t really see the Cosmic entity, unless I look up. It’s probably cool for others to see.
I think I will probably request a refund.
I bought a mining tool years ago and I love them but decided I’d never buy another one until it’s account bound and not soulbound. For that much money, it needs to be for all your toons and not just one.
First, they are all account bound (thus the price increase to 1k from 800 gems)
Second, the old soulbound ones can be traded in for an account bound version of it if you want.
http://wiki.guildwars2.com/wiki/Black_Lion_Weapons_Specialist#Unlimited_gathering_tools
I bought a mining tool years ago and I love them but decided I’d never buy another one until it’s account bound and not soulbound. For that much money, it needs to be for all your toons and not just one.
They are account bound
Correct, the ones they sell now are account bound. You still have to transfer them from character to character if you want to trade them around, but you can do it.
If you still have one of the old soulbound ones, it’s either the Black Lion Weapon or Armor merchant that can change it to account bound for you. I think you may have to de-equip it first, and have it in your inventory. Try it both ways, I guess.
[Edit] Beaten by a minute. Ah well…
delicate, brick-like subtlety.
I bought a mining tool years ago and I love them but decided I’d never buy another one until it’s account bound and not soulbound. For that much money, it needs to be for all your toons and not just one.
They are account bound
Correct, the ones they sell now are account bound. You still have to transfer them from character to character if you want to trade them around, but you can do it.
If you still have one of the old soulbound ones, it’s either the Black Lion Weapon or Armor merchant that can change it to account bound for you. I think you may have to de-equip it first, and have it in your inventory. Try it both ways, I guess.
[Edit] Beaten by a minute. Ah well…
You gave more details, so don’t worry
I main a Ranger, and thus I am in love with my Druid.
The second I saw this on the gemstore, my face went:
And I immediately impulse-bought it. I’m hopeless.
If I could transmute the cosmic on to my sprocket, I would consider getting one. But no way am I giving up the sprocket change for bling.
Its ridiculous, expensive, unnecessary and immersion breaking.
I want one
I just want an exchange service. So we can do a 1 time trade of 1 skin for another.
I bought the first harvesting tool, the jack in the box creepy pop up guy. My mining and lumber ones are the molten. I would love to have a matching, not so creepy, harvesting tool. I only bought it cause at the time they made it seem like they would never add them again or any new ones.
Te Nosce [TC]
I’d like to see the infinite gathering tools converted into a single set of unlimited gathering tool items and a gathering tool skin
e.g.
Unlimited Harvesting Sickle
Unlimited Mining Pick
Unlimited Logging Axe
Fused Molten Sickle Skin
Tireless Harvesting Minion Skin
.. and so on
They could then sell the Unlimited tools in the Gem Store for one price, and the skins for another.
Table Warfare Miniatures - Armatures, Custom Miniatures, Moulds etc.
I’d like to see the infinite gathering tools converted into a single set of unlimited gathering tool items and a gathering tool skin
e.g.
Unlimited Harvesting Sickle
Unlimited Mining Pick
Unlimited Logging AxeFused Molten Sickle Skin
Tireless Harvesting Minion Skin
.. and so onThey could then sell the Unlimited tools in the Gem Store for one price, and the skins for another.
That’s a really good idea.
Edited to add: I want to keep the functionality I have, and the skins I have already “unlocked”.
(edited by CMM.6712)
I’d like to see the infinite gathering tools converted into a single set of unlimited gathering tool items and a gathering tool skin
e.g.
Unlimited Harvesting Sickle
Unlimited Mining Pick
Unlimited Logging AxeFused Molten Sickle Skin
Tireless Harvesting Minion Skin
.. and so onThey could then sell the Unlimited tools in the Gem Store for one price, and the skins for another.
Only issue with this is the sprocket pick. It doesn’t fall under the normal mining pick status. So is it seperate that it won’t have a skin, or do I lose my sprockets.
I refuse to give up my sprockets. Otherwise, I support the tool skins.
A part of me would like to buy this for my Druid… but…. I have all 3 flutes already
and the Fiery Harvesting Tools….
and the Halloween Harvesting Tools…
I need help…
2015-2016
Fort Aspenwood
I will admit I’m a sucker for unlimited gathering tools.
I love this thing. I was wondering if we will be seeing something similar for harvesting and logging down the line?
I have a warrior that I’m turning into an “angel” and I would love to invoke “divine wrath” upon all gathering nodes.
If I had unlimited funds, I would have gotten this too (yes, I’m also a sucker for unlimited tool skins). (Also, I have them in my shared inventory slots, so purchasing yet one more seems excessive.)
FYI so far, every tool has been part of a set; I’m sure the axe and sickle are around the corner.
Unfortunately the watchwork mining pick is still too valuable to justify the purchase of any other unlimited mining tool. Based on the drop rate and current market value of sprockets, the watchwork pick is worth an extra 67 copper per swing on average.
So I won’t be buying any more mining tools unless anet either nerfs the watchwork pick, or extends the functionality to all unlimited mining tools.
-BnooMaGoo.5690
Unfortunately the watchwork mining pick is still too valuable to justify the purchase of any other unlimited mining tool. Based on the drop rate and current market value of sprockets, the watchwork pick is worth an extra 67 copper per swing on average.
So I won’t be buying any more mining tools unless anet either nerfs the watchwork pick, or extends the functionality to all unlimited mining tools.
The sprockets are like 2 copper?
Already have 30 permatools,
I might…., Ehm, no….., I’m good for now…. I think…
Watchwork sprocket’s are ~2 silver or so…
Been There, Done That & Will do it again…except maybe world completion.
Unfortunately the watchwork mining pick is still too valuable to justify the purchase of any other unlimited mining tool. Based on the drop rate and current market value of sprockets, the watchwork pick is worth an extra 67 copper per swing on average.
So I won’t be buying any more mining tools unless anet either nerfs the watchwork pick, or extends the functionality to all unlimited mining tools.
The sprockets are like 2 copper?
Watchwork sprockets are currently worth ~2 silver. If they were only worth 2 copper I would have never given the watchwork pick a second glance. At one point, they were worth over 5 silver each. I made quite a tidy profit doing mining runs back then.
-BnooMaGoo.5690
Unfortunately the watchwork mining pick is still too valuable to justify the purchase of any other unlimited mining tool. Based on the drop rate and current market value of sprockets, the watchwork pick is worth an extra 67 copper per swing on average.
So I won’t be buying any more mining tools unless anet either nerfs the watchwork pick, or extends the functionality to all unlimited mining tools.
I would love for Anet to extend the functionality of the other Unlimited Tools.
I have full sets of the Molten, Flutes, Mad Scientist, R-Tron, as well as a few odds and ends (Jack-in-the-Box Scythe, Dreamcleaver Logging Axe) , and 3 Watchwork picks on top of that.
Always felt that the Unlimited should give a little something more then a standard, not game breaking or anything, but, just something a bit more, and themed to what they are.
For Example:
Tireless Minions could drop Mad King related stuff.
- Pick has a Chance to reward Cheap Plastic Fangs
- Harvester has a Chance to reward a Chattering Skull
- Logging Axe has a chance to reward a Nougat Center
R-Tron Items Drop things Related to Wintersday IE:
- Pick has a chance to reward “Ugly Wool Hat”
- Scythe has a chance to reward “Ugly Wool Sweater”
- Axe has a chance to reward “Ugly Wool Socks”
None of this would be game breaking to put in either.
I am sure the other picks and items could be themed as well, or maybe even add in some new junk to from some of them to collect to make something else we might want, or have them drop Dungeon Tokens, or something else equally plentiful.
IE:
Molten harvesting set.
- Pick – has a chance for Citadel of Flame token.
- Scythe – has a Chance for either CoF or SE token (Random 50% of either)
- Axe – has a chance for Sorrow’s Embrace token
I mean, think about it, it takes a while to collect anything through the picks so, it’s not like a chance at a single dungeon token, is going to break the game. You can’t even sell them, so, it’s not like it will disrupt the economy either.
I mean, this is just an idea, but, I would love to see something along these lines bring put in, just so that these items game a little something more but not too much to make them needed.
(edited by STIHL.2489)
Sprocket pick is only current sources of sprockets aside the home node (for those of us that have one)
If they nerf the pick price will soar.
Don’t think there’s any chance of this, fortunately – because we paid real money (gems) for that pick (IE potential breach of contract) and they need a source of sprockets. Could always change the drop rate if there are too many about – won’t matter to farmers as price will rise, we still get paid.
Sprocket pick is only current sources of sprockets aside the home node (for those of us that have one)
If they nerf the pick price will soar.
Don’t think there’s any chance of this, fortunately – because we paid real money (gems) for that pick (IE potential breach of contract) and they need a source of sprockets. Could always change the drop rate if there are too many about – won’t matter to farmers as price will rise, we still get paid.
I like the idea of adding the sprocket chance to a utility infusion, as someone suggested in another thread. Then send everyone who currently owns a watchwork pick one of these infusions for free.
I really like the concept of utility infusions, and wish Anet would do more with them.
-BnooMaGoo.5690
Sprocket pick is only current sources of sprockets aside the home node (for those of us that have one)
If they nerf the pick price will soar.
Don’t think there’s any chance of this, fortunately – because we paid real money (gems) for that pick (IE potential breach of contract) and they need a source of sprockets. Could always change the drop rate if there are too many about – won’t matter to farmers as price will rise, we still get paid.
I like the idea of adding the sprocket chance to a utility infusion, as someone suggested in another thread. Then send everyone who currently owns a watchwork pick one of these infusions for free.
I really like the concept of utility infusions, and wish Anet would do more with them.
I kinda like this idea.. sorta. I mean, if they put in a “Sprocket” infusion, everyone would ask for some other Infusion to be made as well, and then you have “Sprocket” and “Candy Corn” and “Crystal” and then, they would want the infusion to work on Wood and Harvesting nodes, since it’s an infusion, it should, and after a bit, you have people that hit something with a pick and get 10 items.. none of them ore…
While that would be funny, I am not sure if that would be such a good idea overall.
Sprocket pick is only current sources of sprockets aside the home node (for those of us that have one)
If they nerf the pick price will soar.
Don’t think there’s any chance of this, fortunately – because we paid real money (gems) for that pick (IE potential breach of contract) and they need a source of sprockets. Could always change the drop rate if there are too many about – won’t matter to farmers as price will rise, we still get paid.
I like the idea of adding the sprocket chance to a utility infusion, as someone suggested in another thread. Then send everyone who currently owns a watchwork pick one of these infusions for free.
I really like the concept of utility infusions, and wish Anet would do more with them.
I kinda like this idea.. sorta. I mean, if they put in a “Sprocket” infusion, everyone would ask for some other Infusion to be made as well, and then you have “Sprocket” and “Candy Corn” and “Crystal” and then, they would want the infusion to work on Wood and Harvesting nodes, since it’s an infusion, it should, and after a bit, you have people that hit something with a pick and get 10 items.. none of them ore…
While that would be funny, I am not sure if that would be such a good idea overall.
Well, since amulets are the only items with utility infusion slots, you’d only be able to equip one utility infusion at a time, so I think it would be fine.
-BnooMaGoo.5690
Sprocket pick is only current sources of sprockets aside the home node (for those of us that have one)
If they nerf the pick price will soar.
Don’t think there’s any chance of this, fortunately – because we paid real money (gems) for that pick (IE potential breach of contract) and they need a source of sprockets. Could always change the drop rate if there are too many about – won’t matter to farmers as price will rise, we still get paid.
I like the idea of adding the sprocket chance to a utility infusion, as someone suggested in another thread. Then send everyone who currently owns a watchwork pick one of these infusions for free.
I really like the concept of utility infusions, and wish Anet would do more with them.
I kinda like this idea.. sorta. I mean, if they put in a “Sprocket” infusion, everyone would ask for some other Infusion to be made as well, and then you have “Sprocket” and “Candy Corn” and “Crystal” and then, they would want the infusion to work on Wood and Harvesting nodes, since it’s an infusion, it should, and after a bit, you have people that hit something with a pick and get 10 items.. none of them ore…
While that would be funny, I am not sure if that would be such a good idea overall.
Well, since amulets are the only items with utility infusion slots, you’d only be able to equip one utility infusion at a time, so I think it would be fine.
That means you would be forced to equip only amulets that had a utility infusion, to be able to use that ability…. In a cute kinda way that would be funny, it would also generate some serious salt mind you.
Sprocket pick is only current sources of sprockets aside the home node (for those of us that have one)
If they nerf the pick price will soar.
Don’t think there’s any chance of this, fortunately – because we paid real money (gems) for that pick (IE potential breach of contract) and they need a source of sprockets. Could always change the drop rate if there are too many about – won’t matter to farmers as price will rise, we still get paid.
I like the idea of adding the sprocket chance to a utility infusion, as someone suggested in another thread. Then send everyone who currently owns a watchwork pick one of these infusions for free.
I really like the concept of utility infusions, and wish Anet would do more with them.
I kinda like this idea.. sorta. I mean, if they put in a “Sprocket” infusion, everyone would ask for some other Infusion to be made as well, and then you have “Sprocket” and “Candy Corn” and “Crystal” and then, they would want the infusion to work on Wood and Harvesting nodes, since it’s an infusion, it should, and after a bit, you have people that hit something with a pick and get 10 items.. none of them ore…
While that would be funny, I am not sure if that would be such a good idea overall.
Well, since amulets are the only items with utility infusion slots, you’d only be able to equip one utility infusion at a time, so I think it would be fine.
That means you would be forced to equip only amulets that had a utility infusion, to be able to use that ability…. In a cute kinda way that would be funny, it would also generate some serious salt mind you.
Ascended amulets aren’t exactly difficult to acquire. Carrying an extra one around wouldn’t be a big deal. And you can still put normal versatile infusions in utility slots.
-BnooMaGoo.5690
i think you underestimate the salt capacity of gamers. XD
~o hai there :D~ LONG LIVE ET