Could the chat window get some love next?

Could the chat window get some love next?

in Guild Wars 2 Discussion

Posted by: Puddles.6385

Puddles.6385

I’m very excited about all the new features and changes coming along on the 15th, and I must say that the anticipation has really reinvigorated my interest in the game.

However, I was disappointed to hear nothing at all regarding chat window improvements. It’s incredibly frustrating that anything that shows up in either /s or /m chat persists through my entire gaming session (even when changing characters or maps), but anything I receive in /g chat disappears whenever I change characters. Some sort of guild chat persistence, especially when all characters are representing the same guild, is probably the biggest QoL improvement that has been completely ignored in the upcoming patch.

I tend to log in a bit before the rest of my guildmates, so I tend to log in on a low-level character to get some xp before we start for the evening. Once people log in, however (most of them tend to come on at around the same time), I have to make sure that everyone knows I’m changing characters, and therefore will not get any messages they send in guild chat for the next 30-90 seconds, depending on where I logged out on the character I’m switching to.

At the very least, I’d prefer that no chat channels at all persisted between a character change. The message that someone posted in Mount Maelstrom map chat 2.5 hours ago is completely and utterly useless to the level 16 thief in Queensdale, as are all the /say messages from the ERPers in Rata Sum (also, frequently, from hours before) when I’ve just logged in on a different character in a different part of the world.

Could the chat window get some love next?

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Posted by: Donari.5237

Donari.5237

I don’t mind the persistence of all chat; sometimes I want the old RP stuff (it might be my old RP stuff that I’m working on screenshotting). Keeping guild persistent as well would be a mighty boon, though.

And a chat logger — being able to save long conversations that have points in them in need of remembering, that would be so marvelous.

And while we’re at it, customizable colors or at least, at the very least, converting emote text to something more legible than the dull grey horror of graphic design that (it) is (I’ve only been asking for that since BWE1).

Could the chat window get some love next?

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Posted by: Puddles.6385

Puddles.6385

And while we’re at it, customizable colors or at least, at the very least, converting emote text to something more legible than the dull grey horror of graphic design that (it) is (I’ve only been asking for that since BWE1).

To build on this, some way to easily block emote spammers would be stellar. It’s pretty annoying that I can’t send potions to the rest of my 5-person party without getting suppressed for spamming, but my chat window regularly fills up with:

Dorky McTwatwaffle sits.
Dorky McTwatwaffle sits.
Dorky McTwatwaffle sits.
Dorky McTwatwaffle sits.
Dorky McTwatwaffle sits.

etc.

(edited by Puddles.6385)

Could the chat window get some love next?

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Posted by: honeyjars.6590

honeyjars.6590

My biggest chat request is a separate setting for notifications of friends and guildmates logging in and out. If I want to see this information now I have to be bombarded with other information I don’t want. These should be separated.

Could the chat window get some love next?

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Posted by: Temariah.9372

Temariah.9372

My biggest chat request is a separate setting for notifications of friends and guildmates logging in and out. If I want to see this information now I have to be bombarded with other information I don’t want. These should be separated.

Yes. I agree so much.

Temariah Dawnsong – “A new dawn is coming; sieze the day.”
Leader of The Harbingers of Serendipity [LIFE] : Fort Aspenwood