Crafting [suggestion]
In a way, this is already the case from what I understand. Those provisioner chaps in HOT maps want something you have to craft, don’t they?
Okay, maybe more and involving versions of it.
I kind of thought of the same thing for crafting precursor weapons for Legendaries.
They already call for a (ridiculous) number of mats in total, why not figure out a way for a person to level in crafting proficiency right along when crafting a Legendary Weapon?
Similar to the open-world story line issue, it would add synergy within the game.
Yes that would be good.