Crafting vs Dungeon vs Cultural Equip. Which Wins?
Cultural weapons and armor are not an option since they are not available in exotic,
which is the maximum stat level of equipment, regardless of the origin.
The winner is whichever you think looks the best. You can get any stats you like with crafting, then skin it with dungeon armor. That is the beauty of the system.
^
You are ignoring the title of this thread, he asked for a numeric value and where to get it.
I agree with Eisen on this one. Cultural, Crafted, and regular Dungeon equipment are all closely the same. It just depends on which specific stat you are trying to attain, or which look you are hoping to get.
However, Dungeon armors offer a higher level tier called Exotic. Which costs a substantial amount more in tokens. The stats they offer pretty much dominate any of the other 3 kinds of armor.
You can find them by clicking on the second tab in any of the dungeon vendors at lions arch.
I agree with Eisen on this one. Cultural, Crafted, and regular Dungeon equipment are all closely the same. It just depends on which specific stat you are trying to attain, or which look you are hoping to get.
However, Dungeon armors offer a higher level tier called Exotic. Which costs a substantial amount more in tokens. The stats they offer pretty much dominate any of the other 3 kinds of armor.
You can find them by clicking on the second tab in any of the dungeon vendors at lions arch.
SOOO basically you are saying we have to run dungeons to have the best stats? even if we hate dungeons and dont want to do them? why do devs do this… it bothers me that i bought this game under the premise that by lvl 80 everyone would have same stats with out a gear grind… but if what you said is true…
EVERYONE is forced or required to run dungeons in order to achieve that level of stat… and it also kind of makes crafting pointless other then for leveling. What happend to the whole dungeon gear was just for aesthetics?
SOOO basically you are saying we have to run dungeons to have the best stats? even if we hate dungeons and dont want to do them? why do devs do this… it bothers me that i bought this game under the premise that by lvl 80 everyone would have same stats with out a gear grind… but if what you said is true…
EVERYONE is forced or required to run dungeons in order to achieve that level of stat… and it also kind of makes crafting pointless other then for leveling. What happend to the whole dungeon gear was just for aesthetics?
WOAH. Slow your roll. There are max stat exotics in crafting and from drops and I believe even WvW.
I agree with Eisen on this one. Cultural, Crafted, and regular Dungeon equipment are all closely the same. It just depends on which specific stat you are trying to attain, or which look you are hoping to get.
However, Dungeon armors offer a higher level tier called Exotic. Which costs a substantial amount more in tokens. The stats they offer pretty much dominate any of the other 3 kinds of armor.
You can find them by clicking on the second tab in any of the dungeon vendors at lions arch.
SOOO basically you are saying we have to run dungeons to have the best stats? even if we hate dungeons and dont want to do them? why do devs do this… it bothers me that i bought this game under the premise that by lvl 80 everyone would have same stats with out a gear grind… but if what you said is true…
EVERYONE is forced or required to run dungeons in order to achieve that level of stat… and it also kind of makes crafting pointless other then for leveling. What happend to the whole dungeon gear was just for aesthetics?
WOAH. Slow your roll. There are max statt exotics in crafting and from drops and I believe even WvW.
LOL, yea what this guy said. GW2 isn’t focused on the stats as much. You’re supposed to be able to get the same level of stats on multiple sets of max level armor acquired in various ways. They want people to be equal. Instead, the focus is supposed to be on what that armor looks like visually.
SOOO basically you are saying we have to run dungeons to have the best stats? even if we hate dungeons and dont want to do them? why do devs do this… it bothers me that i bought this game under the premise that by lvl 80 everyone would have same stats with out a gear grind… but if what you said is true…
EVERYONE is forced or required to run dungeons in order to achieve that level of stat… and it also kind of makes crafting pointless other then for leveling. What happend to the whole dungeon gear was just for aesthetics?
WOAH. Slow your roll. There are max stat exotics in crafting and from drops and I believe even WvW.
well good then that is what i was lead to believe… i just enjoy dynamic events…the dungeons just do not interest me at all. So reading the above post sort of lead me to believe, we had to do them.
yep what Kaloryth said
Ya the dungeons kind of blow from what I’ve experienced so far of them, way more frustrating then fun in any sense of the word.