Create a Voice Chat System
There are already many applications out there today that do this and do it very well. I’d rather Anet developed more content than work on something we already have many choices for.
This is just my opinion but thank you for making the suggestion.
As Mark said a little while ago -
We currently have no plans to implement an in-game voice communication client. There are plenty of viable third-party options available, such as Ventrilo, Teamspeak and Mumble.
Thread – https://forum-en.gw2archive.eu/forum/game/gw2/In-game-voice-comms/first#post4037346
Now whether those plans are going to change I don’t know but as far as I’m aware this was the last communication we had on the subject.
http://bad-eu.guildlaunch.com
The Family Deuce. Asuran Adventure Specialists.
Here are some reasons why A-net is unlikely to ever host or support their own voice chat:
-Firstly, it would be very costly for little return. A-net/NCsoft are businesses, they’re not going to make something that isn’t going to ultimately profit them. Servers cost money, support personnel cost money.
-It would be a support nightmare. Any behaviour that goes against the game rules would need to be dealt with. It would be a nightmare to prove that a player was breaking the rules as it would be difficult to record it all (audio takes up more memory than just text).
-Like Ayrilana said, there are already plenty of apps that already offer this service and do it well. I know plenty of groups that use TS (along with Mumble and Raidcall), both guilds and non-guilds. Most servers have their own TS for WvW and gw2community use TS often to organise large scale events. Likely, people would continue to use these anyway as they can be controlled and edited by these groups.
-Can you imagine how unusable an A-net run TS would be? What players would have authority: letting people in, muting people making noise or being rude, leading etc? A-net can’t arbitrarily give certain normal players authority over others, people would cry that it’s unfair.
(edited by Crimson Clouds.4853)
1. World Of Warcraft added a VOIP system years ago. 90% of the player base have no idea it even exists ingame. let alone use it.
2. it would come at the cost of server performance and greatly increase lag in WvW.
3. it would cost anet money to devlop
4. TeamSpeak Ventrilo Mumble Raidcall Skype and so on and so forth already exist and with servers for 20+ ppl costing as little as £5 a month to rent its not really an issue for most guilds.
5. as mentioned above. there would be little to no way to moderate the chat as anet would design it so all can speak freely and not be controlled by 1 over controlling control freak. this also means they cant be held responsible for any trolling / threats / abuse.
the cons greatly outweigh any benefit to a system like this built into the game.
just watch youtube vids of kids screaming and shouting on Xbox games using the Xbox voice system. NO TY !!!
Fractal lvl 80 – 126 AR
There are already many applications out there today that do this and do it very well. I’d rather Anet developed more content than work on something we already have many choices for.
This is just my opinion but thank you for making the suggestion.
^This. My guild uses Team Speak. I know many that do as well. Many others use Ventrilo.
I also see an in-game voice system as one more thing to cause glitches in the game. I just don’t see it as necessary.
It’s funny all these people against the in game voice chat.
I know there are many external voice chats, but that’s the point, it’s external and you’re reliant on some 1 hosting it.
Lotro, almost 10 year old game has always had a chat in game. It’s simple really, they have in game option to enable voice chat, and right below it settings for the chat. once enabled it’s always there if u want to use it and small amp icon appears next to your portrait showing you have voice chat enabled. The chat only works for party members. So if you want to chat with your friends/guildies or anyone for that matter, you simply join them to your party and chat away. All you need is head set with microphone and you’re set. simple really. I don’t know about the cost of it, but I think if Lotro can do it, so can Anet. In fact i was utterly shocked when gw2 released without this feature. I thought for an MMO these days it’s a must especially for group play.
For what i have read i understand all reasons. Servers system cost money, other applications to use so, other applications used same pay servers. The main goal of this ideia is to use a pay system server based on MAP TEAM system witch use GEMS to create AUDIO Chat system. This way, pay the server a private game server, and second reason only COMMANDERS and GUILD TEAM LEADERS are allowed to create the AUDIO Accounts. For a easy chat system only commanders will talk, others players will listen only. All users in game will be happy, because its a easy dedicated GW2 AUDIO CHAT system.
But thanks for the reply post.
By mats
I don’t know about the cost of it, but I think if Lotro can do it, so can Anet. In fact i was utterly shocked when gw2 released without this feature. I thought for an MMO these days it’s a must especially for group play.
Just because one title has a feature, does not mean every title similar to it will have said feature.
There are probably many reasons why GW2 doesn’t have it in yet.
They could range from costs, focus of the game, to even maybe not having anyone with the code base knowledge in the company at this time.
Will they eventually? I don’t know.
Should they? Well that determines who you ask. Personally I’m fine without it for the moment. It isn’t that I hate the idea, I just typically disable said things whenever I play online games (LOTRO and WOW being my main examples I played). So not having it right now is no problem for me.
I don’t know about the cost of it, but I think if Lotro can do it, so can Anet. In fact i was utterly shocked when gw2 released without this feature. I thought for an MMO these days it’s a must especially for group play.
Just because one title has a feature, does not mean every title similar to it will have said feature.
There are probably many reasons why GW2 doesn’t have it in yet.
They could range from costs, focus of the game, to even maybe not having anyone with the code base knowledge in the company at this time.Will they eventually? I don’t know.
Should they? Well that determines who you ask. Personally I’m fine without it for the moment. It isn’t that I hate the idea, I just typically disable said things whenever I play online games (LOTRO and WOW being my main examples I played). So not having it right now is no problem for me.
Well that’s fine, but i can tell you this, i tried to run Arah with my guildies a while back who had never done it b4 and not having voice chat was awful trying to explain the run. None of us could afford to host one of those external voice chats and our guild being small, the cost couldn’t be justified anyway.
There are public channels that are free but are very limiting and have no security, anyone can tune into them. In fact, one of my guildies set up a free one for our guild after gw2 release and it was hacked, b/c as i said, there is no security measures guarding those channels. We suddenly had some foreign kids in our chat room and there was nothing we could do about it. Next thing, we were shut down, got some jumbled message about the channel being hacked and that was that. It was depressing coz we were right in the middle of a difficult run and had no idea what was going on.
So yea i would love to see a secure voice chat in game that is available to everyone or at least to guild leaders, even if i had to pay some gems to activate it.
Oh it would be one hell of a QoL update for those interested, no doubt about it.
Hey have some optimism, we don’t know what exactly is in HoT completely.
Maybe the fundamentals towards that will be put in?
After all HoT’s biggest theme currently is “expanding the game” in terms outside of just expanding the lore.
Leveling/traits/skills getting tweaked, WvWvW getting a map, PvE getting a dense map, and it seems that even outside of HoT ANet is trying hard to improve things everywhere.
Maybe it will be in the pipe one day.
If ANet could do it as well as one of the dedicated third party systems, without affecting game performance or development of game features, I’d be fine with this.
However.
I was psyched when WoW introduced voice chat. Only … it sucked. I don’t remember the details now, but it was almost unusably bad and I ignored it forever after the first month or so. I’d much rather use a system made by dedicated experts. Example: Google Maps vs. our new car’s nav system. BMW elected to develop their own. And in the streets near our house, it has zero idea that a road that’s been there for over a decade exists, so it keeps screaming to make a U-turn and travel an extra six miles to get home. If it’s wrong there, where else is it wrong? Whereas Google updates its maps frequently and has given me flawless directions everywhere I’ve used it. Another example: I was a criminal defense attorney in one county in one state for two decades. I got endless questions from friends and clients about the law relating to divorces or civil suits etc. I had to tell them “you’re asking a plumber about the best shingles for your roof.” Related skill sets are not the same as true expertise on the matter under focus.
If ANet provided voice chat, it simply wouldn’t be as robust as dedicated voice servers in Mumble or TS, and they’d get no end of grief from dissatisfied users who expect it to be perfect.