Creative indepth combat - brain storming
Better yet, bring back the Zaishen Elites’ spiritual successor and put them in a dungeon.
Lets us provide some interesting and creative combat encounter here. And please do not bring any sort of core mechanical changes into this discussion, as right here is trying to create constructive and creative thinking into making GW2 more interesting.
You can’t make a deeper gameplay only by adding some behaviours to some foes…
Yes there is a lack of AI that could make the game better, but not enough if everything else stay the same.
Else, you would have to work on each foe, every situation, to make it interesting, it’s not the way it has to be approached. It could work only for the dungeons.
It would be like design a mario game… More work, and even more if you add new content.
It’s a background issue, and it needs to be solved at the source.
If not working on the “core”, at least add skills, or unlock some aspects of the gameplay already present.