I don’t see in the wiki any mention that Critical Chance increases based on relative character/mob level. Nor do I see that Crit Chance increases vs downed targets. So, I ask:
I understand mobs do more damage based on how much higher level they are than the character, but do they gain crit chance bonuses from that advantage?
I think this is an obvious yes, but with no info in the wiki I remain curious. I’ve been seeing massive crit percentages lately while running a noob character through areas he has no business running through. In most cases, the chances are in the >70% range, sometimes he gets critted 5+ times in a row and the normal attacks are far and few between. This is pretty much typical, and vastly higher than normal for other characters in the same area, same mobs, but “proper” level.
By way of example, here’s his most recent nailbiter vs a Vampire Bat 6 levels above him. There was another crit immediately below the last line shown—that, sniff, was the fatal blow.
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