I’ve gotten into some stupid arguments lately, and I don’t think I’ve explained very well why exactly I believe certain negative criticisms to be detrimental, not constructive. So, this will be an opportunity to give it a shot.
“This patch is pretty fun.”
“This patch blows chunks further than humanly possible.”
This is pretty much what I’ve been hearing. Well, that’s all well and good. Criticism is criticism is criticism. The latter is criticism, the former is criticism. However, neither benefit the game as an overall whole. This type of criticism just provokes people into a rage or a mocking attitude.
So, let’s try again.
“I really enjoy the mechanics of the new Wurm world boss. Everything feels unique and inspired and really fun. In particular, the three-way boss fight is an interesting take on how boss fights have been in the past. I feel that the mechanic of having the wurm swallow you in order to weaken it especially stands apart from the rest. I think the developers are really on the right track with this one! But why is everyone so whiny? If you think this is bad, then you obviously don’t have any idea what good design is. GW2 ftw!”
“The new Wurm world boss is atrocious. This is just more zerg warfare (something players have specifically told the developers we do not want) and the mechanics are just gimmicky. How drab and ordinary is carrying kegs of gunpowder from one spot to another? And what’s with all the champions? We can hardly see what we’re doing. The developers should really reevaluate their design choices. But they won’t. They’ll ruin the game at this rate. So much fail.”
…
Well, it’s gotten a little better. Now we can see the specific pros or cons of the Wurm world boss from two very different perspectives. However, there is still one huge problem with both of these critiques, one problem that should have been left out of the post entirely. Why is everyone so extremist? Why do they know everything? How can they make these sweeping generalizations so halfheartedly? This is the problem of extreme pessimism and extreme optimism.
Pessimism and optimism can be powerful tools in writing. They evoke strong emotions. They rally people together. They create an emotional mob with a single, driving force towards revolution. By using pessimism and optimism, a writer can make something easier and more fun to read. Not many people have fun reading through a dry report of the pros and cons of a subject. But emotion can eliminate this dryness and engage the reader where stale reasoning and thousands of facts cannot.
For example, if the reader’s opinions contradict the writer’s pessimism, then the reader is more engaged (either they are spurred into rebuttal or praise). If the writer tells someone how much they love the new combat system of Spaceman 64 and about how revolutionary it is, a person’s curiosity is piqued. Hype and negative reviews for movies, books, and video games are extremely important in relating an opinion effectively to the rest of the world. A dry, “This is good because [reasons],” is nowhere near as effective as an emphatic, “Wow!” Likewise, criticism that sounds like, “Bleh,” carries nowhere near the same weight as, “This movie is the spawn of a twisted mind.” However, excessive optimism or excessive pessimism can damage good arguments by violating this one simple rule: “too much of a good thing”.
(edited by Theundersigned.4761)