Cross proffession
NO.
Absolutely against the silly Dual Class System of GW1 for GW2.
This will result only is a completel total balancign chaos, like GW1 is one.
However, improving Character Progression under the games design of using a classical Single Class System by improving the game so that all classes will receive like 3-4 unique Sub Classes.
Thats a whole complete different thing, which will be alot easier for Anet to manage, to balance and and to keep an eye on, so that each Sub Class would stay under its own frame balanced, without having any negative influences like a bad chain reaction onto any of the other classes and their sub classe,s only because ANet made some changes to skills or traits.
Plus on top of that, a Sub Class System can be used like a kind of Career System for our classes, while GW1’s dual Class System can’t be used for any kind of Character Progression. Sub Class Systems will also add alot more depth to Character Progression and this is the reason, why Sub Class Systrms will always be superior compared to dual class systems which create nothing, than uncontrollable balance chaos in form of many unwanted and unpredictable chain reactions, whenever something gets changed under a dual class system that lets you mix every class with every class and multiplies by this the chaos it can create into ad absurdum, while you can control the game balance under a sub class system alot better and guarantee, that under balance chances won’t get everythign directly out of control somewhere else due to some changes of a skill or trait of a completely different class…