Culling

Culling

in Guild Wars 2 Discussion

Posted by: uberkingkong.8041

uberkingkong.8041

Do you feel they need to fix/ get rid of culling in PvE?
Do you feel in massive fights that your not getting the loot you should be getting (because culling is hiding the enemies and makes your AE spells not even land)

DO YOU FEEL THERE SHOULD BE AN OPTION hide players hide non guild members hide people not in party or always cull players over monsters, so that way you only see the enemies.

Would you rather see monsters and kill them for loot, or just watch couple spells drop in some random area with a bunch of players in it?

(edited by uberkingkong.8041)

Culling

in Guild Wars 2 Discussion

Posted by: Randulf.7614

Randulf.7614

Culling is due to be fixed in PVE this year – it’s already been confirmed, but there are technical hitches preventing an immediate fix.

I’m cautious about it, simply because the wvw culling fix has meant I have to now play on lowest settings. I personally would rather in PVE have a nice looking environment to play in and put up with culling (I don;t find culling obtrusive in PVE)

Culling

in Guild Wars 2 Discussion

Posted by: uberkingkong.8041

uberkingkong.8041

Would you mind if they had a system that culled people first over enemies?