Culling Fix yay!/Excessive Effects boo!

Culling Fix yay!/Excessive Effects boo!

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Posted by: nethykins.7986

nethykins.7986

Simple enough.
Knowing that culling will be removed…does this mean we’ll soon see a bigger problem of EVERY. SINGLE. PLAYERS. effects light up the screen like Fireworks and not be able to see much?

Will there be more options to turn down effects as well as player models? (I’ve played on low settings since launch and even effects at that level are still kinda all up in your face if you get caught in, a zerg)

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Posted by: Justin.7163

Justin.7163

I really, really hope so.

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Posted by: Gallrvaghn.4921

Gallrvaghn.4921

I’d rather get drowned in lag/particle effects by dozens of players rather than feel forever alone because of the stupid culling effect. But that’s me XD

“The boss you just killed respawns ten minutes
later. It doesn’t care that I’m there.”

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Posted by: nethykins.7986

nethykins.7986

I’d rather get drowned in lag/particle effects by dozens of players rather than feel forever alone because of the stupid culling effect. But that’s me XD

I get what you mean…but then it doesn’t solve anything.. It just bottlenecks the problem elsewhere.

Which, most likely, we’ll get a fix for 7-8 months later * Roles eyes *

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Posted by: TwoBit.5903

TwoBit.5903

I’d rather get drowned in lag/particle effects by dozens of players rather than feel forever alone because of the stupid culling effect. But that’s me XD

I get what you mean…but then it doesn’t solve anything.. It just bottlenecks the problem elsewhere.

Which, most likely, we’ll get a fix for 7-8 months later * Roles eyes *

People have been asking for this since launch. You’d think we’d at least get an answer 7 months in. But since we haven’t 7-8 months later is a good estimate :/

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Posted by: Valento.9852

Valento.9852

One can lower his game’s animations in the settings.

Attempts at ele specs:
Shaman
Conjurer

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Posted by: Baeyne.9584

Baeyne.9584

One can lower his game’s animations in the settings.

Yes we can… But we want an option lower only the animation of the spell effects while keeping the rest of the graphics in high res.

I hope Anet will grant this both this request and the removal of culling in PvE.

“If you keep getting hit, you’re playing the Thief wrong!” -Bassman

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Posted by: Lexandro.1456

Lexandro.1456

Animations isnt the problem. Excessive (particle?) skill effects on screen is. They could all be static but the sheer number of effects is one of the main culprits in the slowdowns. THe current culling system is moronic to say the least. It “culls” people and AI’s around me so I cant physically see them, but it doesnt cull skill effects.

You can see it every Dragon event. Loads of people are culled, but performance is still crap because everyone, his mum and the family dog is using skills and all the effects are still shown.

I aint holding my breath on the “end of culling” thats for sure, particularly now that anet can say its all out fault (since we apparently control it) and ignore problems with it if they chose.

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Posted by: TwoBit.5903

TwoBit.5903

One can lower his game’s animations in the settings.

Yes we can… But we want an option lower only the animation of the spell effects while keeping the rest of the graphics in high res.

I hope Anet will grant this both this request and the removal of culling in PvE.

That and animations settings don’t control the specific spell effects that make it difficult to see, like lighting and distortion. Particles are still a big problem even with low settings.

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Posted by: thealienamongus.1968

thealienamongus.1968

People have been asking for this since launch.

People have been asking for this since before launch. Before the BWE’s even. In the press beta a number of of the press asked for it (or assumed it would be added) as did those watching their videos. So that was over a year ago