Culling issues: Players over NPCs???

Culling issues: Players over NPCs???

in Guild Wars 2 Discussion

Posted by: FrostSpectre.4198

FrostSpectre.4198

I can’t get the logic of prioritizing loading players before NPCs in open PvE, where enemies are not players, but the hostile NPCs.

My graphics settings, mainly the “Character model Limit” and “Character model quality” options are set to the lowest settings, and I have issues of invisible NPCs in group events. Changing these two settings higher will only load more players until the setting limits hit again (and my computer’s optimal limits too), I still have invisible NPCs no matter the settings.

In my opinion: In PvE (Not WvW or sPvP), priority should be:

  1. Player’s character
  2. Party members
  3. Hostile NPCs
  4. Friendly NPCs
  5. Stranger players I don’t know.

Instead of this current:

  1. Player’s character
  2. Stranger players I don’t know
  3. Party members
  4. Hostile and Friendly NPCs

NPCs never load up due to the two culling settings hitting their limits on player models and never load mobs models, unless I target 1 of them, to see just 1 mob of the horde in Group events.

Putting hostile NPC names visible doesn’t help at all, since they’re always mixed in the overloading effect graphics, that I can’t turn down at all, since the “Effect LOD” check option seems to do nothing to reduce the skill graphics effects.

I’d see a small reason to see players, if the scenario creates situations where healing, control, conditions and boon/condition manipulations had whole scenario wide effect (From beginning and to end, not just 1-5 minutes of a small piece somewhere in the scenario), but they don’t, due to bad content design…

I’m a casual PvE adventurer, I enjoy combat, adventure and helping, but not farming.
I rarely do PvP or Hard PvE, unless it’s organized.

(edited by FrostSpectre.4198)

Culling issues: Players over NPCs???

in Guild Wars 2 Discussion

Posted by: GrandmaFunk.3052

GrandmaFunk.3052

Besides making your posts immediately recognizable as your own.. the formatting really isn’t helpful. A little goes a long way but your overuse of it actually makes your posts harder to read.

GamersWithJobs [GWJ]
Northern Shiverpeaks

Culling issues: Players over NPCs???

in Guild Wars 2 Discussion

Posted by: FrostSpectre.4198

FrostSpectre.4198

Besides making your posts immediately recognizable as your own.. the formatting really isn’t helpful. A little goes a long way but your overuse of it actually makes your posts harder to read.

I guess so. I’m not exactly good at writing.

Although I’ve had problems of people skipping parts of the post, mostly when I don’t use formatting.

I edited the original post, hopefully it’s more readable. And people atleast read it thoroughly, instead of skipping and posting reply which makes no sense in any way…

I’m a casual PvE adventurer, I enjoy combat, adventure and helping, but not farming.
I rarely do PvP or Hard PvE, unless it’s organized.

(edited by FrostSpectre.4198)