I wonder what your basis for comparison is…”
- Jareth, King of Goblins.
I’d like to see new 10 new Tyria masteries for the 10 possible pairs of the races (Assura/Norn, Human/Sylvari, ect.). Each of these legacies would only be visible/available to players who have a level 80 character of both races in the pair.
The first tier would let you choose the other race’s racial skills on your characters. Which are all terrible so there’s not much chance of unbalancing anything .
The second tier would allow your characters from these two races to wear the cultural armor of the other race (don’t panic, we know everyone can wear each other’s gear from the gem store armor mix up and Tixx wears human cultural armor all the time).
I’m really not excited about the new armor from HoT, but being able to mix-and-match more of the armor already in the game would be a huge treat!
This would be fantastic (assuming that we can in fact wear all of the Cultural armor). I especially like the concept of a Sylvari that’s taken to living with Humans or Asura and wearing their cultural clothing. Or a Human in Norn garb RPing as a diminutive Norn. (Not that we’re incapable of doing either of these and more already, but it would be a nice addition!)
One question might be: Would you be required to maintain a level 80 character of both races? Or might the mastery be unlocked upon having a level 80 of a specific race, regardless of whether you keep them or not?
I frankly don’t see the point to all of this. Hell, rev’s don’t even get to use racial skills, so they get left out. Also, the different races don’t have models for cultural armor skins of differing races, which the exception of the t3 human you mentioned. Adding (over forty!) skins into the models would take a significant amount of Dev time that could go to something better.
:o plus one from me. I’ve always had my eye on the medium norn dress Q.Q
I love the idea of exchange armor skins , not so much the skills
Sarah
I say leave the current cultural armours as they are. However, using a cultural mastery for new skins would get my vote. I’m always for new things, not so much for them fiddling with old things.
Cultural armor should stay the way it is, but a reduction on the cost of cultural weapons would be a nice incentive for such a track since karma has been gutted since release and those weapons are still 63k karma a pop.
I say leave the current cultural armours as they are. However, using a cultural mastery for new skins would get my vote. I’m always for new things, not so much for them fiddling with old things.
5-8 complete new skins is a lot of work compared to opening up assets already built and in game.
What I’m asking for is a lot of payoff for very little coding time.
I say leave the current cultural armours as they are. However, using a cultural mastery for new skins would get my vote. I’m always for new things, not so much for them fiddling with old things.
5-8 complete new skins is a lot of work compared to opening up assets already built and in game.
What I’m asking for is a lot of payoff for very little coding time.
Let them work since that’s what they get paid for.
I’d like to see new 10 new Tyria masteries for the 10 possible pairs of the races (Assura/Norn, Human/Sylvari, ect.). Each of these legacies would only be visible/available to players who have a level 80 character of both races in the pair.
The first tier would let you choose the other race’s racial skills on your characters. Which are all terrible so there’s not much chance of unbalancing anything .
The second tier would allow your characters from these two races to wear the cultural armor of the other race (don’t panic, we know everyone can wear each other’s gear from the gem store armor mix up and Tixx wears human cultural armor all the time).
I’m really not excited about the new armor from HoT, but being able to mix-and-match more of the armor already in the game would be a huge treat!
I like the idea of inter-racial masteries.
However, I don’t think either of your ideas is going to fly:
tl;dr love the idea; the specific details…not as much.
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