Dailies no longer geared towards casuals?
First I have no complaint about the current dailies even though I’m just a PVE guy that’s not all that good. Getting 3 is not that hard ( usally 2 will be a vista and foraging… easy and quick )….even if the 3rd one is 4 events on a given map. It might take a little time but very doable…. 15 mins tops for that one.
But reading through this, the PvP thing caught my interest
I really suck at PvP and I don’t want to let down my team and worse, being called out for that.
I had no idea there was a daily thing where the idea was not to be good, just tag and die. Who would have guessed.
Anyhow I tried it….even at that, I guess I screwed up. Someone said to me something about C camps. They didn’t call me an idiot or anything, just told me to stop. I was only following another person and had no idea I shouldn’t do that.
I guess what I’m trying to say is even though its easy, there is still a learning curve.
People tend to assume that everyone knows the rules.
Usually what happens is the winning team alternates every match or remains the same every match. I’ve seen it change from one server to another. It’s preferred that people stay on the same teams but most play spam wars with the button to join the winning team.
When it comes to the capture points, there is usually one that designated as the point that each team alternates capturing. The other two points are reserved for the winning team to hold so don’t capture them. The only exception being if there’s the defend daily which one of those two points will be used for that.
There’s also generally no fighting without asking first. For the daily kills, it’s usually done off point and far enough away to not interfere with those who are simply alternating captures. Take turns killing others that are willing and allowing them to kill you.
If all else fails, just ask what the rules are.
Sorry OP, your attitude is the problem, nothing to do with your playing time. Dailies are still really easy but apparently, you want to be spoon fed. Do help yourself by actually trying to do the dailies and find out the best way to finish them. In fact, a quick google will give you the guides.
Henge of Denravi Server
www.gw2time.com
First I have no complaint about the current dailies even though I’m just a PVE guy that’s not all that good. Getting 3 is not that hard ( usally 2 will be a vista and foraging… easy and quick )….even if the 3rd one is 4 events on a given map. It might take a little time but very doable…. 15 mins tops for that one.
But reading through this, the PvP thing caught my interest
I really suck at PvP and I don’t want to let down my team and worse, being called out for that.
I had no idea there was a daily thing where the idea was not to be good, just tag and die. Who would have guessed.
Anyhow I tried it….even at that, I guess I screwed up. Someone said to me something about C camps. They didn’t call me an idiot or anything, just told me to stop. I was only following another person and had no idea I shouldn’t do that.
I guess what I’m trying to say is even though its easy, there is still a learning curve.
Yeah, there’s a learning curve and each of the daily rooms has its own set of rules. There’s not that many though and they are named so it only takes a few times to learn which is which. If you don’t want to ask what the rules are just go in and watch what the other people are doing and also watch map chat to see if someone is giving instructions.
There’s not that many things people do in there. It’s either alternate capping a site or killing at designated spots, or both. Follow your side to find the site where people alternate capping and wait to see where the designated kill spots are. Don’t cap a spot besides the designated site until you know the rules and don’t attack another person without permission and you’ll do fine.
Also, check your skills, sigils and traits. Remove any traits or sigils that have cripple, stuns, or chill and don’t use any skills that have them. Autoattack is best.
ANet may give it to you.
Now, I know some people may jump in here and claim that Dailies are meant to push us out of comfort zone and go explore more content
Was this goal? Really? I thought dailies were just designed to get us log in, in the hope that we would buy something from the gem store?
Being a casual player who has a full-time job and doesn’t get to play much when I am able to log in, I feel that recent changes to the Dailies have made it more difficult to complete. I don’t understand why they couldn’t have kept the do-able ones for those of us who have less gametime, while also adding the more intense ones for higher-level toons. As it is now, whenever I log in the list of Dailies that automatically show up on my UI are mostly ones that I don’t have the time nor the level of character for. I realize there are a lot more within the Hero window, of course. But it just feels like the choices have dwindled.
Now, I know some people may jump in here and claim that Dailies are meant to push us out of comfort zone and go explore more content, but not all of us have the time to go to the 80-level zones, run dungeons, or play PvP/WvW. Other people may also state that those of us who can’t play often have no right to earn the Daily rewards, that if the devs created more casual-friendly Daily content, it would be “dumbing down” the Daily system and somehow affect die-hard players.
What do the rest of you think about the changes to the Daily system? And has anyone else had issues pursuing the Dailies as a result? Let’s try to have a friendly, constructive, conversation here, and not attack each other.
My comfort zone has not been breached by the dailies change. I do enough to get the completionist reward. Takes barely any time. Today for instance, I chopped some trees. I visited a vista. I went to do a jumping puzzle which wouldn’t take very long anyways, but was made instantaneous by the fact that lots of people now portal you to the end… Probably took me like 10 minutes from start to finish.
Admittedly, if you’re someone who wants to do everything available, with there being more and more stuff you can do for daily rewards makes it much more time consuming…
But who am I? No one…a girl is no one…
Your words.
Now, I know some people may jump in here and claim that Dailies are meant to push us out of comfort zone and go explore more content
Was this goal? Really? I thought dailies were just designed to get us log in, in the hope that we would buy something from the gem store?
The “Advent Calendar” log in items are for this purpose.
The actual “Dailies” Achievements are meant to spread out the population to make the game look more alive. Without them, you would run into what a lot of MMO’s had in the past where the newbie area had some new players in it and as you got closer to the mid level areas, the population would slowly drop out and the game would feel dead whenever not in town.
Daily “4 Activities in ____” are the reason lot of maps see any serious activity at all outside of new players or people rushing through map completion.
Its not a perfect system, but until Anet gets their kitten together and makes enemies only drop loot that matches their level, it’s really all they have to get people to actually play (not just run node paths) in low level maps.
Combination of PVE and PvP (in daily farm skyhammer). Dailies done in 5-10 min, every day.
I’ll agree that dailies are not anti-casual. They’re slightly different than they were in March. Sometimes there’s a task in Heart of Maguma. Sometime there’s a jumping puzzle.
Most days I log in and do the 3 tasks I can complete as fast as possible. I avoid the event task, unless it’s someplace like Malchor’s. I’ll often do at least one task in WvW. Unless moved to then go play elsewhere in the game, I log out, usually after no more than 10 minutes. The timing has not changed since the 19 April patch.
I find it bemusing that the OP is getting tasks for L80 zones if he does not have an L80 character who could go there. Before the 19 April changes, only accounts that had a high level character would get Orr or FGS tasks. Did that change?
I’d also say that my pattern of doing dailies is different, but not just from the most recent change. It’s been different since the changes in Dec. of 2014. Before that patch, I spent anywhere from 20-45 minutes doing the old organic daily tasks while also running around zones, etc. On days when I was busy out of game, I’d then log off. Essentially, dailies take me a lot less time, and as a consequence I play less.
[…]As it is now, whenever I log in the list of Dailies that automatically show up on my UI are mostly ones that I don’t have the time nor the level of character for. I realize there are a lot more within the Hero window, of course. But it just feels like the choices have dwindled.
Well, the dailies that show up on your UI are determined by where your character hangs around at that time. So if your toon is parked (like probably most players) somewhere in the PvE world, ofc you’ll see the PvE dailies right away.
So if you don’t have much time to play and want the daily reward, you should definitely always check what else is available.
What do the rest of you think about the changes to the Daily system? And has anyone else had issues pursuing the Dailies as a result? Let’s try to have a friendly, constructive, conversation here, and not attack each other.
Dailies are totaly fine the way they are right now. There’s always one or two PvE dailies than can be done within minutes and without any effort, like Vistas or gathering materials. As for the last objective(s), there’s always something quick and easy to do. Examples were already mentioned by others: jumping puzzles (yes, there are tons of friendly mesmers around if you can’t do them by yourself), capturing ruins in WvW, kill NPCs in PvE, spend Badges, kill the WvW Harpyies.
And I didn’t mention the PvP ones yet, simply because I never ever did sPvP in the 3,5 years of me playing GW2 and yet I always managed to get my daily done without much time investment if I wanted to.
Leader of “Servants of Balance” [SoB], a small guild endemic to the FSP.
I’ll agree that dailies are not anti-casual. They’re slightly different than they were in March. Sometimes there’s a task in Heart of Maguma. Sometime there’s a jumping puzzle.
Most days I log in and do the 3 tasks I can complete as fast as possible. I avoid the event task, unless it’s someplace like Malchor’s. I’ll often do at least one task in WvW. Unless moved to then go play elsewhere in the game, I log out, usually after no more than 10 minutes. The timing has not changed since the 19 April patch.
I find it bemusing that the OP is getting tasks for L80 zones if he does not have an L80 character who could go there. Before the 19 April changes, only accounts that had a high level character would get Orr or FGS tasks. Did that change?
I’d also say that my pattern of doing dailies is different, but not just from the most recent change. It’s been different since the changes in Dec. of 2014. Before that patch, I spent anywhere from 20-45 minutes doing the old organic daily tasks while also running around zones, etc. On days when I was busy out of game, I’d then log off. Essentially, dailies take me a lot less time, and as a consequence I play less.
The OP has 2 level 80s. He just doesn’t necessarily want to do events in the new level 80 zones.
“Yeah, I do have two level 80s (I realize not everyone has the time to get that far), but I rarely play them now since I dread the LS 80 zones. I realize that the events are PvE, but it can be difficult to complete since there’s a lot of running around to do, and I’d rather spend that time questing and so forth. It just feels “out of the way” for my play style, and then I feel penalized (not earning Dailies) because of that.”
ANet may give it to you.
gathering, vista, jumping puzzle/mini dungeon. takes like 10 minutes.
Graduated top of class esports academy
#1 on fractal leaderboards
I’ll agree that dailies are not anti-casual. They’re slightly different than they were in March. Sometimes there’s a task in Heart of Maguma. Sometime there’s a jumping puzzle.
Most days I log in and do the 3 tasks I can complete as fast as possible. I avoid the event task, unless it’s someplace like Malchor’s. I’ll often do at least one task in WvW. Unless moved to then go play elsewhere in the game, I log out, usually after no more than 10 minutes. The timing has not changed since the 19 April patch.
I find it bemusing that the OP is getting tasks for L80 zones if he does not have an L80 character who could go there. Before the 19 April changes, only accounts that had a high level character would get Orr or FGS tasks. Did that change?
I’d also say that my pattern of doing dailies is different, but not just from the most recent change. It’s been different since the changes in Dec. of 2014. Before that patch, I spent anywhere from 20-45 minutes doing the old organic daily tasks while also running around zones, etc. On days when I was busy out of game, I’d then log off. Essentially, dailies take me a lot less time, and as a consequence I play less.
The OP has 2 level 80s. He just doesn’t necessarily want to do events in the new level 80 zones.
“Yeah, I do have two level 80s (I realize not everyone has the time to get that far), but I rarely play them now since I dread the LS 80 zones. I realize that the events are PvE, but it can be difficult to complete since there’s a lot of running around to do, and I’d rather spend that time questing and so forth. It just feels “out of the way” for my play style, and then I feel penalized (not earning Dailies) because of that.”
That’s his choice, but it’s still casual. He can do two easy PvE ones and jump into a PvE daily room for the third, which is casual as hell.
I am fine with the dailies but Dragon’s Stand event daily did make me wonder what the dev was smoking …
I am fine with the dailies but Dragon’s Stand event daily did make me wonder what the dev was smoking …
Well, I had to wait for the Meta to start, but I didn’t find it much different to waiting for a particular World Boss like we used to. It surely didn’t take long to complete the 4 events, and I got lots more loot then I used to get from most of the World Bosses.
I am fine with the dailies but Dragon’s Stand event daily did make me wonder what the dev was smoking …
You would complete the daily by the time you beat the first spitfire. If it’s an empty map then get fifteen others to start it and everyone make sure to tag four of the prep events before the escort starts.
I’ll agree that dailies are not anti-casual. They’re slightly different than they were in March. Sometimes there’s a task in Heart of Maguma. Sometime there’s a jumping puzzle.
Most days I log in and do the 3 tasks I can complete as fast as possible. I avoid the event task, unless it’s someplace like Malchor’s. I’ll often do at least one task in WvW. Unless moved to then go play elsewhere in the game, I log out, usually after no more than 10 minutes. The timing has not changed since the 19 April patch.
I find it bemusing that the OP is getting tasks for L80 zones if he does not have an L80 character who could go there. Before the 19 April changes, only accounts that had a high level character would get Orr or FGS tasks. Did that change?
I’d also say that my pattern of doing dailies is different, but not just from the most recent change. It’s been different since the changes in Dec. of 2014. Before that patch, I spent anywhere from 20-45 minutes doing the old organic daily tasks while also running around zones, etc. On days when I was busy out of game, I’d then log off. Essentially, dailies take me a lot less time, and as a consequence I play less.
The OP has 2 level 80s. He just doesn’t necessarily want to do events in the new level 80 zones.
“Yeah, I do have two level 80s (I realize not everyone has the time to get that far), but I rarely play them now since I dread the LS 80 zones. I realize that the events are PvE, but it can be difficult to complete since there’s a lot of running around to do, and I’d rather spend that time questing and so forth. It just feels “out of the way” for my play style, and then I feel penalized (not earning Dailies) because of that.”
When I said that, I was specifically referring to (in my mind), Dry Top, Silverwastes, and the HoT maps. I’ve had awful experiences in each one of them because they are based around timed events and the maps themselves can be rather complicated, layout-wise, with many contested WPs that then force me to run through mob-infested regions. I play to relax, not to get stressed out (really only bought HoT so that a) I can expand my level 80 toons, and future toons; and b) to have the option of doing HoT content when I do feel up for it. Better to have the option lying there permanently, and still don’t regret buying it even with how much I dislike the new maps now.)
Guild: Moonlit Renegades (Moon)
Highest-Level Toon: Markus Emmerich, 80 Human Scrapper
I am fine with the dailies but Dragon’s Stand event daily did make me wonder what the dev was smoking …
I guess that is the risk of having level 80 toons.
On the topic of JPs (not meaning to hijack your comment here, Khisanth! Just don’t want to spam many posts in a row!), most of the ones that pop up as Dailies, I have either never heard before or do not know where they are located. I realize a Google-search would solve that, but it is annoying to see content listed that I am not even familiar with. Or at least, the JPs that get listed are never JPs that I’ve actually found and done in the past.
Guild: Moonlit Renegades (Moon)
Highest-Level Toon: Markus Emmerich, 80 Human Scrapper
A lot of jumping puzzles are very easy to miss unless you know there’s one in the area and have had some practice finding them. Even then there’s been more than once I wasn’t sure I’d found one until I was already part of the way through it.
But a very easy way to get info on that, or anything else you’re not sure about is to type /wiki [search text] into the chat bar to bring up the relevant wiki page.
For example /wiki Shaman’s Rookery will bring up the page for today’s puzzle, which will show you which map it’s in, where in the map it is, give you directions to it if necessary (today’s is easy to find once you’re in the right area but for some even the entrance is hidden) and both written instructions on how to complete it and a link to a Youtube video.
You also don’t need to know the exact name of something to search for it. For example /wiki jumping puzzle will bring up a list of all the puzzles. Or you can do something like /wiki light wings which searches for all pages that use the words light and wings (and as it happens the first result is the article on Dwayna and under ‘see also’ it has a link to the Light of Dwayna backpack which is what inspired this example).
“Life’s a journey, not a destination.”
When I said that, I was specifically referring to (in my mind), Dry Top, Silverwastes, and the HoT maps. I’ve had awful experiences in each one of them because they are based around timed events and the maps themselves can be rather complicated, layout-wise, with many contested WPs that then force me to run through mob-infested regions. I play to relax, not to get stressed out (really only bought HoT so that a) I can expand my level 80 toons, and future toons; and b) to have the option of doing HoT content when I do feel up for it. Better to have the option lying there permanently, and still don’t regret buying it even with how much I dislike the new maps now.)
Dry Top and Silverwaste aren’t hard to get around in and there are events in both all the time in small areas to find. I’d say on avg they are easier to come by than the avg original maps events. Silverwaste is like a big circle, most likely the simplest map to memorize in the entire game.
Dragon Stand I will agree is the most time gated one of them all. The other HOT maps, while more twisting, you can find events often enough bee-bopping around. Again, go to map, see if there is a squad, there will be if there is a Daily task there, if this is in any way stressful for you. IMO you haven’t really sold your case too well. To me it seems you have more self inflicted fears of these maps.
IMO, any section requiring a wait to get into a map to do, I.E. Dragon Stand, should not be on the list of dailies; ever.
I’m perfectly fine if the over all list has items I don’t want to do and I am limited in collecting my three; but at least the choice should be mine, alone.
And yes, I am well aware DS was one of so many dailies… but that is not the basis of my opinion.
-C
I agree, I have completed dragon stand once, and only once since the release of HOT.
The map never seems to have any players at all on it. I have literally stayed on the map until the timer kicks me out without ever seeing another single player.
IMO, any section requiring a wait to get into a map to do, I.E. Dragon Stand, should not be on the list of dailies; ever.
I’m perfectly fine if the over all list has items I don’t want to do and I am limited in collecting my three; but at least the choice should be mine, alone.
And yes, I am well aware DS was one of so many dailies… but that is not the basis of my opinion.
-C
I agree, I have completed dragon stand once, and only once since the release of HOT.
The map never seems to have any players at all on it. I have literally stayed on the map until the timer kicks me out without ever seeing another single player.
Dragon’s Stand is a weird map in that respect.
Because you need a lot of players to do the meta event and because it’s on a timer most people will enter the map and then immediately look for a taxi to a populated, organised map. Which means you usually only see the two extremes – almost full maps which you can only get into via a taxi because the game thinks there’s enough people there already and virtually empty maps where people don’t even attempt the events because they’re waiting for a taxi.
Even I’ve been guilty of it. If I go to Silverwastes I’ll happily stick with whatever map I land in because I actually like doing the early stages – capping and defending forts and I know if I get it started other people will join in and then it will become the map people are taxing into. But if I go to Dragonstand the timer means I don’t really have that option, by the time I’ve got things going it might well be too late to finish it, so the only practical option is to look for a taxi right away.
The one exception is if you happen to enter just as a new map opens up, then there’s a good chance people will stick around. But that’s rare.
“Life’s a journey, not a destination.”
Needed 9min to finish my daily now, seems still rather casual to me, of course you should not be afraid to look into WvW to do some PvE there like kill a dolly/sentry/veteran mob or stay in a ruin.
(edited by Dayra.7405)
Dailies are a joke…. Can get them done super easy regardless of how much or little you play.
This thread feels like its from 2012…
Leader of ninja ops
This thread feels like its from 2012…
I disagree. It’s other threads that have people screeching about the (game) world ending.
~EW
Many have said it, dailies are obviously still casual friendly. The only way to really say they aren’t is if your definition of “casual” is to just get things handed to you automatically or by doing nothing but what you would normally do (kill 5 of any enemy perhaps?).
Fact is, they accomodated this when they added the bonus for simply LOGGING IN. That gives the most casual of casuals a reward. Then if you want the additional rewards, spend 15ish minutes doing something. It may be something you wouldn’t normally do, but you know what? That’s the point. I can’t see how the dailies could get much more casual without losing what little meaning they have.
Being a casual player who has a full-time job and doesn’t get to play much when I am able to log in, I feel that recent changes to the Dailies have made it more difficult to complete. I don’t understand why they couldn’t have kept the do-able ones for those of us who have less gametime, while also adding the more intense ones for higher-level toons. As it is now, whenever I log in the list of Dailies that automatically show up on my UI are mostly ones that I don’t have the time nor the level of character for. I realize there are a lot more within the Hero window, of course. But it just feels like the choices have dwindled.
Now, I know some people may jump in here and claim that Dailies are meant to push us out of comfort zone and go explore more content, but not all of us have the time to go to the 80-level zones, run dungeons, or play PvP/WvW. Other people may also state that those of us who can’t play often have no right to earn the Daily rewards, that if the devs created more casual-friendly Daily content, it would be “dumbing down” the Daily system and somehow affect die-hard players.
What do the rest of you think about the changes to the Daily system? And has anyone else had issues pursuing the Dailies as a result? Let’s try to have a friendly, constructive, conversation here, and not attack each other.
Dailies are incredibly simple to do. Take today’s ones I did.
Kryta lumberer – mine 10 wood – how hard is that? Does that take more than 4 minutes? It does not.
Maguma Jungle vista viewer – go to The Grove – find vista literally 10 seconds away from WP – view – done.
For your third daily you can go to a PvP Daily server – and even if you don’t get on the right team to get the profession win – you could easily have done the daily kill 3 people daily in about 1-2 minutes.
There you go – at worst it took you 10 minutes – and got you 2 gold. Is that hard?
Not do mention you can do all your dailies every day in PvP daily servers and it usually takes under 10 minutes.
Dailies now are the fastest they have ever been – you should have been here on release.
Many have said it, dailies are obviously still casual friendly. The only way to really say they aren’t is if your definition of “casual” is to just get things handed to you automatically or by doing nothing but what you would normally do (kill 5 of any enemy perhaps?).
Fact is, they accomodated this when they added the bonus for simply LOGGING IN. That gives the most casual of casuals a reward. Then if you want the additional rewards, spend 15ish minutes doing something. It may be something you wouldn’t normally do, but you know what? That’s the point. I can’t see how the dailies could get much more casual without losing what little meaning they have.
I never ask for things to be handed to me in video games. Hence why in many of my posts I reiterated the fact that I did not feel “entitled”. But I do feel that many PvE Daily options are not always my cup of tea, since I really despise PvP and WvW (trust me, only reason I ever went into WvW at all was to get all of the Vistas and such from those maps; that’s literally the only reason. Never liked fighting other players in any video game).
So can people stop assuming I want things “handed to me”, just because they are fine and happy with delving into every game mode…? I actually find it rather insulting. I’ve been playing video games for practically all my life, and therefore I know 100% what types of play styles I like and dislike, especially in MMOs. And I like this game because it has such a variety, but the new Dailies are the first time I’ve felt forced to partake in the modes I have no taste for.
Guild: Moonlit Renegades (Moon)
Highest-Level Toon: Markus Emmerich, 80 Human Scrapper
Being a casual player who has a full-time job and doesn’t get to play much when I am able to log in, I feel that recent changes to the Dailies have made it more difficult to complete. I don’t understand why they couldn’t have kept the do-able ones for those of us who have less gametime, while also adding the more intense ones for higher-level toons. As it is now, whenever I log in the list of Dailies that automatically show up on my UI are mostly ones that I don’t have the time nor the level of character for. I realize there are a lot more within the Hero window, of course. But it just feels like the choices have dwindled.
Now, I know some people may jump in here and claim that Dailies are meant to push us out of comfort zone and go explore more content, but not all of us have the time to go to the 80-level zones, run dungeons, or play PvP/WvW. Other people may also state that those of us who can’t play often have no right to earn the Daily rewards, that if the devs created more casual-friendly Daily content, it would be “dumbing down” the Daily system and somehow affect die-hard players.
What do the rest of you think about the changes to the Daily system? And has anyone else had issues pursuing the Dailies as a result? Let’s try to have a friendly, constructive, conversation here, and not attack each other.
Dailies are incredibly simple to do. Take today’s ones I did.
Kryta lumberer – mine 10 wood – how hard is that? Does that take more than 4 minutes? It does not.
Maguma Jungle vista viewer – go to The Grove – find vista literally 10 seconds away from WP – view – done.
For your third daily you can go to a PvP Daily server – and even if you don’t get on the right team to get the profession win – you could easily have done the daily kill 3 people daily in about 1-2 minutes.
There you go – at worst it took you 10 minutes – and got you 2 gold. Is that hard?
Not do mention you can do all your dailies every day in PvP daily servers and it usually takes under 10 minutes.
Dailies now are the fastest they have ever been – you should have been here on release.
I never complained about those silly Vista and gathering Dailies.
Guild: Moonlit Renegades (Moon)
Highest-Level Toon: Markus Emmerich, 80 Human Scrapper
No, but you are complaining they are less casual-friendly when in fact, they have recently been made MORE casual friendly.
No, but you are complaining they are less casual-friendly when in fact, they have recently been made MORE casual friendly.
Is it hurting the PvP and WvWers at all?
Plus, never was demanding anything from ANet, unlike other threads. I merely thought I had a right to voice my frustration with feeling “locked out” of getting Daily rewards due to not everything in the game appealing to literally everyone.
Also, I thought I gave a relatively good argument and was not “complaining”. Guess people who are not great at every aspect of this game are not allowed to share their struggles in these forums. -_-
Guild: Moonlit Renegades (Moon)
Highest-Level Toon: Markus Emmerich, 80 Human Scrapper
So what are you implying? Something needs to hurting players in other areas because you think it hurts PVE players? I don’t get your point there. You have the right to voice your frustration, just like me and others have the right to voice how unreasonable your frustrations are.
You seem to be ignoring the fact that Anet has made dailies more casual friendly since last patch. I mean, unless you want daily rewards to be absolutely trivial, based on exactly what you are willing to do, then I don’t think very many people understand what your frustrations are here. The barrier to getting your daily EVERY day is very low and they certainly aren’t less casual friendly because there are certain elements that you might not like doing or feel you don’t have time for.
I can’t stress how ridiculous that sounds to me … getting a vista, gathering or doing a JP are not things that should challenge ANYONE with time-restricted play.
(edited by Obtena.7952)
So what are you implying? Something needs to hurting players in other areas because you think it hurts PVE players? I don’t get your point there. You have the right to voice your frustration, just like me and others have the right to voice how unreasonable your frustrations are.
You seem to be ignoring the fact that Anet has made dailies more casual friendly since last patch. I mean, unless you want daily rewards to be absolutely trivial, based on exactly what you are willing to do, then I don’t think very many people understand what your frustrations are here. The barrier to getting your daily EVERY day is very low and they certainly aren’t less casual friendly because there are certain elements that you might not like doing.
I am sorry, I will clarify: A lot of the time, when people seem to make a big deal about Dailies being “casual-friendly” or PvE-“friendly”, it comes off as a grievance, since everything else that is not “casual”/PvE, is therefore the more competitive aspects of the game, namely PvP and WvW (based on the amount of threads on this site and all the different patches to the game, PvP and WvW are just as big and important as PvE to many.). Honestly, I would wish that any changes ANet makes to the game would not hurt/favor one game mode over another.
I don’t think I am being “unreasonable”, especially since I am not “whining” nor am I demanding ANet cater to my every little whim. That’s the last thing I want to do. I actually rarely ever post in these forums, so that is saying something, I suppose. Not looking for a fight – not to attack or be attacked for differences.
Guild: Moonlit Renegades (Moon)
Highest-Level Toon: Markus Emmerich, 80 Human Scrapper
In your first post you asked what other people thought about the dailies and the problems you had described.
Surely you knew as you were typing it that some people would think you were wrong and the changes you want to see are unreasonable?
Disagreeing with you is not the same as attacking you. It’s simply disagreement, without which it’s extremely hard to have a conversation, or at least an interesting conversation.
“Life’s a journey, not a destination.”
So what are you implying? Something needs to hurting players in other areas because you think it hurts PVE players? I don’t get your point there. You have the right to voice your frustration, just like me and others have the right to voice how unreasonable your frustrations are.
You seem to be ignoring the fact that Anet has made dailies more casual friendly since last patch. I mean, unless you want daily rewards to be absolutely trivial, based on exactly what you are willing to do, then I don’t think very many people understand what your frustrations are here. The barrier to getting your daily EVERY day is very low and they certainly aren’t less casual friendly because there are certain elements that you might not like doing.
I am sorry, I will clarify: A lot of the time, when people seem to make a big deal about Dailies being “casual-friendly” or PvE-“friendly”, it comes off as a grievance, since everything else that is not “casual”/PvE, is therefore the more competitive aspects of the game, namely PvP and WvW (based on the amount of threads on this site and all the different patches to the game, PvP and WvW are just as big and important as PvE to many.). Honestly, I would wish that any changes ANet makes to the game would not hurt/favor one game mode over another.
I don’t think I am being “unreasonable”, especially since I am not “whining” nor am I demanding ANet cater to my every little whim. That’s the last thing I want to do. I actually rarely ever post in these forums, so that is saying something, I suppose. Not looking for a fight – not to attack or be attacked for differences.
You’re inexperience in these forums is evident; no one is attacking you for differences. It’s simply that no one really understands what your real issue, how to have a reasonable discussion about it and what is being suggested Anet should do. If I understand your purpose for making the thread, it’s to request that changes Anet makes to dailies are equal over all three aspects of the game? I mean, I still don’t get how there is a problem there .. There are casual’s in all three of these aspects of the game and the daily conditions between the three aspects of the game aren’t even related to each other; that means that any change in one aspect has zero impact on the other two.
No, but you are complaining they are less casual-friendly when in fact, they have recently been made MORE casual friendly.
When days go by where I can not finish the dailies, they are not more casual friendly by any means. I keep hearing “do PvP”. NO, hate PvP. it sucks and has the very worst of the community in it. Will NOT PvP for any reason as it is not “how I want to play”.
Jumping puzzles? again, no. I would be happy if every single puzzle disappeared from the game forever. Activities? once in awhile but I pity the other players as I stand around until the timer runs out, only moving enough to keep from getting kicked.
There have been many different dailies, some better then others but for some reason they seem to keep going back to the worst ones again and again.
You not being able to finish the dailies does not mean they are not casual friendly. It’s extremely disingenuous to claim this while purposefully excluding yourself from certain types of daily activities. Anet can not reasonably cater to the player that restricts themselves in this fashion.
No, but you are complaining they are less casual-friendly when in fact, they have recently been made MORE casual friendly.
When days go by where I can not finish the dailies, they are not more casual friendly by any means. I keep hearing “do PvP”. NO, hate PvP. it sucks and has the very worst of the community in it. Will NOT PvP for any reason as it is not “how I want to play”.
Jumping puzzles? again, no. I would be happy if every single puzzle disappeared from the game forever. Activities? once in awhile but I pity the other players as I stand around until the timer runs out, only moving enough to keep from getting kicked.
There have been many different dailies, some better then others but for some reason they seem to keep going back to the worst ones again and again.
It’s because you are choosing to make them more difficult than they really are by dismissing those that you simply do not like.
My issue with the complaints about dailies not catering to casuals is that from start of game to now they have added more ways to get dailies done and made them pretty easy.
Perhaps you could share what you view would be good dailies?
Leader of ninja ops
I don’t know…seems like replacing the Fractal option in the Dailies with Jumping Puzzles that more often than not have Mesmer portals seems more casual-friendly, and less-time consuming. At least, to me. I don’t mind doing a low-level Fractal, but time-wise, one really can’t beat a 2- to 10-second portal run. And as for the ‘Mini-Dungeon’ option, most of them seem to be just Explorer Achievements rather than any real Mini-Dungeon like Font of Rhand (which is included, I’m sure).
Did everyone forget they removed Fractals from the regular PvE Dailies?
You can all assume that each of the daily tasks take about the same time, like 1 to 15 minutes. They should. If they make something that takes players longer to get the 2 gold than they can by many other ways, why would they do it?
For me, a jumping puzzle takes about an hour, and mesmer portals are a cheat.
If and when I do the last 4 remaining jumping puzzles, I guarantee it won’t be for a daily reward ever.
I’m glad so many find the JP’s easy. They simply are not an equitable task compared to the other dailys for many of us, not for lack of effort.
I don’t know…seems like replacing the Fractal option in the Dailies with Jumping Puzzles that more often than not have Mesmer portals seems more casual-friendly, and less-time consuming. At least, to me. I don’t mind doing a low-level Fractal, but time-wise, one really can’t beat a 2- to 10-second portal run. And as for the ‘Mini-Dungeon’ option, most of them seem to be just Explorer Achievements rather than any real Mini-Dungeon like Font of Rhand (which is included, I’m sure).
Did everyone forget they removed Fractals from the regular PvE Dailies?
Really? Huh, I never noticed. Is there still a big community of Fractal players around?
Guild: Moonlit Renegades (Moon)
Highest-Level Toon: Markus Emmerich, 80 Human Scrapper
I merely thought I had a right to voice my frustration with feeling “locked out” of getting Daily rewards due to not everything in the game appealing to literally everyone.
Did you really just say that? How can everything in a game literally appeal to everyone? You have an impossible expectation. No wonder you’re disappointed.
A lot of jumping puzzles are very easy to miss unless you know there’s one in the area and have had some practice finding them. Even then there’s been more than once I wasn’t sure I’d found one until I was already part of the way through it.
But a very easy way to get info on that, or anything else you’re not sure about is to type /wiki [search text] into the chat bar to bring up the relevant wiki page.
For example /wiki Shaman’s Rookery will bring up the page for today’s puzzle, which will show you which map it’s in, where in the map it is, give you directions to it if necessary (today’s is easy to find once you’re in the right area but for some even the entrance is hidden) and both written instructions on how to complete it and a link to a Youtube video.
You also don’t need to know the exact name of something to search for it. For example /wiki jumping puzzle will bring up a list of all the puzzles.
EDIT: The website flaked out and lost my comment. Here it is again:
That’s good advice and well worth remining – but I can’t help wondering why they don’t just provide an icon beside a daily in your achievements to zoom in on the location of the daily in your map, as they do with scouts and personal story and that recent bandit event. They have the technology and it would be a good little QoL thing so we don’t have to keep looking up external sources.
(edited by Zoltar MacRoth.7146)
Now, I know some people may jump in here and claim that Dailies are meant to push us out of comfort zone and go explore more content
Was this goal? Really? I thought dailies were just designed to get us log in, in the hope that we would buy something from the gem store?
The “Advent Calendar” log in items are for this purpose.
The actual “Dailies” Achievements are meant to spread out the population to make the game look more alive. Without them, you would run into what a lot of MMO’s had in the past where the newbie area had some new players in it and as you got closer to the mid level areas, the population would slowly drop out and the game would feel dead whenever not in town.
Daily “4 Activities in ____” are the reason lot of maps see any serious activity at all outside of new players or people rushing through map completion.
Its not a perfect system, but until Anet gets their kitten together and makes enemies only drop loot that matches their level, it’s really all they have to get people to actually play (not just run node paths) in low level maps.
You know, that would work to make mid level zones very popular to be honest, if mobs dropped gear based on the level of the zone, as opposed to your character (aside from World Boss Chest/Event Chests, Etc) players would farm the heck out of mid level zones for leather and cloth!
Just to jump in here since it doesn’t look like anyone else has..
On the topic of JPs (not meaning to hijack your comment here, Khisanth! Just don’t want to spam many posts in a row!), most of the ones that pop up as Dailies, I have either never heard before or do not know where they are located. I realize a Google-search would solve that, but it is annoying to see content listed that I am not even familiar with.
When you click the achievement, the description tells you what map the JP is in, so you don’t need to Google anything. You can then head to that map and will likely see Commander or Mentor tags at the puzzle and lots of people offering Mesmer ports.
You can also use the /wiki command in-game to get more info. If you see that the day’s Jumping Puzzle is in Iron Marches and you don’t know where Iron Marches is, typing /wiki Iron Marches will pull up your internet browser pointed towards the Wiki’s Iron Marches page.
I realize a Google-search would solve that, but it is annoying to see content listed that I am not even familiar with.
Your comments continue to astound me. Do you really think the things you say? Are you really annoyed to see content listed that you’re not familiar with?
What did you do when you first started the game? Did everything annoy you because it was all new? Seriously. I do not understand your viewpoint. The usual way to feel about new things should be curiosity, not annoyance that you have to add something more to your store of knowledge. My mind boggles.
dailies are already easy as hell. people are just being lazy kitten.
Archeage = Farmville with PK
What the hell with this thread…..dailies take a lot less now actually cause no world boss, u can skip the event completion almost every time and as someone posted above jumping puzzles are freebies (portals). And if thats still too much just go wvw and kill 2 guards…..kitten lazy people.