Daily Crafting

Daily Crafting

in Guild Wars 2 Discussion

Posted by: Glott.7239

Glott.7239

Hi,

first let me say that i really like the changes to dailie’s that were implemented with the spring update but i have another suggestion. How about a crafting daily? It’s no secret that most players don’t really look at their crafting discipline once they have it maxed out. If we would get a daily that is something like “craft item X” and give it do “NPC-Y” for “Z-Gold” it would have several benefits

1. Crafting makes sens again, for the players that have full gear and are not going for legendary’s at the moment.
2. It would give the devs a tool to tinker a bit with the economy, on a more regular bases, aside from expansions and quarterly updates, keeping, for example T5 mats, form becoming vendor trash, by adding a sink for them.
3. If the NPC pay’s out a litte bit over TP asking price, once per day, it would “provide a decent income to normal players” wich is what the devs stated they want to do in the reddit AMA, regarding the spring patch.
4. [bonus point] If you at karma recipes, for cooking, to the rotation you give players incentive to travel around, buy all the recipes that nobody cares about now and let them see more of the beautiful world of tyria + a small karma sink.

Daily Crafting

in Guild Wars 2 Discussion

Posted by: Seera.5916

Seera.5916

I’d prefer a generic craft x items per day. Not everyone has all crafting disciplines active or high enough for specific items unless they only pick from items level 0 crafters can make.

Daily Crafting

in Guild Wars 2 Discussion

Posted by: Ardid.7203

Ardid.7203

I like the idea. Being specific (Without being too hard) makes it count as a quest to complete, like doing a dungeon or finding your way through a JP.

“Only problem with the Engineer is
that it makes every other class in the game boring to play.”
Hawks