Please change the damage indicator (how much damage done to an enemy) to be in a static position. Right now, if it’s a legendary boss, any of the dragons or temple gods for example, it shifts depending on angle of the view sometimes making it tougher than it should be to determine whether or not damage is being done. It’s just a request, but it’d be WAY more convenient if it’s in a static position.
Perhaps left or right of center 1/3 down the screen from the top.