Damage numbers suggestion.

Damage numbers suggestion.

in Guild Wars 2 Discussion

Posted by: Lord Kuru.3685

Lord Kuru.3685

Suggestion: When you have a foe targeted, the skill bar damage numbers take that foe’s armor and level into account when giving you the numbers — this way you get accurate stats. When no foe is targeted, have it work the way it does now.

In fact do the same for when you pull up the hero panel for your own stats (for example, I believe there’s a precision penalty against foes who are higher level than you.. it’d be nice to see that reflected in the hero panel).