Delaying traits is dumb
An unnecessary complication that a ton of people asked for. Not the delaying of traits, I have no qualm about that, but the rest of your post says that doing quests for traits is dumb. In reality, people have been asking for something like the elite skill hunting in Guild Wars 1 for a long, long time.
Anet is giving the community what it asked for.
Not only is ANet giving the majority populace what they asked for, but they’re also including an alternative acquisition method (buying them) if you don’t want to hunt the traits down.
Yak’s Bend Server
Crimethink [ct]
Sorry but you are talking bullkitten. Obtaining traits with quests IS a really good way to explore and feel rewarded for it, and see other areas of game. Its probably bad for people who craftlvl. You can also buy those traits if you’re unable to get them.
The worst part of this game is 1-10, while you wait for traits. Now that wait will be even longer. I’m making sure any character I want will be at 80 just to avoid this fiasco.
Also, doing quests for traits is dumb. Yes, the first month, everyone will be doing them so they will be easy to get. 6 months from now, new players will have an interesting time getting anyone to help them go out to some out-of-the-way map to get a trait. It’s hard just to get help in Queensdale for the Franklin skill point. Trying to get people to change maps will be even worse.
Reducing number of traits and making them very easy to swap was a great idea. Adding in this unnecessary complication was not.
ease of obtaining doesnt actually improve game desirability. The most popular games are not actually the easiest ones. tetris, pacman, candy crap. chess. magic the gathering.
Its better to make a fullfilling system than an easy one. While you may the idea of getting your skills by pressing a button, its more memorable if you and 2 other people went out hunting the skills, and random people in the map you asked for help come. That builds community, teamwork, and creates a narrative for your charachter progression.
It enriches the world, and gives players reasons to explore, and do things in the world. Its a way better system for an RPG than just clicking a button. I may even make a new charachter just to experience the hunt….
but i probably wont because i have done it on every class once, time for some new professions anet.